forked from mirrors/NBTExplorer
MC 1.2 data, more organizational
This commit is contained in:
parent
66dfc9da95
commit
09d51e6f16
7 changed files with 509 additions and 423 deletions
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@ -7,412 +7,6 @@ using System.IO;
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namespace Substrate
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{
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public class AnvilSection : INbtObject<AnvilSection>, ICopyable<AnvilSection>
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{
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public static SchemaNodeCompound SectionSchema = new SchemaNodeCompound()
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{
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new SchemaNodeArray("Blocks", 4096),
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new SchemaNodeArray("Data", 2048),
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new SchemaNodeArray("SkyLight", 2048),
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new SchemaNodeArray("BlockLight", 2048),
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new SchemaNodeScaler("Y", TagType.TAG_BYTE),
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new SchemaNodeArray("AddBlocks", 2048, SchemaOptions.OPTIONAL),
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};
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private const int XDIM = 16;
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private const int YDIM = 16;
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private const int ZDIM = 16;
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private const int MIN_Y = 0;
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private const int MAX_Y = 15;
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private TagNodeCompound _tree;
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private byte _y;
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private YZXByteArray _blocks;
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private YZXNibbleArray _data;
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private YZXNibbleArray _blockLight;
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private YZXNibbleArray _skyLight;
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private YZXNibbleArray _addBlocks;
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private AnvilSection ()
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{
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}
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public AnvilSection (int y)
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{
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if (y < MIN_Y || y > MAX_Y)
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throw new ArgumentOutOfRangeException();
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_y = (byte)y;
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BuildNbtTree();
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}
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public AnvilSection (TagNodeCompound tree)
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{
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LoadTree(tree);
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}
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public int Y
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{
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get { return _y; }
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set
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{
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if (value < MIN_Y || value > MAX_Y)
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throw new ArgumentOutOfRangeException();
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_y = (byte)value;
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_tree["Y"].ToTagByte().Data = _y;
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}
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}
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public YZXByteArray Blocks
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{
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get { return _blocks; }
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}
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public YZXNibbleArray Data
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{
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get { return _data; }
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}
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public YZXNibbleArray BlockLight
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{
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get { return _blockLight; }
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}
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public YZXNibbleArray SkyLight
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{
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get { return _skyLight; }
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}
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public YZXNibbleArray AddBlocks
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{
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get { return _addBlocks; }
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}
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public bool CheckEmpty ()
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{
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return CheckBlocksEmpty() && CheckAddBlocksEmpty();
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}
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private bool CheckBlocksEmpty ()
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{
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for (int i = 0; i < _blocks.Length; i++)
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if (_blocks[i] != 0)
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return false;
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return true;
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}
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private bool CheckAddBlocksEmpty ()
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{
