forked from mirrors/NBTExplorer
228 lines
5.5 KiB
C#
228 lines
5.5 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace NBToolkit.Map
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{
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using NBT;
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using Utility;
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public interface IItemContainer
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{
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ItemCollection Items { get; }
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}
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public class Item : INBTObject<Item>, ICopyable<Item>
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{
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public static readonly NBTCompoundNode ItemSchema = new NBTCompoundNode("")
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{
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new NBTScalerNode("id", NBT_Type.TAG_SHORT),
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new NBTScalerNode("Damage", NBT_Type.TAG_SHORT),
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new NBTScalerNode("Count", NBT_Type.TAG_BYTE),
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};
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private short _id;
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private byte _count;
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private short _damage;
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public int ID
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{
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get { return _id; }
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set { _id = (short)value; }
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}
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public int Damage
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{
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get { return _damage; }
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set { _damage = (short)value; }
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}
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public int Count
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{
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get { return _count; }
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set { _count = (byte)value; }
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}
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public Item ()
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{
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}
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#region ICopyable<Item> Members
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public Item Copy ()
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{
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Item item = new Item();
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item._id = _id;
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item._count = _count;
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item._damage = _damage;
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return item;
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}
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#endregion
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#region INBTObject<Item> Members
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public Item LoadTree (NBT_Value tree)
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{
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NBT_Compound ctree = tree as NBT_Compound;
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if (ctree == null) {
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return null;
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}
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_id = ctree["id"].ToNBTShort();
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_count = ctree["Count"].ToNBTByte();
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_damage = ctree["Damage"].ToNBTShort();
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return this;
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}
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public Item LoadTreeSafe (NBT_Value tree)
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{
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if (!ValidateTree(tree)) {
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return null;
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}
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return LoadTree(tree);
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}
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public NBT_Value BuildTree ()
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{
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NBT_Compound tree = new NBT_Compound();
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tree["id"] = new NBT_Short(_id);
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tree["Count"] = new NBT_Byte(_count);
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tree["Damage"] = new NBT_Short(_damage);
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return tree;
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}
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public bool ValidateTree (NBT_Value tree)
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{
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return new NBTVerifier(tree, ItemSchema).Verify();
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}
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#endregion
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}
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public class ItemCollection : INBTObject<ItemCollection>, ICopyable<ItemCollection>
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{
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public static readonly NBTCompoundNode InventorySchema = Item.ItemSchema.MergeInto(new NBTCompoundNode("")
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{
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new NBTScalerNode("Slot", NBT_Type.TAG_BYTE),
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});
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public static readonly NBTListNode ListSchema = new NBTListNode("", NBT_Type.TAG_COMPOUND, InventorySchema);
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protected Dictionary<int, Item> _items;
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protected int _capacity;
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public ItemCollection (int capacity)
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{
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_capacity = capacity;
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_items = new Dictionary<int, Item>();
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}
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public int Capacity
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{
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get { return _capacity; }
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}
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public int Count
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{
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get { return _items.Count; }
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}
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public Item this [int slot]
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{
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get
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{
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Item item;
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_items.TryGetValue(slot, out item);
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return item;
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}
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set
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{
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if (slot < 0 || slot >= _capacity) {
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return;
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}
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_items[slot] = value;
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}
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}
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public bool ItemExists (int slot)
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{
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return _items.ContainsKey(slot);
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}
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public bool Clear (int slot)
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{
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return _items.Remove(slot);
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}
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public void ClearAllItems ()
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{
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_items.Clear();
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}
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#region ICopyable<ItemCollection> Members
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public ItemCollection Copy ()
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{
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ItemCollection ic = new ItemCollection(_capacity);
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foreach (KeyValuePair<int, Item> item in _items) {
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ic[item.Key] = item.Value.Copy();
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}
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return ic;
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}
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#endregion
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#region INBTObject<ItemCollection> Members
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public ItemCollection LoadTree (NBT_Value tree)
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{
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NBT_List ltree = tree as NBT_List;
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if (ltree == null) {
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return null;
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}
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foreach (NBT_Compound item in ltree) {
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int slot = item["Slot"].ToNBTByte();
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_items[slot] = new Item().LoadTree(item);
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}
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return this;
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}
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public ItemCollection LoadTreeSafe (NBT_Value tree)
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{
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if (!ValidateTree(tree)) {
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return null;
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}
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return LoadTree(tree);
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}
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public NBT_Value BuildTree ()
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{
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NBT_List list = new NBT_List(NBT_Type.TAG_COMPOUND);
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foreach (KeyValuePair<int, Item> item in _items) {
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NBT_Compound itemtree = item.Value.BuildTree() as NBT_Compound;
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itemtree["Slot"] = new NBT_Byte((byte)item.Key);
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list.Add(itemtree);
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}
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return list;
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}
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public bool ValidateTree (NBT_Value tree)
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{
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return new NBTVerifier(tree, ListSchema).Verify();
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}
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#endregion
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}
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}
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