2011-04-06 19:41:57 +00:00
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using System;
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using System.Collections.Generic;
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using System.Text;
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2011-04-06 21:20:35 +00:00
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namespace Substrate.TileEntities
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2011-04-06 19:41:57 +00:00
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{
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2011-04-06 21:20:35 +00:00
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using Substrate.NBT;
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2011-04-06 19:41:57 +00:00
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public class TileEntityFurnace : TileEntity, IItemContainer
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{
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public static readonly NBTCompoundNode FurnaceSchema = BaseSchema.MergeInto(new NBTCompoundNode("")
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{
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new NBTStringNode("id", "Furnace"),
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new NBTScalerNode("BurnTime", NBT_Type.TAG_SHORT),
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new NBTScalerNode("CookTime", NBT_Type.TAG_SHORT),
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new NBTListNode("Items", NBT_Type.TAG_COMPOUND, ItemCollection.ListSchema),
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});
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private const int _CAPACITY = 3;
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private short _burnTime;
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private short _cookTime;
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private ItemCollection _items;
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public int BurnTime
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{
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get { return _burnTime; }
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set { _burnTime = (short)value; }
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}
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public int CookTime
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{
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get { return _cookTime; }
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set { _cookTime = (short)value; }
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}
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public TileEntityFurnace ()
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: base("Furnace")
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{
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_items = new ItemCollection(_CAPACITY);
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}
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public TileEntityFurnace (TileEntity te)
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: base(te)
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{
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TileEntityFurnace tec = te as TileEntityFurnace;
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if (tec != null) {
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_cookTime = tec._cookTime;
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_burnTime = tec._burnTime;
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_items = tec._items.Copy();
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}
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else {
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_items = new ItemCollection(_CAPACITY);
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}
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}
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#region ICopyable<TileEntity> Members
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public override TileEntity Copy ()
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{
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return new TileEntityFurnace(this);
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}
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#endregion
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#region IItemContainer Members
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public ItemCollection Items
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{
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get { return _items; }
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}
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#endregion
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#region INBTObject<TileEntity> Members
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public override TileEntity LoadTree (NBT_Value tree)
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{
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NBT_Compound ctree = tree as NBT_Compound;
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if (ctree == null || base.LoadTree(tree) == null) {
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return null;
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}
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_burnTime = ctree["BurnTime"].ToNBTShort();
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_cookTime = ctree["CookTime"].ToNBTShort();
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NBT_List items = ctree["Items"].ToNBTList();
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_items = new ItemCollection(_CAPACITY).LoadTree(items);
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return this;
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}
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public override NBT_Value BuildTree ()
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{
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NBT_Compound tree = base.BuildTree() as NBT_Compound;
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tree["BurnTime"] = new NBT_Short(_burnTime);
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tree["CookTime"] = new NBT_Short(_cookTime);
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tree["Items"] = _items.BuildTree();
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return tree;
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}
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public override bool ValidateTree (NBT_Value tree)
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{
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return new NBTVerifier(tree, FurnaceSchema).Verify();
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}
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#endregion
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}
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}
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