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if (_addBlocks != null)
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for (int i = 0; i < _addBlocks.Length; i++)
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if (_addBlocks[i] != 0)
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return false;
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return true;
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}
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#region INbtObject<AnvilSection> Members
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public AnvilSection LoadTree (TagNode tree)
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{
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TagNodeCompound ctree = tree as TagNodeCompound;
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if (ctree == null) {
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return null;
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}
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_y = ctree["Y"] as TagNodeByte;
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_blocks = new YZXByteArray(XDIM, YDIM, ZDIM, ctree["Blocks"] as TagNodeByteArray);
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_data = new YZXNibbleArray(XDIM, YDIM, ZDIM, ctree["Data"] as TagNodeByteArray);
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_skyLight = new YZXNibbleArray(XDIM, YDIM, ZDIM, ctree["SkyLight"] as TagNodeByteArray);
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_blockLight = new YZXNibbleArray(XDIM, YDIM, ZDIM, ctree["BlockLight"] as TagNodeByteArray);
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if (!ctree.ContainsKey("AddBlocks"))
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ctree["AddBlocks"] = new TagNodeByteArray(new byte[2048]);
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_addBlocks = new YZXNibbleArray(XDIM, YDIM, ZDIM, ctree["AddBlocks"] as TagNodeByteArray);
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_tree = ctree;
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return this;
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}
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public AnvilSection LoadTreeSafe (TagNode tree)
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{
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if (!ValidateTree(tree)) {
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return null;
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}
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return LoadTree(tree);
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}
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public TagNode BuildTree ()
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{
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TagNodeCompound copy = new TagNodeCompound();
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foreach (KeyValuePair<string, TagNode> node in _tree) {
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copy.Add(node.Key, node.Value);
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}
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if (CheckAddBlocksEmpty())
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copy.Remove("AddBlocks");
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return copy;
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}
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public bool ValidateTree (TagNode tree)
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{
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NbtVerifier v = new NbtVerifier(tree, SectionSchema);
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return v.Verify();
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}
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#endregion
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#region ICopyable<AnvilSection> Members
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public AnvilSection Copy ()
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{
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return new AnvilSection().LoadTree(_tree.Copy());
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}
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#endregion
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private void BuildNbtTree ()
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{
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int elements3 = XDIM * YDIM * ZDIM;
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TagNodeByteArray blocks = new TagNodeByteArray(new byte[elements3]);
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TagNodeByteArray data = new TagNodeByteArray(new byte[elements3 >> 1]);
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TagNodeByteArray skyLight = new TagNodeByteArray(new byte[elements3 >> 1]);
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TagNodeByteArray blockLight = new TagNodeByteArray(new byte[elements3 >> 1]);
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TagNodeByteArray addBlocks = new TagNodeByteArray(new byte[elements3 >> 1]);
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_blocks = new YZXByteArray(XDIM, YDIM, ZDIM, blocks);
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_data = new YZXNibbleArray(XDIM, YDIM, ZDIM, data);
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_skyLight = new YZXNibbleArray(XDIM, YDIM, ZDIM, skyLight);
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_blockLight = new YZXNibbleArray(XDIM, YDIM, ZDIM, blockLight);
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_addBlocks = new YZXNibbleArray(XDIM, YDIM, ZDIM, addBlocks);
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TagNodeCompound tree = new TagNodeCompound();
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tree.Add("Y", new TagNodeByte(_y));
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tree.Add("Blocks", blocks);
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tree.Add("Data", data);
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tree.Add("SkyLight", skyLight);
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tree.Add("BlockLight", blockLight);
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tree.Add("AddBlocks", addBlocks);
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_tree = tree;
