[gd_scene load_steps=9 format=3 uid="uid://cei5gjgfoginb"] [ext_resource type="Script" path="res://scripts/stageController.gd" id="1_m1n7w"] [ext_resource type="Texture2D" uid="uid://bynsxkfd4t4cn" path="res://assets/export/stage1.png" id="2_48003"] [ext_resource type="PackedScene" uid="uid://cjiuycwqqxaxn" path="res://components/Player.tscn" id="2_sxo5w"] [ext_resource type="PackedScene" uid="uid://bab4ac3s2n0o1" path="res://components/Borders.tscn" id="3_04xvl"] [ext_resource type="PackedScene" uid="uid://bxbpvgteyfh02" path="res://components/Viruling.tscn" id="5_w7lww"] [ext_resource type="PackedScene" uid="uid://clptnshbcs6cn" path="res://components/Bars.tscn" id="6_u2jd3"] [sub_resource type="QuadMesh" id="QuadMesh_seics"] size = Vector2(480, 64) [sub_resource type="RectangleShape2D" id="RectangleShape2D_h5wua"] size = Vector2(492, 101) [node name="World" type="Node2D"] position = Vector2(344, 240) script = ExtResource("1_m1n7w") next_stage = "res://levels/level1/stage2.tscn" [node name="Bars" parent="." instance=ExtResource("6_u2jd3")] offset_left = -344.0 offset_top = -240.0 offset_right = -304.0 offset_bottom = -200.0 [node name="Background" type="Sprite2D" parent="."] position = Vector2(-28, -64) scale = Vector2(1.01667, 1) texture = ExtResource("2_48003") [node name="Borders" parent="." instance=ExtResource("3_04xvl")] position = Vector2(-272, -240) [node name="Player" parent="." instance=ExtResource("2_sxo5w")] position = Vector2(-240, -16) [node name="Viruling" parent="." instance=ExtResource("5_w7lww")] position = Vector2(440, -96) [node name="Viruling2" parent="." instance=ExtResource("5_w7lww")] position = Vector2(240, -48) [node name="Viruling2" parent="Viruling2" instance=ExtResource("5_w7lww")] position = Vector2(72, 40) [node name="Viruling3" parent="." instance=ExtResource("5_w7lww")] position = Vector2(424, -32) [node name="Viruling4" parent="." instance=ExtResource("5_w7lww")] position = Vector2(320, -104) [node name="Viruling2" parent="Viruling4" instance=ExtResource("5_w7lww")] position = Vector2(240, -48) [node name="Floor" type="StaticBody2D" parent="."] [node name="MeshInstance2D" type="MeshInstance2D" parent="Floor"] position = Vector2(-28, 68) scale = Vector2(1.01667, 1.625) mesh = SubResource("QuadMesh_seics") [node name="CollisionShape2D" type="CollisionShape2D" parent="Floor"] position = Vector2(-28, 69) shape = SubResource("RectangleShape2D_h5wua") [node name="Ceiling" type="StaticBody2D" parent="."] [node name="MeshInstance2D" type="MeshInstance2D" parent="Ceiling"] position = Vector2(-28, -192) scale = Vector2(1.01667, 1.625) mesh = SubResource("QuadMesh_seics") [node name="CollisionShape2D" type="CollisionShape2D" parent="Ceiling"] position = Vector2(-30, -189.5) shape = SubResource("RectangleShape2D_h5wua")