NBTExplorer/Substrate/SubstrateCS/Source/Entity.cs

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using System;
using System.Collections.Generic;
using System.Text;
namespace Substrate
{
using NBT;
using Utility;
public interface IEntityContainer
{
List<Entity> FindEntities (string id);
List<Entity> FindEntities (Predicate<Entity> match);
bool AddEntity (Entity ent);
int RemoveEntities (string id);
int RemoveEntities (Predicate<Entity> match);
}
public class UntypedEntity : INBTObject<UntypedEntity>, ICopyable<UntypedEntity>
{
public class Vector3
{
public double X { get; set; }
public double Y { get; set; }
public double Z { get; set; }
}
public class Orientation
{
public double Pitch { get; set; }
public double Yaw { get; set; }
}
public static readonly SchemaNodeCompound UTBaseSchema = new SchemaNodeCompound("")
{
new SchemaNodeList("Pos", TagType.TAG_DOUBLE, 3),
new SchemaNodeList("Motion", TagType.TAG_DOUBLE, 3),
new SchemaNodeList("Rotation", TagType.TAG_FLOAT, 2),
new SchemaNodeScaler("FallDistance", TagType.TAG_FLOAT),
new SchemaNodeScaler("Fire", TagType.TAG_SHORT),
new SchemaNodeScaler("Air", TagType.TAG_SHORT),
new SchemaNodeScaler("OnGround", TagType.TAG_BYTE),
};
private Vector3 _pos;
private Vector3 _motion;
private Orientation _rotation;
private float _fallDistance;
private short _fire;
private short _air;
private byte _onGround;
public Vector3 Position
{
get { return _pos; }
set { _pos = value; }
}
public Vector3 Motion
{
get { return _motion; }
set { _motion = value; }
}
public Orientation Rotation
{
get { return _rotation; }
set { _rotation = value; }
}
public double FallDistance
{
get { return _fallDistance; }
set { _fallDistance = (float)value; }
}
public int Fire
{
get { return _fire; }
set { _fire = (short)value; }
}
public int Air
{
get { return _air; }
set { _air = (short)value; }
}
public bool IsOnGround
{
get { return _onGround == 1; }
set { _onGround = (byte)(value ? 1 : 0); }
}
public UntypedEntity ()
{
_pos = new Vector3();
_motion = new Vector3();
_rotation = new Orientation();
}
public UntypedEntity (UntypedEntity e)
{
_pos = new Vector3();
_pos.X = e._pos.X;
_pos.Y = e._pos.Y;
_pos.Z = e._pos.Z;
_motion = new Vector3();
_motion.X = e._motion.X;
_motion.Y = e._motion.Y;
_motion.Z = e._motion.Z;
_rotation = new Orientation();
_rotation.Pitch = e._rotation.Pitch;
_rotation.Yaw = e._rotation.Yaw;
_fallDistance = e._fallDistance;
_fire = e._fire;
_air = e._air;
_onGround = e._onGround;
}
#region INBTObject<Entity> Members
public UntypedEntity LoadTree (TagNode tree)
{
TagNodeCompound ctree = tree as TagNodeCompound;
if (ctree == null) {
return null;
}
TagNodeList pos = ctree["Pos"].ToTagList();
_pos = new Vector3();
_pos.X = pos[0].ToTagDouble();
_pos.Y = pos[1].ToTagDouble();
_pos.Z = pos[2].ToTagDouble();
TagNodeList motion = ctree["Motion"].ToTagList();
_motion = new Vector3();
_motion.X = motion[0].ToTagDouble();
_motion.Y = motion[1].ToTagDouble();
_motion.Z = motion[2].ToTagDouble();
TagNodeList rotation = ctree["Rotation"].ToTagList();
_rotation = new Orientation();
_rotation.Yaw = rotation[0].ToTagFloat();
_rotation.Pitch = rotation[1].ToTagFloat();
_fire = ctree["Fire"].ToTagShort();
_air = ctree["Air"].ToTagShort();
_onGround = ctree["OnGround"].ToTagByte();
return this;
}
public UntypedEntity LoadTreeSafe (TagNode tree)
{
if (!ValidateTree(tree)) {
return null;
}
return LoadTree(tree);
}
public TagNode BuildTree ()
{
TagNodeCompound tree = new TagNodeCompound();
TagNodeList pos = new TagNodeList(TagType.TAG_DOUBLE);
pos.Add(new TagNodeDouble(_pos.X));
pos.Add(new TagNodeDouble(_pos.Y));
pos.Add(new TagNodeDouble(_pos.Z));
tree["Pos"] = pos;
TagNodeList motion = new TagNodeList(TagType.TAG_DOUBLE);
motion.Add(new TagNodeDouble(_motion.X));
motion.Add(new TagNodeDouble(_motion.Y));
motion.Add(new TagNodeDouble(_motion.Z));
tree["Motion"] = motion;
TagNodeList rotation = new TagNodeList(TagType.TAG_FLOAT);
rotation.Add(new TagNodeFloat((float)_rotation.Yaw));
rotation.Add(new TagNodeFloat((float)_rotation.Pitch));
tree["Rotation"] = rotation;
tree["FallDistance"] = new TagNodeFloat(_fallDistance);
tree["Fire"] = new TagNodeShort(_fire);
tree["Air"] = new TagNodeShort(_air);
tree["OnGround"] = new TagNodeByte(_onGround);
return tree;
}
public bool ValidateTree (TagNode tree)
{
return new NBTVerifier(tree, UTBaseSchema).Verify();
}
#endregion
#region ICopyable<Entity> Members
public UntypedEntity Copy ()
{
return new UntypedEntity(this);
}
#endregion
}
public class Entity : UntypedEntity, INBTObject<Entity>, ICopyable<Entity>
{
public static readonly SchemaNodeCompound BaseSchema = UTBaseSchema.MergeInto(new SchemaNodeCompound("")
{
new SchemaNodeScaler("id", TagType.TAG_STRING),
});
private string _id;
public string ID
{
get { return _id; }
}
public Entity (string id)
: base()
{
_id = id;
}
public Entity (Entity e)
: base(e)
{
_id = e._id;
}
#region INBTObject<Entity> Members
public virtual new Entity LoadTree (TagNode tree)
{
TagNodeCompound ctree = tree as TagNodeCompound;
if (ctree == null || base.LoadTree(tree) == null) {
return null;
}
_id = ctree["id"].ToTagString();
return this;
}
public virtual new Entity LoadTreeSafe (TagNode tree)
{
if (!ValidateTree(tree)) {
return null;
}
return LoadTree(tree);
}
public virtual new TagNode BuildTree ()
{
TagNodeCompound tree = base.BuildTree() as TagNodeCompound;
tree["id"] = new TagNodeString(_id);
return tree;
}
public virtual new bool ValidateTree (TagNode tree)
{
return new NBTVerifier(tree, BaseSchema).Verify();
}
#endregion
#region ICopyable<Entity> Members
public virtual new Entity Copy ()
{
return new Entity(this);
}
#endregion
}
}