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}
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}
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public class CompositeYZXByteArray : IDataArray3
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{
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private YZXByteArray[] _sections;
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public CompositeYZXByteArray (YZXByteArray[] sections)
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{
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for (int i = 0; i < sections.Length; i++)
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if (sections[i] == null)
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throw new ArgumentException("sections argument cannot have null entries.");
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for (int i = 0; i < sections.Length; i++) {
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if (sections[i].Length != sections[0].Length
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|| sections[i].XDim != sections[0].XDim
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|| sections[i].YDim != sections[0].YDim
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|| sections[i].ZDim != sections[0].ZDim)
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throw new ArgumentException("All elements in sections argument must have same metrics.");
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}
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_sections = sections;
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}
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#region IByteArray3 Members
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public int this[int x, int y, int z]
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{
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get
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{
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int ydiv = y / _sections[0].YDim;
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int yrem = y - (ydiv * _sections[0].YDim);
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return _sections[ydiv][x, yrem, z];
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}
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set
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{
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int ydiv = y / _sections[0].YDim;
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int yrem = y - (ydiv * _sections[0].YDim);
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_sections[ydiv][x, yrem, z] = value;
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}
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}
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public int XDim
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{
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get { return _sections[0].XDim; }
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}
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public int YDim
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{
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get { return _sections[0].YDim * _sections.Length; }
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}
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public int ZDim
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{
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get { return _sections[0].ZDim; }
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}
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public int GetIndex (int x, int y, int z)
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{
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int ydiv = y / _sections[0].YDim;
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int yrem = y - (ydiv * _sections[0].YDim);
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return ydiv * _sections[ydiv].GetIndex(x, yrem, z);
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}
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public void GetMultiIndex (int index, out int x, out int y, out int z)
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{
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int idiv = index / _sections[0].Length;
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int irem = index - (idiv * _sections[0].Length);
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_sections[idiv].GetMultiIndex(irem, out x, out y, out z);
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}
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#endregion
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#region IByteArray Members
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public int this[int i]
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{
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get
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{
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int idiv = i / _sections[0].Length;
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int irem = i - (idiv * _sections[0].Length);
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return _sections[idiv][irem];
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}
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set
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{
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int idiv = i / _sections[0].Length;
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int irem = i - (idiv * _sections[0].Length);
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_sections[idiv][irem] = value;
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}
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}
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public int Length
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{
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get { return _sections[0].Length * _sections.Length; }
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}
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public void Clear ()
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{
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for (int i = 0; i < _sections.Length; i++)
