forked from mirrors/NBTExplorer
134 lines
3.6 KiB
C#
134 lines
3.6 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Substrate.Map.Entities
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{
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using Substrate.Map.NBT;
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public class EntityThrowable : Entity
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{
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public static readonly NBTCompoundNode ThrowableSchema = BaseSchema.MergeInto(new NBTCompoundNode("")
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{
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new NBTScalerNode("xTile", NBT_Type.TAG_SHORT),
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new NBTScalerNode("yTile", NBT_Type.TAG_SHORT),
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new NBTScalerNode("zTile", NBT_Type.TAG_SHORT),
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new NBTScalerNode("inTile", NBT_Type.TAG_BYTE),
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new NBTScalerNode("shake", NBT_Type.TAG_BYTE),
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new NBTScalerNode("inGround", NBT_Type.TAG_BYTE),
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});
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private short _xTile;
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private short _yTile;
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private short _zTile;
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private byte _inTile;
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private byte _shake;
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private byte _inGround;
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public int XTile
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{
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get { return _xTile; }
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set { _xTile = (short)value; }
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}
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public int YTile
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{
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get { return _yTile; }
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set { _yTile = (short)value; }
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}
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public int ZTile
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{
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get { return _zTile; }
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set { _zTile = (short)value; }
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}
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public bool IsInTile
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{
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get { return _inTile == 1; }
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set { _inTile = (byte)(value ? 1 : 0); }
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}
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public int Shake
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{
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get { return _shake; }
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set { _shake = (byte)value; }
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}
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public bool IsInGround
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{
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get { return _inGround == 1; }
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set { _inGround = (byte)(value ? 1 : 0); }
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}
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public EntityThrowable (string id)
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: base(id)
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{
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}
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public EntityThrowable (Entity e)
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: base(e)
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{
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EntityThrowable e2 = e as EntityThrowable;
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if (e2 != null) {
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_xTile = e2._xTile;
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_yTile = e2._yTile;
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_zTile = e2._zTile;
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_inTile = e2._inTile;
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_inGround = e2._inGround;
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_shake = e2._shake;
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}
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}
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#region INBTObject<Entity> Members
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public override Entity LoadTree (NBT_Value tree)
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{
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NBT_Compound ctree = tree as NBT_Compound;
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if (ctree == null || base.LoadTree(tree) == null) {
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return null;
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}
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_xTile = ctree["xTile"].ToNBTShort();
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_yTile = ctree["yTile"].ToNBTShort();
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_zTile = ctree["zTile"].ToNBTShort();
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_inTile = ctree["inTile"].ToNBTByte();
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_shake = ctree["shake"].ToNBTByte();
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_inGround = ctree["inGround"].ToNBTByte();
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return this;
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}
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public override NBT_Value BuildTree ()
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{
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NBT_Compound tree = base.BuildTree() as NBT_Compound;
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tree["xTile"] = new NBT_Short(_xTile);
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tree["yTile"] = new NBT_Short(_yTile);
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tree["zTile"] = new NBT_Short(_zTile);
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tree["inTile"] = new NBT_Byte(_inTile);
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tree["shake"] = new NBT_Byte(_shake);
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tree["inGround"] = new NBT_Byte(_inGround);
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return tree;
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}
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public override bool ValidateTree (NBT_Value tree)
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{
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return new NBTVerifier(tree, ThrowableSchema).Verify();
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}
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#endregion
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#region ICopyable<Entity> Members
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public override Entity Copy ()
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{
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return new EntityThrowable(this);
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}
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#endregion
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}
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}
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