NBTExplorer/Mac/CreateNodeWindow.designer.cs

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// WARNING
//
// This file has been generated automatically by MonoDevelop to store outlets and
// actions made in the Xcode designer. If it is removed, they will be lost.
// Manual changes to this file may not be handled correctly.
//
using MonoMac.Foundation;
namespace NBTExplorer.Mac
{
[Register ("CreateNodeWindowController")]
partial class CreateNodeWindowController
{
[Outlet]
MonoMac.AppKit.NSTextField _nameFieldLabel { get; set; }
[Outlet]
MonoMac.AppKit.NSTextField _sizeFieldLabel { get; set; }
[Outlet]
MonoMac.AppKit.NSTextField _nameField { get; set; }
[Outlet]
MonoMac.AppKit.NSTextField _sizeField { get; set; }
[Action ("ActionOK:")]
partial void ActionOK (MonoMac.Foundation.NSObject sender);
[Action ("ActionCancel:")]
partial void ActionCancel (MonoMac.Foundation.NSObject sender);
void ReleaseDesignerOutlets ()
{
if (_nameFieldLabel != null) {
_nameFieldLabel.Dispose ();
_nameFieldLabel = null;
}
if (_sizeFieldLabel != null) {
_sizeFieldLabel.Dispose ();
_sizeFieldLabel = null;
}
if (_nameField != null) {
_nameField.Dispose ();
_nameField = null;
}
if (_sizeField != null) {
_sizeField.Dispose ();
_sizeField = null;
}
}
}
[Register ("CreateNodeWindow")]
partial class CreateNodeWindow
{
void ReleaseDesignerOutlets ()
{
}
}
}