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_sections[i].Clear();
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}
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#endregion
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}
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public class CompositeYZXNibbleArray : IDataArray3
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{
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private YZXNibbleArray[] _sections;
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public CompositeYZXNibbleArray (YZXNibbleArray[] sections)
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{
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for (int i = 0; i < sections.Length; i++)
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if (sections[i] == null)
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throw new ArgumentException("sections argument cannot have null entries.");
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for (int i = 0; i < sections.Length; i++) {
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if (sections[i].Length != sections[0].Length
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|| sections[i].XDim != sections[0].XDim
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|| sections[i].YDim != sections[0].YDim
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|| sections[i].ZDim != sections[0].ZDim)
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throw new ArgumentException("All elements in sections argument must have same metrics.");
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}
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_sections = sections;
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}
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#region IByteArray3 Members
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public int this[int x, int y, int z]
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{
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get
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{
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int ydiv = y / _sections[0].YDim;
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int yrem = y - (ydiv * _sections[0].YDim);
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return _sections[ydiv][x, yrem, z];
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}
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set
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{
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int ydiv = y / _sections[0].YDim;
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int yrem = y - (ydiv * _sections[0].YDim);
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_sections[ydiv][x, yrem, z] = (byte)value;
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}
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}
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public int XDim
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{
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get { return _sections[0].XDim; }
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}
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public int YDim
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{
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get { return _sections[0].YDim * _sections.Length; }
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}
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public int ZDim
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{
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get { return _sections[0].ZDim; }
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}
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public int GetIndex (int x, int y, int z)
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{
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int ydiv = y / _sections[0].YDim;
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int yrem = y - (ydiv * _sections[0].YDim);
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return ydiv * _sections[ydiv].GetIndex(x, yrem, z);
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}
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public void GetMultiIndex (int index, out int x, out int y, out int z)
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{
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int idiv = index / _sections[0].Length;
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int irem = index - (idiv * _sections[0].Length);
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_sections[idiv].GetMultiIndex(irem, out x, out y, out z);
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}
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#endregion
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#region IByteArray Members
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public int this[int i]
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{
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get
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{
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int idiv = i / _sections[0].Length;
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int irem = i - (idiv * _sections[0].Length);
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return _sections[idiv][irem];
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}
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set
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{
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int idiv = i / _sections[0].Length;
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int irem = i - (idiv * _sections[0].Length);
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_sections[idiv][irem] = (byte)value;
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}
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}
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public int Length
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{
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get { return _sections[0].Length * _sections.Length; }
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}
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public void Clear ()
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{
