forked from mirrors/NBTExplorer
49 lines
1.4 KiB
C#
49 lines
1.4 KiB
C#
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using System;
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using System.Collections.Generic;
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namespace Substrate.Data
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{
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/// <summary>
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/// Provides a common interface for managing additional data resources in a world.
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/// </summary>
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public abstract class DataManager
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{
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/// <summary>
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/// Gets or sets the id of the next map to be created.
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/// </summary>
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public virtual int CurrentMapId
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{
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get { throw new NotImplementedException(); }
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set { throw new NotImplementedException(); }
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}
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/// <summary>
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/// Gets an <see cref="IMapManager"/> for managing <see cref="Map"/> data resources.
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/// </summary>
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public IMapManager Maps
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{
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get { return GetMapManager(); }
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}
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/// <summary>
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/// Gets an <see cref="IMapManager"/> for managing <see cref="Map"/> data resources.
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/// </summary>
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/// <returns>An <see cref="IMapManager"/> instance appropriate for the concrete <see cref="DataManager"/> instance.</returns>
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protected virtual IMapManager GetMapManager ()
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{
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return null;
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}
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/// <summary>
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/// Saves any metadata required by the world for managing data resources.
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/// </summary>
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/// <returns><c>true</c> on success, or <c>false</c> if data could not be saved.</returns>
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public bool Save ()
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{
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return true;
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}
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}
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}
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