2011-04-06 19:41:57 +00:00
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using System;
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using System.Collections.Generic;
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using System.Text;
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2011-04-06 21:20:35 +00:00
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namespace Substrate.TileEntities
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2011-04-06 19:41:57 +00:00
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{
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2011-04-06 21:20:35 +00:00
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using Substrate.NBT;
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2011-04-06 19:41:57 +00:00
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public class TileEntitySign : TileEntity
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{
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public static readonly NBTCompoundNode SignSchema = BaseSchema.MergeInto(new NBTCompoundNode("")
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{
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new NBTStringNode("id", "Sign"),
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new NBTScalerNode("Text1", NBT_Type.TAG_STRING),
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new NBTScalerNode("Text2", NBT_Type.TAG_STRING),
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new NBTScalerNode("Text3", NBT_Type.TAG_STRING),
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new NBTScalerNode("Text4", NBT_Type.TAG_STRING),
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});
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private string _text1 = "";
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private string _text2 = "";
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private string _text3 = "";
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private string _text4 = "";
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public string Text1
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{
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get { return _text1; }
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set { _text1 = value.Substring(0, 12); }
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}
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public string Text2
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{
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get { return _text2; }
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set { _text2 = value.Substring(0, 12); }
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}
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public string Text3
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{
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get { return _text3; }
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set { _text3 = value.Substring(0, 12); }
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}
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public string Text4
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{
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get { return _text4; }
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set { _text4 = value.Substring(0, 12); }
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}
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public TileEntitySign ()
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: base("Sign")
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{
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}
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public TileEntitySign (TileEntity te)
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: base(te)
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{
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TileEntitySign tes = te as TileEntitySign;
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if (tes != null) {
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_text1 = tes._text1;
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_text2 = tes._text2;
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_text3 = tes._text3;
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_text4 = tes._text4;
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}
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}
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#region ICopyable<TileEntity> Members
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public override TileEntity Copy ()
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{
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return new TileEntitySign(this);
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}
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#endregion
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#region INBTObject<TileEntity> Members
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public override TileEntity LoadTree (NBT_Value tree)
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{
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NBT_Compound ctree = tree as NBT_Compound;
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if (ctree == null || base.LoadTree(tree) == null) {
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return null;
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}
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_text1 = ctree["Text1"].ToNBTString();
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_text2 = ctree["Text2"].ToNBTString();
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_text3 = ctree["Text3"].ToNBTString();
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_text4 = ctree["Text4"].ToNBTString();
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return this;
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}
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public override NBT_Value BuildTree ()
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{
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NBT_Compound tree = base.BuildTree() as NBT_Compound;
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tree["Text1"] = new NBT_String(_text1);
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tree["Text2"] = new NBT_String(_text2);
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tree["Text3"] = new NBT_String(_text3);
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tree["Text4"] = new NBT_String(_text4);
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return tree;
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}
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public override bool ValidateTree (NBT_Value tree)
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{
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return new NBTVerifier(tree, SignSchema).Verify();
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}
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#endregion
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}
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}
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