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for (int i = 0; i < _sections.Length; i++)
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_sections[i].Clear();
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}
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#endregion
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}
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public class AnvilChunk : IChunk, INbtObject<AnvilChunk>, ICopyable<AnvilChunk>
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{
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public static SchemaNodeCompound LevelSchema = new SchemaNodeCompound()
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206
SubstrateCS/Source/AnvilSection.cs
Normal file
206
SubstrateCS/Source/AnvilSection.cs
Normal file
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@ -0,0 +1,206 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using Substrate.Nbt;
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using Substrate.Core;
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namespace Substrate
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{
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public class AnvilSection : INbtObject<AnvilSection>, ICopyable<AnvilSection>
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{
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public static SchemaNodeCompound SectionSchema = new SchemaNodeCompound()
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{
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new SchemaNodeArray("Blocks", 4096),
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new SchemaNodeArray("Data", 2048),
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new SchemaNodeArray("SkyLight", 2048),
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new SchemaNodeArray("BlockLight", 2048),
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new SchemaNodeScaler("Y", TagType.TAG_BYTE),
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new SchemaNodeArray("AddBlocks", 2048, SchemaOptions.OPTIONAL),
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};
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private const int XDIM = 16;
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private const int YDIM = 16;
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private const int ZDIM = 16;
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private const int MIN_Y = 0;
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private const int MAX_Y = 15;
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private TagNodeCompound _tree;
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private byte _y;
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private YZXByteArray _blocks;
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private YZXNibbleArray _data;
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private YZXNibbleArray _blockLight;
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private YZXNibbleArray _skyLight;
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private YZXNibbleArray _addBlocks;
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private AnvilSection ()
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{
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}
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public AnvilSection (int y)
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{
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if (y < MIN_Y || y > MAX_Y)
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throw new ArgumentOutOfRangeException();
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_y = (byte)y;
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BuildNbtTree();
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}
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public AnvilSection (TagNodeCompound tree)
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{
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LoadTree(tree);
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}
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public int Y
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{
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get { return _y; }
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set
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{
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if (value < MIN_Y || value > MAX_Y)
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throw new ArgumentOutOfRangeException();
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_y = (byte)value;
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_tree["Y"].ToTagByte().Data = _y;
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}
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}
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public YZXByteArray Blocks
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{
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get { return _blocks; }
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}
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public YZXNibbleArray Data
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{
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get { return _data; }
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}
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public YZXNibbleArray BlockLight
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{
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get { return _blockLight; }
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}
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public YZXNibbleArray SkyLight
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{
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get { return _skyLight; }
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}
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public YZXNibbleArray AddBlocks
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{
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get { return _addBlocks; }
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}
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public bool CheckEmpty ()
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{
