forked from newt/gmtk-2024
23 lines
607 B
GDScript
23 lines
607 B
GDScript
extends Control
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@onready var start_button = $StartButton
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@onready var settings_button = $SettingsButton
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@onready var exit_button = $ExitButton
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func _ready() -> void:
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start_button.button_down.connect(start_game)
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settings_button.button_down.connect(open_settings)
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if OS.has_feature("web"):
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exit_button.queue_free()
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else:
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exit_button.button_down.connect(exit_game)
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func start_game() -> void:
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get_tree().change_scene_to_file("res://levels/level1/stage1.tscn")
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func open_settings() -> void:
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get_tree().change_scene_to_file("res://ui/Settings.tscn")
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func exit_game() -> void:
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get_tree().quit()
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