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return CheckBlocksEmpty() && CheckAddBlocksEmpty();
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}
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private bool CheckBlocksEmpty ()
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{
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for (int i = 0; i < _blocks.Length; i++)
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if (_blocks[i] != 0)
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return false;
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return true;
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}
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private bool CheckAddBlocksEmpty ()
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{
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if (_addBlocks != null)
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for (int i = 0; i < _addBlocks.Length; i++)
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if (_addBlocks[i] != 0)
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return false;
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return true;
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}
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#region INbtObject<AnvilSection> Members
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public AnvilSection LoadTree (TagNode tree)
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{
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TagNodeCompound ctree = tree as TagNodeCompound;
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if (ctree == null) {
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return null;
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}
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_y = ctree["Y"] as TagNodeByte;
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_blocks = new YZXByteArray(XDIM, YDIM, ZDIM, ctree["Blocks"] as TagNodeByteArray);
|
||||
_data = new YZXNibbleArray(XDIM, YDIM, ZDIM, ctree["Data"] as TagNodeByteArray);
|
||||
_skyLight = new YZXNibbleArray(XDIM, YDIM, ZDIM, ctree["SkyLight"] as TagNodeByteArray);
|
||||
_blockLight = new YZXNibbleArray(XDIM, YDIM, ZDIM, ctree["BlockLight"] as TagNodeByteArray);
|
||||
|
||||
if (!ctree.ContainsKey("AddBlocks"))
|
||||
ctree["AddBlocks"] = new TagNodeByteArray(new byte[2048]);
|
||||
_addBlocks = new YZXNibbleArray(XDIM, YDIM, ZDIM, ctree["AddBlocks"] as TagNodeByteArray);
|
||||
|
||||
_tree = ctree;
|
||||
|
||||
return this;
|
||||
}
|
||||
|
||||
public AnvilSection LoadTreeSafe (TagNode tree)
|
||||
{
|
||||
if (!ValidateTree(tree)) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return LoadTree(tree);
|
||||
}
|
||||
|
||||
public TagNode BuildTree ()
|
||||
{
|
||||
TagNodeCompound copy = new TagNodeCompound();
|
||||
foreach (KeyValuePair<string, TagNode> node in _tree) {
|
||||
copy.Add(node.Key, node.Value);
|
||||
}
|
||||
|
||||
if (CheckAddBlocksEmpty())
|
||||
copy.Remove("AddBlocks");
|
||||
|
||||
return copy;
|
||||
}
|
||||
|
||||
public bool ValidateTree (TagNode tree)
|
||||
{
|
||||
NbtVerifier v = new NbtVerifier(tree, SectionSchema);
|
||||
return v.Verify();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region ICopyable<AnvilSection> Members
|
||||
|
||||
public AnvilSection Copy ()
|
||||
{
|
||||
return new AnvilSection().LoadTree(_tree.Copy());
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private void BuildNbtTree ()
|
||||
{
|
||||
int elements3 = XDIM * YDIM * ZDIM;
|
||||
|
||||
TagNodeByteArray blocks = new TagNodeByteArray(new byte[elements3]);
|
||||
TagNodeByteArray data = new TagNodeByteArray(new byte[elements3 >> 1]);
|
||||
TagNodeByteArray skyLight = new TagNodeByteArray(new byte[elements3 >> 1]);
|
||||
TagNodeByteArray blockLight = new TagNodeByteArray(new byte[elements3 >> 1]);
|
||||
TagNodeByteArray addBlocks = new TagNodeByteArray(new byte[elements3 >> 1]);
|
||||
|
||||
_blocks = new YZXByteArray(XDIM, YDIM, ZDIM, blocks);
|
||||
_data = new YZXNibbleArray(XDIM, YDIM, ZDIM, data);
|
||||
_skyLight = new YZXNibbleArray(XDIM, YDIM, ZDIM, skyLight);
|
||||
_blockLight = new YZXNibbleArray(XDIM, YDIM, ZDIM, blockLight);
|
||||
_addBlocks = new YZXNibbleArray(XDIM, YDIM, ZDIM, addBlocks);
|
||||
|
||||
TagNodeCompound tree = new TagNodeCompound();
|
||||
tree.Add("Y", new TagNodeByte(_y));
|
||||
tree.Add("Blocks", blocks);
|
||||
tree.Add("Data", data);
|
||||
tree.Add("SkyLight", skyLight);
|
||||
tree.Add("BlockLight", blockLight);
|
||||
tree.Add("AddBlocks", addBlocks);
|
||||
|
||||
_tree = tree;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -60,8 +60,8 @@ namespace Substrate
|
|||
public const int RED_MUSHROOM = 40;
|
||||
public const int GOLD_BLOCK = 41;
|
||||
public const int IRON_BLOCK = 42;
|
||||
public const int DOUBLE_SLAB = 43;
|
||||
public const int SLAB = 44;
|
||||
public const int DOUBLE_STONE_SLAB = 43;
|
||||
public const int STONE_SLAB = 44;
|
||||
public const int BRICK_BLOCK = 45;
|
||||
public const int TNT = 46;
|
||||
public const int BOOKSHELF = 47;
|
||||
|
@ -140,6 +140,10 @@ namespace Substrate
|
|||
public const int END_PORTAL_FRAME = 120;
|
||||
public const int END_STONE = 121;
|
||||
public const int DRAGON_EGG = 122;
|
||||
public const int REDSTONE_LAMP_OFF = 123;
|
||||
public const int REDSTONE_LAMP_ON = 124;
|
||||
public const int DOUBLE_WOOD_SLAB = 125;
|
||||
public const int WOOD_SLAB = 126;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -553,8 +557,8 @@ namespace Substrate
|
|||
public static BlockInfo RedMushroom;
|
||||
public static BlockInfo GoldBlock;
|
||||
public static BlockInfo IronBlock;
|
||||
public static BlockInfo DoubleSlab;
|
||||
public static BlockInfo Slab;
|
||||
public static BlockInfo DoubleStoneSlab;
|
||||
public static BlockInfo StoneSlab;
|
||||
public static BlockInfo BrickBlock;
|
||||
public static BlockInfo TNT;
|
||||
public static BlockInfo Bookshelf;
|
||||
|
@ -633,6 +637,10 @@ namespace Substrate
|
|||
public static BlockInfo EndPortalFrame;
|
||||
public static BlockInfo EndStone;
|
||||
public static BlockInfo DragonEgg;
|
||||
public static BlockInfo RedstoneLampOff;
|
||||
public static BlockInfo RedstoneLampOn;
|
||||
public static BlockInfo DoubleWoodSlab;
|
||||
public static BlockInfo WoodSlab;
|
||||
|
||||
static BlockInfo ()
|
||||
{
|
||||
|
@ -687,8 +695,8 @@ namespace Substrate
|
|||
RedMushroom = new BlockInfo(40, "Red Mushroom").SetOpacity(0).SetState(BlockState.NONSOLID).SetTick(10);
|
||||
GoldBlock = new BlockInfo(41, "Gold Block");
|
||||
IronBlock = new BlockInfo(42, "Iron Block");
|
||||
DoubleSlab = new BlockInfo(43, "Double Slab");
|
||||
Slab = new BlockInfo(44, "Slab").SetOpacity(0);
|
||||
DoubleStoneSlab = new BlockInfo(43, "Double Slab");
|
||||
StoneSlab = new BlockInfo(44, "Slab").SetOpacity(0);
|
||||
BrickBlock = new BlockInfo(45, "Brick Block");
|
||||
TNT = new BlockInfo(46, "TNT");
|
||||
Bookshelf = new BlockInfo(47, "Bookshelf");
|
||||
|
@ -767,6 +775,10 @@ namespace Substrate
|
|||
EndPortalFrame = new BlockInfo(120, "End Portal Frame").SetLuminance(MAX_LUMINANCE);
|
||||
EndStone = new BlockInfo(121, "End Stone");
|
||||
DragonEgg = new BlockInfo(122, "Dragon Egg").SetOpacity(0).SetLuminance(1).SetTick(3);
|
||||
RedstoneLampOff = new BlockInfo(123, "Redstone Lamp (Off)").SetTick(2);
|
||||
RedstoneLampOn = new BlockInfo(124, "Redstone Lamp (On)").SetLuminance(15).SetTick(2);
|
||||
DoubleWoodSlab = new BlockInfo(125, "Double Wood Slab");
|
||||
WoodSlab = new BlockInfo(126, "Wood Slab");
|
||||
|
||||
for (int i = 0; i < MAX_BLOCKS; i++) {
|
||||
if (_blockTable[i] == null) {
|
||||
|
@ -778,7 +790,7 @@ namespace Substrate
|
|||
|
||||
Lava.SetLightTransmission(false);
|
||||
StationaryLava.SetLightTransmission(false);
|
||||
Slab.SetLightTransmission(false);
|
||||
StoneSlab.SetLightTransmission(false);
|
||||
WoodStairs.SetLightTransmission(false);
|
||||
Farmland.SetLightTransmission(false);
|
||||
CobbleStairs.SetLightTransmission(false);
|
||||
|
@ -830,8 +842,8 @@ namespace Substrate
|
|||
RedstoneTorchOn.SetDataLimits(0, 5, 0);
|
||||
Rails.SetDataLimits(0, 9, 0);
|
||||
Ladder.SetDataLimits(2, 5, 0);
|
||||
WoodStairs.SetDataLimits(0, 3, 0);
|
||||
CobbleStairs.SetDataLimits(0, 3, 0);
|
||||
WoodStairs.SetDataLimits(0, 3, 0x4);
|
||||
CobbleStairs.SetDataLimits(0, 3, 0x4);
|
||||
Lever.SetDataLimits(0, 6, 0x8);
|
||||
WoodDoor.SetDataLimits(0, 3, 0xC);
|
||||
IronDoor.SetDataLimits(0, 3, 0xC);
|
||||
|
@ -846,8 +858,8 @@ namespace Substrate
|
|||
JackOLantern.SetDataLimits(0, 3, 0);
|
||||
StonePlate.SetDataLimits(0, 0, 0x1);
|
||||
WoodPlate.SetDataLimits(0, 0, 0x1);
|
||||
Slab.SetDataLimits(0, 6, 0);
|
||||
DoubleSlab.SetDataLimits(0, 3, 0);
|
||||
StoneSlab.SetDataLimits(0, 5, 0);
|
||||
DoubleStoneSlab.SetDataLimits(0, 5, 0x8);
|
||||
Cactus.SetDataLimits(0, 5, 0);
|
||||
Bed.SetDataLimits(0, 3, 0x8);
|
||||
RedstoneRepeater.SetDataLimits(0, 0, 0xF);
|
||||
|
@ -862,6 +874,8 @@ namespace Substrate
|
|||
BrewingStand.SetDataLimits(0, 0, 0x7);
|
||||
Cauldron.SetDataLimits(0, 3, 0);
|
||||
EndPortalFrame.SetDataLimits(0, 0, 0x7);
|
||||
WoodSlab.SetDataLimits(0, 5, 0);
|
||||
DoubleWoodSlab.SetDataLimits(0, 5, 0x8);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
109
SubstrateCS/Source/Core/CompositeByteArray.cs
Normal file
109
SubstrateCS/Source/Core/CompositeByteArray.cs
Normal file
|
@ -0,0 +1,109 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace Substrate.Core
|
||||
{
|
||||
public class CompositeYZXByteArray : IDataArray3
|
||||
{
|
||||
private YZXByteArray[] _sections;
|
||||
|
||||
public CompositeYZXByteArray (YZXByteArray[] sections)
|
||||
{
|
||||
for (int i = 0; i < sections.Length; i++)
|
||||
if (sections[i] == null)
|
||||
throw new ArgumentException("sections argument cannot have null entries.");
|
||||
|
||||
for (int i = 0; i < sections.Length; i++) {
|
||||
if (sections[i].Length != sections[0].Length
|
||||
|| sections[i].XDim != sections[0].XDim
|
||||
|| sections[i].YDim != sections[0].YDim
|
||||
|| sections[i].ZDim != sections[0].ZDim)
|
||||
throw new ArgumentException("All elements in sections argument must have same metrics.");
|
||||
}
|
||||
|
||||
_sections = sections;
|
||||
}
|
||||
|
||||
#region IByteArray3 Members
|
||||
|
||||
public int this[int x, int y, int z]
|
||||
{
|
||||
get
|
||||
{
|
||||
int ydiv = y / _sections[0].YDim;
|
||||
int yrem = y - (ydiv * _sections[0].YDim);
|
||||
return _sections[ydiv][x, yrem, z];
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
int ydiv = y / _sections[0].YDim;
|
||||
int yrem = y - (ydiv * _sections[0].YDim);
|
||||
_sections[ydiv][x, yrem, z] = value;
|
||||
}
|
||||
}
|
||||
|
||||
public int XDim
|
||||
{
|
||||
get { return _sections[0].XDim; }
|
||||
}
|
||||
|
||||
public int YDim
|
||||
{
|
||||
get { return _sections[0].YDim * _sections.Length; }
|
||||
}
|
||||
|
||||
public int ZDim
|
||||
{
|
||||
get { return _sections[0].ZDim; }
|
||||
}
|
||||
|
||||
public int GetIndex (int x, int y, int z)
|
||||
{
|
||||
int ydiv = y / _sections[0].YDim;
|
||||
int yrem = y - (ydiv * _sections[0].YDim);
|
||||
return ydiv * _sections[ydiv].GetIndex(x, yrem, z);
|
||||
}
|
||||
|
||||
public void GetMultiIndex (int index, out int x, out int y, out int z)
|
||||
{
|
||||
int idiv = index / _sections[0].Length;
|
||||
int irem = index - (idiv * _sections[0].Length);
|
||||
_sections[idiv].GetMultiIndex(irem, out x, out y, out z);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region IByteArray Members
|
||||
|
||||
public int this[int i]
|
||||
{
|
||||
get
|
||||
{
|
||||
int idiv = i / _sections[0].Length;
|
||||
int irem = i - (idiv * _sections[0].Length);
|
||||
return _sections[idiv][irem];
|
||||
}
|
||||
set
|
||||
{
|
||||
int idiv = i / _sections[0].Length;
|
||||
int irem = i - (idiv * _sections[0].Length);
|
||||
_sections[idiv][irem] = value;
|
||||
}
|
||||
}
|
||||
|
||||
public int Length
|
||||
{
|
||||
get { return _sections[0].Length * _sections.Length; }
|
||||
}
|
||||
|
||||
public void Clear ()
|
||||
{
|
||||
for (int i = 0; i < _sections.Length; i++)
|
||||
_sections[i].Clear();
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
109
SubstrateCS/Source/Core/CompositeNibbleArray.cs
Normal file
109
SubstrateCS/Source/Core/CompositeNibbleArray.cs
Normal file
|
@ -0,0 +1,109 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace Substrate.Core
|
||||
{
|
||||
public class CompositeYZXNibbleArray : IDataArray3
|
||||
{
|
||||
private YZXNibbleArray[] _sections;
|
||||
|
||||
public CompositeYZXNibbleArray (YZXNibbleArray[] sections)
|
||||
{
|
||||
for (int i = 0; i < sections.Length; i++)
|
||||
if (sections[i] == null)
|
||||
throw new ArgumentException("sections argument cannot have null entries.");
|
||||
|
||||
for (int i = 0; i < sections.Length; i++) {
|
||||
if (sections[i].Length != sections[0].Length
|
||||
|| sections[i].XDim != sections[0].XDim
|
||||
|| sections[i].YDim != sections[0].YDim
|
||||
|| sections[i].ZDim != sections[0].ZDim)
|
||||
throw new ArgumentException("All elements in sections argument must have same metrics.");
|
||||
}
|
||||
|
||||
_sections = sections;
|
||||
}
|
||||
|
||||
#region IByteArray3 Members
|
||||
|
||||
public int this[int x, int y, int z]
|
||||
{
|
||||
get
|
||||
{
|
||||
int ydiv = y / _sections[0].YDim;
|
||||
int yrem = y - (ydiv * _sections[0].YDim);
|
||||
return _sections[ydiv][x, yrem, z];
|
||||
}
|
||||
|
||||
set
|
||||
{
|
||||
int ydiv = y / _sections[0].YDim;
|
||||
int yrem = y - (ydiv * _sections[0].YDim);
|
||||
_sections[ydiv][x, yrem, z] = (byte)value;
|
||||
}
|
||||
}
|
||||
|
||||
public int XDim
|
||||
{
|
||||
get { return _sections[0].XDim; }
|
||||
}
|
||||
|
||||
public int YDim
|
||||
{
|
||||
get { return _sections[0].YDim * _sections.Length; }
|
||||
}
|
||||
|
||||
public int ZDim
|
||||
{
|
||||
get { return _sections[0].ZDim; }
|
||||
}
|
||||
|
||||
public int GetIndex (int x, int y, int z)
|
||||
{
|
||||
int ydiv = y / _sections[0].YDim;
|
||||
int yrem = y - (ydiv * _sections[0].YDim);
|
||||
return ydiv * _sections[ydiv].GetIndex(x, yrem, z);
|
||||
}
|
||||
|
||||
public void GetMultiIndex (int index, out int x, out int y, out int z)
|
||||
{
|
||||
int idiv = index / _sections[0].Length;
|
||||
int irem = index - (idiv * _sections[0].Length);
|
||||
_sections[idiv].GetMultiIndex(irem, out x, out y, out z);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region IByteArray Members
|
||||
|
||||
public int this[int i]
|
||||
{
|
||||
get
|
||||
{
|
||||
int idiv = i / _sections[0].Length;
|
||||
int irem = i - (idiv * _sections[0].Length);
|
||||
return _sections[idiv][irem];
|
||||
}
|
||||
set
|
||||
{
|
||||
int idiv = i / _sections[0].Length;
|
||||
int irem = i - (idiv * _sections[0].Length);
|
||||
_sections[idiv][irem] = (byte)value;
|
||||
}
|
||||
}
|
||||
|
||||
public int Length
|
||||
{
|
||||
get { return _sections[0].Length * _sections.Length; }
|
||||
}
|
||||
|
||||
public void Clear ()
|
||||
{
|
||||
for (int i = 0; i < _sections.Length; i++)
|
||||
_sections[i].Clear();
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
|
@ -153,6 +153,12 @@ namespace Substrate
|
|||
ASCEND_EAST = 3,
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum StairInversion
|
||||
{
|
||||
Inverted = 0x04,
|
||||
}
|
||||
|
||||
public enum LeverOrientation
|
||||
{
|
||||
SOUTH = 1,
|
||||
|
@ -243,6 +249,12 @@ namespace Substrate
|
|||
STONE_BRICK = 5,
|
||||
}
|
||||
|
||||
[Flags]
|
||||
public enum SlabInversion
|
||||
{
|
||||
Inverted = 0x08,
|
||||
}
|
||||
|
||||
public enum BedOrientation
|
||||
{
|
||||
WEST = 0,
|
||||
|
|
|
@ -137,8 +137,22 @@ namespace Substrate
|
|||
public const int CAULDRON = 380;
|
||||
public const int EYE_OF_ENDER = 381;
|
||||
public const int GLISTERING_MELON = 382;
|
||||
public const int GOLD_MUSIC_DISC = 2256;
|
||||
public const int GREEN_MUSIC_DISC = 2257;
|
||||
public const int SPAWN_EGG = 383;
|
||||
public const int BOTTLE_O_ENCHANTING = 384;
|
||||
public const int FIRE_CHARGE = 385;
|
||||
public const int BOOK_AND_QUILL = 386;
|
||||
public const int WRITTEN_BOOK = 387;
|
||||
public const int MUSIC_DISC_13 = 2256;
|
||||
public const int MUSIC_DISC_CAT = 2257;
|
||||
public const int MUSIC_DISC_BLOCKS = 2258;
|
||||
public const int MUSIC_DISC_CHIRP = 2259;
|
||||
public const int MUSIC_DISC_FAR = 2260;
|
||||
public const int MUSIC_DISC_MALL = 2261;
|
||||
public const int MUSIC_DISC_MELLOHI = 2262;
|
||||
public const int MUSIC_DISC_STAL = 2263;
|
||||
public const int MUSIC_DISC_STRAD = 2264;
|
||||
public const int MUSIC_DISC_WARD = 2265;
|
||||
public const int MUSIC_DISC_11 = 2266;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
@ -384,8 +398,22 @@ namespace Substrate
|
|||
public static ItemInfo Cauldron;
|
||||
public static ItemInfo EyeOfEnder;
|
||||
public static ItemInfo GlisteringMelon;
|
||||
public static ItemInfo GoldMusicDisc;
|
||||
public static ItemInfo GreenMusicDisc;
|
||||
public static ItemInfo SpawnEgg;
|
||||
public static ItemInfo BottleOEnchanting;
|
||||
public static ItemInfo FireCharge;
|
||||
public static ItemInfo BookAndQuill;
|
||||
public static ItemInfo WrittenBook;
|
||||
public static ItemInfo MusicDisc13;
|
||||
public static ItemInfo MusicDiscCat;
|
||||
public static ItemInfo MusicDiscBlocks;
|
||||
public static ItemInfo MusicDiscChirp;
|
||||
public static ItemInfo MusicDiscFar;
|
||||
public static ItemInfo MusicDiscMall;
|
||||
public static ItemInfo MusicDiscMellohi;
|
||||
public static ItemInfo MusicDiscStal;
|
||||
public static ItemInfo MusicDiscStrad;
|
||||
public static ItemInfo MusicDiscWard;
|
||||
public static ItemInfo MusicDisc11;
|
||||
|
||||
static ItemInfo ()
|
||||
{
|
||||
|
@ -519,8 +547,22 @@ namespace Substrate
|
|||
Cauldron = new ItemInfo(380, "Cauldron");
|
||||
EyeOfEnder = new ItemInfo(381, "Eye of Ender").SetStackSize(64);
|
||||
GlisteringMelon = new ItemInfo(382, "Glistering Melon").SetStackSize(64);
|
||||
GoldMusicDisc = new ItemInfo(2256, "Gold Music Disc");
|
||||
GreenMusicDisc = new ItemInfo(2257, "Green Music Disc");
|
||||
SpawnEgg = new ItemInfo(383, "Spawn Egg").SetStackSize(64);
|
||||
BottleOEnchanting = new ItemInfo(384, "Bottle O' Enchanting").SetStackSize(64);
|
||||
FireCharge = new ItemInfo(385, "Fire Charge").SetStackSize(64);
|
||||
BookAndQuill = new ItemInfo(386, "Book and Quill");
|
||||
WrittenBook = new ItemInfo(387, "Written Book");
|
||||
MusicDisc13 = new ItemInfo(2256, "13 Disc");
|
||||
MusicDiscCat = new ItemInfo(2257, "Cat Disc");
|
||||
MusicDiscBlocks = new ItemInfo(2258, "Blocks Disc");
|
||||
MusicDiscChirp = new ItemInfo(2259, "Chirp Disc");
|
||||
MusicDiscFar = new ItemInfo(2260, "Far Disc");
|
||||
MusicDiscMall = new ItemInfo(2261, "Mall Disc");
|
||||
MusicDiscMellohi = new ItemInfo(2262, "Mellohi Disc");
|
||||
MusicDiscStal = new ItemInfo(2263, "Stal Disc");
|
||||
MusicDiscStrad = new ItemInfo(2264, "Strad Disc");
|
||||
MusicDiscWard = new ItemInfo(2265, "Ward Disc");
|
||||
MusicDisc11 = new ItemInfo(2266, "11 Disc");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue