More huge refactoring. Chunk split out of ChunkRef, both backed by IChunk interface. TileEntity integration added.

This commit is contained in:
Justin Aquadro 2011-04-02 08:37:20 +00:00
parent 24774776a2
commit 3afb2238ef
31 changed files with 1070 additions and 478 deletions

View file

@ -4,6 +4,9 @@ using System.Text;
namespace NBToolkit
{
using Map;
using Map.NBT;
public class FilteredChunkList : ChunkList
{
protected IChunkFilter _filter;

View file

@ -4,6 +4,9 @@ using System.Text;
namespace NBToolkit
{
using Map;
using Map.NBT;
public interface IGenerator
{
bool Generate (BlockManager blockMan, Random rand, int x, int y, int z);

View file

@ -2,9 +2,10 @@
using System.Collections.Generic;
using System.Text;
namespace NBToolkit
namespace NBToolkit.Map
{
using NBT;
using Utility;
public interface IBlock
{
@ -13,16 +14,20 @@ namespace NBToolkit
int Data { get; set; }
int BlockLight { get; set; }
int SkyLight { get; set; }
TileEntity GetTileEntity ();
bool SetTileEntity (TileEntity te);
bool ClearTileEntity ();
}
public class Block : IBlock
public class Block : IBlock, ICopyable<Block>
{
protected int _id;
protected int _data;
protected int _skylight;
protected int _blocklight;
private int _id;
private int _data;
private int _skylight;
private int _blocklight;
protected NBT_Compound _tileEntities;
private TileEntity _tileEntity;
public BlockInfo Info
{
@ -32,7 +37,13 @@ namespace NBToolkit
public int ID
{
get { return _id; }
set { _id = value; }
set
{
if (BlockInfo.SchemaTable[_id] != BlockInfo.SchemaTable[value]) {
_tileEntity = null;
}
_id = value;
}
}
public int Data
@ -64,33 +75,53 @@ namespace NBToolkit
_data = data;
}
public Block (Block block)
{
_id = block._id;
_data = block._data;
_skylight = block._skylight;
_blocklight = block._blocklight;
}
public Block (IBlock block)
{
_id = block.ID;
_data = block.Data;
_skylight = block.SkyLight;
_blocklight = block.BlockLight;
}
public Block (ChunkRef chunk, int lx, int ly, int lz)
public Block (IChunk chunk, int lx, int ly, int lz)
{
_id = chunk.GetBlockID(lx, ly, lz);
_data = chunk.GetBlockData(lx, ly, lz);
_skylight = chunk.GetBlockSkyLight(lx, ly, lz);
_blocklight = chunk.GetBlockLight(lx, ly, lz);
_tileEntity = chunk.GetTileEntity(lx, ly, lz).Copy();
}
public Block (BlockManager bm, int x, int y, int z)
: this(bm.GetBlockRef(x, y, z))
public TileEntity GetTileEntity ()
{
return _tileEntity;
}
public bool SetTileEntity (TileEntity te)
{
NBTCompoundNode schema = BlockInfo.SchemaTable[_id];
if (schema == null) {
return false;
}
if (te.Verify(schema) == false) {
return false;
}
_tileEntity = te;
return true;
}
public bool ClearTileEntity ()
{
_tileEntity = null;
return true;
}
#region ICopyable<Block> Members
public Block Copy ()
{
Block block = new Block(_id, _data);
block._blocklight = _blocklight;
block._skylight = _skylight;
block._tileEntity = _tileEntity.Copy();
return block;
}
#endregion
}
}

View file

@ -2,7 +2,7 @@
using System.Collections.Generic;
using System.Text;
namespace NBToolkit
namespace NBToolkit.Map
{
using NBT;
@ -26,6 +26,8 @@ namespace NBToolkit
private static int[] _opacityTable;
private static int[] _luminanceTable;
protected internal static NBTCompoundNode[] _schemaTable;
public class ItemCache<T>
{
private T[] _cache;
@ -52,6 +54,8 @@ namespace NBToolkit
public static ItemCache<int> LuminanceTable;
public static ItemCache<NBTCompoundNode> SchemaTable;
public int ID
{
get { return _id; }
@ -107,6 +111,9 @@ namespace NBToolkit
new NBTScalerNode("z", NBT_Type.TAG_INT),
};
public const int AIR = 0;
public const int FURNACE = 61;
public static BlockInfo Air;
public static BlockInfo Stone;
public static BlockInfo Grass;
@ -130,9 +137,9 @@ namespace NBToolkit
public static BlockInfo Glass;
public static BlockInfo LapisOre;
public static BlockInfo LapisBlock;
public static BlockInfoTrap Dispenser;
public static TileEntityBlockInfo Dispenser;
public static BlockInfo Sandstone;
public static BlockInfoMusic NoteBlock;
public static TileEntityBlockInfo NoteBlock;
public static BlockInfo Bed;
public static BlockInfo Wool;
public static BlockInfo YellowFlower;
@ -150,23 +157,23 @@ namespace NBToolkit
public static BlockInfo Obsidian;
public static BlockInfo Torch;
public static BlockInfo Fire;
public static BlockInfoMonster MonsterSpawner;
public static TileEntityBlockInfo MonsterSpawner;
public static BlockInfo WoodStairs;
public static BlockInfoChest Chest;
public static TileEntityBlockInfo Chest;
public static BlockInfo RedstoneWire;
public static BlockInfo DiamondOre;
public static BlockInfo DiamondBlock;
public static BlockInfo CraftTable;
public static BlockInfo Crops;
public static BlockInfo Farmland;
public static BlockInfoFurnace Furnace;
public static BlockInfoFurnace BurningFurnace;
public static BlockInfoSign SignPost;
public static TileEntityBlockInfo Furnace;
public static TileEntityBlockInfo BurningFurnace;
public static TileEntityBlockInfo SignPost;
public static BlockInfo WoodDoor;
public static BlockInfo Ladder;
public static BlockInfo Rails;
public static BlockInfo CobbleStairs;
public static BlockInfoSign WallSign;
public static TileEntityBlockInfo WallSign;
public static BlockInfo Lever;
public static BlockInfo StonePlate;
public static BlockInfo IronDoor;
@ -199,10 +206,12 @@ namespace NBToolkit
_blockTable = new BlockInfo[MAX_BLOCKS];
_opacityTable = new int[MAX_BLOCKS];
_luminanceTable = new int[MAX_BLOCKS];
_schemaTable = new NBTCompoundNode[MAX_BLOCKS];
BlockTable = new ItemCache<BlockInfo>(_blockTable);
OpacityTable = new ItemCache<int>(_opacityTable);
LuminanceTable = new ItemCache<int>(_luminanceTable);
SchemaTable = new ItemCache<NBTCompoundNode>(_schemaTable);
Air = new BlockInfo(0, "Air").SetOpacity(0);
Stone = new BlockInfo(1, "Stone");
@ -227,9 +236,9 @@ namespace NBToolkit
Glass = new BlockInfo(20, "Glass").SetOpacity(0);
LapisOre = new BlockInfo(21, "Lapis Lazuli Ore");
LapisBlock = new BlockInfo(22, "Lapis Lazuli Block");
Dispenser = new BlockInfoTrap(23, "Dispenser");
Dispenser = new TileEntityBlockInfo(23, "Dispenser");
Sandstone = new BlockInfo(24, "Sandstone");
NoteBlock = new BlockInfoMusic(25, "Note Block");
NoteBlock = new TileEntityBlockInfo(25, "Note Block");
Bed = new BlockInfo(26, "Bed").SetOpacity(0);
Wool = new BlockInfo(35, "Wool");
YellowFlower = new BlockInfo(37, "Yellow Flower").SetOpacity(0);
@ -247,23 +256,23 @@ namespace NBToolkit
Obsidian = new BlockInfo(49, "Obsidian");
Torch = new BlockInfo(50, "Torch").SetOpacity(0).SetLuminance(MAX_LUMINANCE - 1);
Fire = new BlockInfo(51, "Fire").SetOpacity(0).SetLuminance(MAX_LUMINANCE);
MonsterSpawner = (BlockInfoMonster)new BlockInfoMonster(52, "Monster Spawner").SetOpacity(0);
MonsterSpawner = (TileEntityBlockInfo)new TileEntityBlockInfo(52, "Monster Spawner").SetOpacity(0);
WoodStairs = new BlockInfo(53, "Wooden Stairs").SetOpacity(0);
Chest = new BlockInfoChest(54, "Chest");
Chest = new TileEntityBlockInfo(54, "Chest");
RedstoneWire = new BlockInfo(55, "Redstone Wire").SetOpacity(0);
DiamondOre = new BlockInfo(56, "Diamond Ore");
DiamondBlock = new BlockInfo(57, "Diamond Block");
CraftTable = new BlockInfo(58, "Crafting Table");
Crops = new BlockInfo(59, "Crops").SetOpacity(0);
Farmland = new BlockInfo(60, "Farmland").SetOpacity(0);
Furnace = new BlockInfoFurnace(61, "Furnace");
BurningFurnace = (BlockInfoFurnace)new BlockInfoFurnace(62, "Burning Furnace").SetLuminance(MAX_LUMINANCE - 1);
SignPost = (BlockInfoSign)new BlockInfoSign(63, "Sign Post").SetOpacity(0);
Furnace = new TileEntityBlockInfo(61, "Furnace");
BurningFurnace = (TileEntityBlockInfo)new TileEntityBlockInfo(62, "Burning Furnace").SetLuminance(MAX_LUMINANCE - 1);
SignPost = (TileEntityBlockInfo)new TileEntityBlockInfo(63, "Sign Post").SetOpacity(0);
WoodDoor = new BlockInfo(64, "Wooden Door").SetOpacity(0);
Ladder = new BlockInfo(65, "Ladder").SetOpacity(0);
Rails = new BlockInfo(66, "Rails").SetOpacity(0);
CobbleStairs = new BlockInfo(67, "Cobblestone Stairs").SetOpacity(0);
WallSign = (BlockInfoSign)new BlockInfoSign(68, "Wall Sign").SetOpacity(0);
WallSign = (TileEntityBlockInfo)new TileEntityBlockInfo(68, "Wall Sign").SetOpacity(0);
Lever = new BlockInfo(69, "Lever").SetOpacity(0);
StonePlate = new BlockInfo(70, "Stone Pressure Plate").SetOpacity(0);
IronDoor = new BlockInfo(71, "Iron Door").SetOpacity(0);
@ -296,150 +305,42 @@ namespace NBToolkit
_blockTable[i] = new BlockInfo(i, "Uknown Block");
}
}
Dispenser.SetTileEntity("Trap", TileEntity.TrapSchema);
NoteBlock.SetTileEntity("Music", TileEntity.MusicSchema);
MonsterSpawner.SetTileEntity("MonsterSpawner", TileEntity.MonsterSpawnerSchema);
Chest.SetTileEntity("Chest", TileEntity.ChestSchema);
Furnace.SetTileEntity("Furnace", TileEntity.FurnaceSchema);
BurningFurnace.SetTileEntity("Furnace", TileEntity.FurnaceSchema);
SignPost.SetTileEntity("Sign", TileEntity.SignSchema);
WallSign.SetTileEntity("Sign", TileEntity.SignSchema);
}
}
public class BlockInfoTrap : BlockInfo, IBlockTileEntity
public class TileEntityBlockInfo : BlockInfo
{
private string _tileEntityName;
private NBTSchemaNode _tileEntitySchema;
public string TileEntityName
{
get { return "Trap"; }
get { return _tileEntityName; }
}
public NBTCompoundNode TileEntitySchema
public NBTSchemaNode TileEntitySchema
{
get { return tileEntitySchema; }
get { return _tileEntitySchema; }
}
public BlockInfoTrap (int id, string name)
: base(id, name)
{
public TileEntityBlockInfo (int id) : base(id) { }
public TileEntityBlockInfo (int id, string name) : base(id, name) { }
public BlockInfo SetTileEntity (string name, NBTCompoundNode schema) {
_tileEntityName = name;
_tileEntitySchema = schema;
_schemaTable[ID] = schema;
return this;
}
protected static new NBTCompoundNode tileEntitySchema = BlockInfo.tileEntitySchema.MergeInto(new NBTCompoundNode("")
{
new NBTListNode("Items", NBT_Type.TAG_COMPOUND),
});
}
public class BlockInfoMusic : BlockInfo, IBlockTileEntity
{
public string TileEntityName
{
get { return "Music"; }
}
public NBTCompoundNode TileEntitySchema
{
get { return tileEntitySchema; }
}
public BlockInfoMusic (int id, string name)
: base(id, name)
{
}
protected static new NBTCompoundNode tileEntitySchema = BlockInfo.tileEntitySchema.MergeInto(new NBTCompoundNode("")
{
new NBTScalerNode("note", NBT_Type.TAG_COMPOUND),
});
}
public class BlockInfoMonster : BlockInfo, IBlockTileEntity
{
public string TileEntityName
{
get { return "Monster Spawner"; }
}
public NBTCompoundNode TileEntitySchema
{
get { return tileEntitySchema; }
}
public BlockInfoMonster (int id, string name)
: base(id, name)
{
}
protected static new NBTCompoundNode tileEntitySchema = BlockInfo.tileEntitySchema.MergeInto(new NBTCompoundNode("")
{
new NBTScalerNode("EntityId", NBT_Type.TAG_STRING),
new NBTScalerNode("Delay", NBT_Type.TAG_SHORT),
});
}
public class BlockInfoChest : BlockInfo, IBlockTileEntity
{
public string TileEntityName
{
get { return "Trap"; }
}
public NBTCompoundNode TileEntitySchema
{
get { return tileEntitySchema; }
}
public BlockInfoChest (int id, string name)
: base(id, name)
{
}
protected static new NBTCompoundNode tileEntitySchema = BlockInfo.tileEntitySchema.MergeInto(new NBTCompoundNode("")
{
new NBTListNode("Items", NBT_Type.TAG_COMPOUND),
});
}
public class BlockInfoFurnace : BlockInfo, IBlockTileEntity
{
public string TileEntityName
{
get { return "Furnace"; }
}
public NBTCompoundNode TileEntitySchema
{
get { return tileEntitySchema; }
}
public BlockInfoFurnace (int id, string name)
: base(id, name)
{
}
protected static new NBTCompoundNode tileEntitySchema = BlockInfo.tileEntitySchema.MergeInto(new NBTCompoundNode("")
{
new NBTScalerNode("BurnTime", NBT_Type.TAG_SHORT),
new NBTScalerNode("CookTime", NBT_Type.TAG_SHORT),
new NBTListNode("Items", NBT_Type.TAG_COMPOUND),
});
}
public class BlockInfoSign : BlockInfo, IBlockTileEntity
{
public string TileEntityName
{
get { return "Sign"; }
}
public NBTCompoundNode TileEntitySchema
{
get { return tileEntitySchema; }
}
public BlockInfoSign (int id, string name)
: base(id, name)
{
}
protected static new NBTCompoundNode tileEntitySchema = BlockInfo.tileEntitySchema.MergeInto(new NBTCompoundNode("")
{
new NBTScalerNode("Text1", NBT_Type.TAG_STRING),
new NBTScalerNode("Text2", NBT_Type.TAG_STRING),
new NBTScalerNode("Text3", NBT_Type.TAG_STRING),
new NBTScalerNode("Text4", NBT_Type.TAG_STRING),
});
}
}

View file

@ -2,7 +2,7 @@
using System.Collections.Generic;
using System.Text;
namespace NBToolkit
namespace NBToolkit.Map
{
public struct BlockKey : IEquatable<BlockKey>
{

View file

@ -2,7 +2,7 @@
using System.Collections.Generic;
using System.Text;
namespace NBToolkit
namespace NBToolkit.Map
{
public class BlockManager
{
@ -39,6 +39,16 @@ namespace NBToolkit
_chunkMan = bm._chunkMan;
}
public virtual Block GetBlock (int x, int y, int z)
{
_cache = GetChunk(x, y, z);
if (_cache == null || !Check(x, y, z)) {
return null;
}
return new Block(_cache, x & CHUNK_XMASK, y, z & CHUNK_ZMASK);
}
public virtual BlockRef GetBlockRef (int x, int y, int z)
{
_cache = GetChunk(x, y, z);
@ -94,8 +104,6 @@ namespace NBToolkit
return true;
}
public void SetBlock (int x, int y, int z, int id, int data) { }
public virtual bool SetBlockID (int x, int y, int z, int id)
{
_cache = GetChunk(x, y, z);

View file

@ -2,11 +2,11 @@
using System.Collections.Generic;
using System.Text;
namespace NBToolkit
namespace NBToolkit.Map
{
public class BlockRef : IBlock
{
protected ChunkRef _chunk;
protected IChunk _chunk;
protected int _lx;
protected int _ly;
@ -71,7 +71,7 @@ namespace NBToolkit
set { _chunk.SetBlockSkyLight(_lx, _ly, _lz, value); }
}
public BlockRef (ChunkRef c, int lx, int ly, int lz)
public BlockRef (IChunk c, int lx, int ly, int lz)
{
_chunk = c;
_lx = lx;
@ -86,5 +86,20 @@ namespace NBToolkit
BlockLight = block.BlockLight;
SkyLight = block.SkyLight;
}
public TileEntity GetTileEntity ()
{
return _chunk.GetTileEntity(_lx, _ly, _lz);
}
public bool SetTileEntity (TileEntity te)
{
return _chunk.SetTileEntity(_lx, _ly, _lz, te);
}
public bool ClearTileEntity ()
{
return _chunk.ClearTileEntity(_lx, _ly, _lz);
}
}
}

View file

@ -0,0 +1,364 @@
using System;
using System.IO;
namespace NBToolkit.Map
{
using NBT;
public interface IChunk
{
int X { get; }
int Z { get; }
bool IsTerrainPopulated { get; set; }
bool Save (Stream outStream);
Block GetBlock (int lx, int ly, int lz);
BlockRef GetBlockRef (int lx, int ly, int lz);
BlockInfo GetBlockInfo (int lx, int ly, int lz);
int GetBlockID (int lx, int ly, int lz);
int GetBlockData (int lx, int ly, int lz);
int GetBlockLight (int lx, int ly, int lz);
int GetBlockSkyLight (int lx, int ly, int lz);
bool SetBlockID (int lx, int ly, int lz, int id);
bool SetBlockData (int lx, int ly, int lz, int data);
bool SetBlockLight (int lx, int ly, int lz, int light);
bool SetBlockSkyLight (int lx, int ly, int lz, int light);
int CountBlockID (int id);
int CountBlockData (int id, int data);
int GetHeight (int lx, int lz);
TileEntity GetTileEntity (int lx, int ly, int lz);
bool SetTileEntity (int lx, int ly, int lz, TileEntity te);
bool ClearTileEntity (int lx, int ly, int lz);
}
public class Chunk : IChunk
{
private NBT_Tree _tree;
private int _cx;
private int _cz;
protected NBT_ByteArray _blocks;
protected NibbleArray _data;
protected NibbleArray _blockLight;
protected NibbleArray _skyLight;
protected NBT_ByteArray _heightMap;
protected NBT_List _entities;
protected NBT_List _tileEntities;
public int X
{
get { return _cx; }
}
public int Z
{
get { return _cz; }
}
public bool IsTerrainPopulated
{
get { return _tree.Root["Level"].ToNBTCompound()["TerrainPopulated"].ToNBTByte() == 1; }
set { _tree.Root["Level"].ToNBTCompound()["TerrainPopulated"].ToNBTByte().Data = (byte)(value ? 1 : 0); }
}
public Chunk (int x, int z)
{
_cx = x;
_cz = z;
BuildNBTTree();
}
public Chunk (NBT_Tree tree)
{
_tree = tree;
if (new ChunkVerifier(tree).Verify() == false) {
throw new MalformedNBTTreeException();
}
NBT_Compound level = tree.Root["Level"] as NBT_Compound;
_blocks = level["Blocks"] as NBT_ByteArray;
_data = new NibbleArray(level["Data"].ToNBTByteArray().Data);
_blockLight = new NibbleArray(level["BlockLight"].ToNBTByteArray().Data);
_skyLight = new NibbleArray(level["SkyLight"].ToNBTByteArray().Data);
_heightMap = level["HeightMap"] as NBT_ByteArray;
_entities = level["Entities"] as NBT_List;
_tileEntities = level["TileEntities"] as NBT_List;
_cx = level["xPos"].ToNBTInt();
_cz = level["zPos"].ToNBTInt();
}
private void BuildNBTTree ()
{
int elements2 = BlockManager.CHUNK_XLEN * BlockManager.CHUNK_ZLEN;
int elements3 = elements2 * BlockManager.CHUNK_YLEN;
_blocks = new NBT_ByteArray(new byte[elements3]);
NBT_ByteArray data = new NBT_ByteArray(new byte[elements3 >> 1]);
NBT_ByteArray blocklight = new NBT_ByteArray(new byte[elements3 >> 1]);
NBT_ByteArray skylight = new NBT_ByteArray(new byte[elements3 >> 1]);
_heightMap = new NBT_ByteArray(new byte[elements2]);
_entities = new NBT_List(NBT_Type.TAG_COMPOUND);
_tileEntities = new NBT_List(NBT_Type.TAG_COMPOUND);
_data = new NibbleArray(data.Data);
_blockLight = new NibbleArray(blocklight.Data);
_skyLight = new NibbleArray(skylight.Data);
NBT_Compound level = new NBT_Compound();
level.Add("Blocks", _blocks);
level.Add("Data", data);
level.Add("SkyLight", blocklight);
level.Add("BlockLight", skylight);
level.Add("HeightMap", _heightMap);
level.Add("Entities", _entities);
level.Add("TileEntities", _tileEntities);
level.Add("LastUpdate", new NBT_Long());
level.Add("xPos", new NBT_Int());
level.Add("zPos", new NBT_Int());
level.Add("TerrainPopulated", new NBT_Byte());
_tree = new NBT_Tree();
_tree.Root.Add("Level", level);
}
public bool Save (Stream outStream)
{
if (outStream == null || !outStream.CanWrite) {
return false;
}
_tree.WriteTo(outStream);
outStream.Close();
return true;
}
public Block GetBlock (int lx, int ly, int lz)
{
return new Block(this, lx, ly, lz);
}
public BlockRef GetBlockRef (int lx, int ly, int lz)
{
return new BlockRef(this, lx, ly, lz);
}
public BlockInfo GetBlockInfo (int lx, int ly, int lz)
{
return BlockInfo.BlockTable[GetBlockID(lx, ly, lz)];
}
public int GetBlockID (int lx, int ly, int lz)
{
return _blocks.Data[lx << 11 | lz << 7 | ly];
}
public int GetBlockData (int lx, int ly, int lz)
{
return _data[lx << 11 | lz << 7 | ly];
}
public int GetBlockLight (int lx, int ly, int lz)
{
return _blockLight[lx << 11 | lz << 7 | ly];
}
public int GetBlockSkyLight (int lx, int ly, int lz)
{
return _skyLight[lx << 11 | lz << 7 | ly];
}
public bool SetBlockID (int lx, int ly, int lz, int id)
{
int index = lx << 11 | lz << 7 | ly;
if (_blocks.Data[index] == id) {
return false;
}
// Update tile entities
if (BlockInfo.SchemaTable[_blocks[index]] != null &&
BlockInfo.SchemaTable[_blocks[index]] != BlockInfo.SchemaTable[id]) {
ClearTileEntity(lx, ly, lz);
}
// Update height map
int tileHeight = GetHeight(lx, lz);
int newOpacity = BlockInfo.BlockTable[id].Opacity;
if (ly > tileHeight && newOpacity > BlockInfo.MIN_OPACITY) {
_heightMap[lz << 4 | lx] = (byte)ly;
}
else if (ly == tileHeight && newOpacity == BlockInfo.MIN_OPACITY) {
for (int i = ly - 1; i >= 0; i--) {
if (BlockInfo.BlockTable[GetBlockID(lx, i, lz)].Opacity > BlockInfo.MIN_OPACITY) {
_heightMap[lz << 4 | lx] = (byte)i;
break;
}
}
}
// Update value
_blocks.Data[index] = (byte)id;
return true;
}
public bool SetBlockData (int lx, int ly, int lz, int data)
{
int index = lx << 11 | lz << 7 | ly;
if (_data[index] == data) {
return false;
}
_data[index] = data;
return true;
}
public bool SetBlockLight (int lx, int ly, int lz, int light)
{
int index = lx << 11 | lz << 7 | ly;
if (_blockLight[index] == light) {
return false;
}
_blockLight[index] = light;
return true;
}
public bool SetBlockSkyLight (int lx, int ly, int lz, int light)
{
int index = lx << 11 | lz << 7 | ly;
if (_skyLight[index] == light) {
return false;
}
_skyLight[index] = light;
return true;
}
public int CountBlockID (int id)
{
int c = 0;
for (int i = 0; i < _blocks.Length; i++) {
if (_blocks[i] == id) {
c++;
}
}
return c;
}
public int CountBlockData (int id, int data)
{
int c = 0;
for (int i = 0; i < _blocks.Length; i++) {
if (_blocks[i] == id && _data[i] == data) {
c++;
}
}
return c;
}
public int GetHeight (int lx, int lz)
{
return _heightMap[lz << 4 | lx];
}
public TileEntity GetTileEntity (int lx, int ly, int lz)
{
foreach (NBT_Compound te in _tileEntities) {
if (te["x"].ToNBTInt().Data == lx &&
te["y"].ToNBTInt().Data == ly &&
te["z"].ToNBTInt().Data == lz) {
return new TileEntity(te);
}
}
return null;
}
public bool SetTileEntity (int lx, int ly, int lz, TileEntity te)
{
int id = GetBlockID(lx, ly, lz);
NBTCompoundNode schema = BlockInfo.SchemaTable[id];
if (schema == null) {
return false;
}
if (!te.Verify(schema)) {
return false;
}
ClearTileEntity(lx, ly, lz);
int x = BlockX(lx);
int y = BlockY(ly);
int z = BlockZ(lz);
if (!te.LocatedAt(x, y, z)) {
te = te.Copy();
te.Relocate(x, y, z);
}
_tileEntities.Add(te.Root);
return true;
}
public bool ClearTileEntity (int x, int y, int z)
{
TileEntity te = GetTileEntity(x, y, z);
if (te == null) {
return false;
}
return _tileEntities.Remove(te.Root);
}
public virtual void SetLocation (int x, int z)
{
int diffx = x - _cx;
int diffz = z - _cz;
_cx = x;
_cz = z;
foreach (NBT_Compound te in _tileEntities) {
te["x"].ToNBTInt().Data += diffx * BlockManager.CHUNK_XLEN;
te["z"].ToNBTInt().Data += diffz * BlockManager.CHUNK_ZLEN;
}
}
protected int BlockX (int lx)
{
return _cx * BlockManager.CHUNK_XLEN + lx;
}
protected int BlockY (int ly)
{
return ly;
}
protected int BlockZ (int lz)
{
return _cz * BlockManager.CHUNK_ZLEN + lz;
}
}
}

View file

@ -5,7 +5,7 @@ using System.Text;
using System.Text.RegularExpressions;
using System.IO;
namespace NBToolkit
namespace NBToolkit.Map
{
public class ChunkList : IEnumerable<ChunkRef>
{

View file

@ -2,7 +2,7 @@
using System.Collections.Generic;
using System.Text;
namespace NBToolkit
namespace NBToolkit.Map
{
public struct ChunkKey : IEquatable<ChunkKey>
{

View file

@ -2,7 +2,7 @@
using System.Collections.Generic;
using System.Text;
namespace NBToolkit
namespace NBToolkit.Map
{
public class ChunkManager
{

View file

@ -1,87 +1,40 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
namespace NBToolkit
namespace NBToolkit.Map
{
using NBT;
public interface IChunk
public class ChunkRef : IChunk
{
bool IsPopulated { get; set; }
private ChunkManager _chunkMan;
private Chunk _chunk;
BlockInfo GetBlockInfo (int lx, int ly, int lz);
private int _cx;
private int _cz;
int GetBlockID (int lx, int ly, int lz);
int GetBlockData (int lx, int ly, int lz);
int GetBlockLight (int lx, int ly, int lz);
int GetBlockSkyLight (int lx, int ly, int lz);
void GetBlockID (int lx, int ly, int lz, int id);
void GetBlockData (int lx, int ly, int lz, int data);
void GetBlockLight (int lx, int ly, int lz, int light);
void GetBlockSkyLight (int lx, int ly, int lz, int light);
//int CountBlocks (Predicate<BlockRef> match);
int CountBlockID (int id);
int CountBlockData (int id, int data);
int GetHeight (int lx, int lz);
NBT_Compound GetTileEntity (int lx, int ly, int lz);
void AddTileEntity (int lx, int ly, int lz, string id, NBT_Compound data);
void RemoveTileEntity (int lx, int ly, int lz);
//IEnumerable<BlockRef> FilterBlocks (Predicate<BlockRef> match);
}
public class ChunkRef
{
protected int _cx;
protected int _cz;
protected NBT_Tree _nbt = null;
protected NBT_ByteArray _blocks = null;
protected NibbleArray _data = null;
protected NibbleArray _blockLight = null;
protected NibbleArray _skyLight = null;
protected bool _dirty = false;
protected ChunkManager _chunkMan;
private bool _dirty;
public int X
{
get
{
return _cx;
}
get { return _cx; }
}
public int Z
{
get
{
return _cz;
}
get { return _cz; }
}
public int LocalX
{
get
{
return _cx & ChunkManager.REGION_XMASK;
}
get { return _cx & ChunkManager.REGION_XMASK; }
}
public int LocalZ
{
get
{
return _cz & ChunkManager.REGION_ZMASK;
}
get { return _cz & ChunkManager.REGION_ZMASK; }
}
public ChunkRef (ChunkManager cm, int cx, int cz)
@ -96,217 +49,25 @@ namespace NBToolkit
}
}
public bool Save ()
private Chunk GetChunk ()
{
if (_dirty) {
if (SaveTree()) {
_dirty = false;
return true;
}
return false;
if (_chunk == null) {
_chunk = new Chunk(GetTree());
}
return true;
return _chunk;
}
protected NBT_Tree GetTree ()
private NBT_Tree GetTree ()
{
if (_nbt != null) {
return _nbt;
}
Region r = _chunkMan.GetRegion(_cx, _cz);
if (r == null || !r.ChunkExists(LocalX, LocalZ)) {
throw new MissingChunkException();
}
_nbt = r.GetChunkTree(LocalX, LocalZ);
ChunkVerifier cv = new ChunkVerifier(_nbt);
cv.Verify();
return _nbt;
return r.GetChunkTree(LocalX, LocalZ);
}
protected bool SaveTree ()
{
if (_nbt != null) {
_blocks = null;
_data = null;
Region r = _chunkMan.GetRegion(_cx, _cz);
if (r == null || !r.ChunkExists(LocalX, LocalZ)) {
throw new MissingChunkException();
}
return r.SaveChunkTree(LocalX, LocalZ, _nbt);
}
return false;
}
public Block GetBlock (int lx, int ly, int lz)
{
return new Block(this, lx, ly, lz);
}
public BlockRef GetBlockRef (int lx, int ly, int lz)
{
return new BlockRef(this, lx, ly, lz);
}
public int GetBlockID (int x, int y, int z)
{
if (_blocks == null) {
_blocks = GetTree().Root["Level"].ToNBTCompound()["Blocks"].ToNBTByteArray();
}
return _blocks.Data[x << 11 | z << 7 | y];
}
public bool SetBlockID (int x, int y, int z, int id)
{
if (_blocks == null) {
_blocks = GetTree().Root["Level"].ToNBTCompound()["Blocks"].ToNBTByteArray();
}
int index = x << 11 | z << 7 | y;
if (_blocks.Data[index] == id) {
return false;
}
_blocks.Data[index] = (byte)id;
MarkDirty();
return true;
}
public int CountBlockID (int id)
{
if (_blocks == null) {
_blocks = GetTree().Root["Level"].ToNBTCompound()["Blocks"].ToNBTByteArray();
}
int c = 0;
for (int i = 0; i < _blocks.Length; i++) {
if (_blocks.Data[i] == id) {
c++;
}
}
return c;
}
public int GetBlockData (int x, int y, int z)
{
if (_data == null) {
_data = new NibbleArray(GetTree().Root["Level"].ToNBTCompound()["Data"].ToNBTByteArray().Data);
}
return _data[x << 11 | z << 7 | y];
}
public bool SetBlockData (int x, int y, int z, int data)
{
if (_data == null) {
_data = new NibbleArray(GetTree().Root["Level"].ToNBTCompound()["Data"].ToNBTByteArray().Data);
}
int index = x << 11 | z << 7 | y;
if (_data[index] == data) {
return false;
}
_data[index] = data;
MarkDirty();
return true;
}
public int GetBlockLight (int x, int y, int z)
{
if (_blockLight == null) {
_blockLight = new NibbleArray(GetTree().Root["Level"].ToNBTCompound()["BlockLight"].ToNBTByteArray().Data);
}
return _blockLight[x << 11 | z << 7 | y];
}
public bool SetBlockLight (int x, int y, int z, int light)
{
if (_blockLight == null) {
_blockLight = new NibbleArray(GetTree().Root["Level"].ToNBTCompound()["BlockLight"].ToNBTByteArray().Data);
}
int index = x << 11 | z << 7 | y;
if (_blockLight[index] == light) {
return false;
}
_blockLight[index] = light;
MarkDirty();
return true;
}
public int GetBlockSkyLight (int x, int y, int z)
{
if (_skyLight == null) {
_skyLight = new NibbleArray(GetTree().Root["Level"].ToNBTCompound()["SkyLight"].ToNBTByteArray().Data);
}
return _skyLight[x << 11 | z << 7 | y];
}
public bool SetBlockSkyLight (int x, int y, int z, int light)
{
if (_skyLight == null) {
_skyLight = new NibbleArray(GetTree().Root["Level"].ToNBTCompound()["SkyLight"].ToNBTByteArray().Data);
}
int index = x << 11 | z << 7 | y;
if (_skyLight[index] == light) {
return false;
}
_skyLight[index] = light;
MarkDirty();
return true;
}
public bool IsPopulated ()
{
return GetTree().Root["Level"].ToNBTCompound()["TerrainPopulated"].ToNBTByte().Data == 1;
}
public NBT_Compound GetTileEntity (int x, int y, int z)
{
NBT_List telist = GetTree().Root["Level"].ToNBTCompound()["TileEntities"].ToNBTList();
foreach (NBT_Compound te in telist) {
if (te["x"].ToNBTInt().Data == x &&
te["y"].ToNBTInt().Data == y &&
te["z"].ToNBTInt().Data == z) {
return te;
}
}
return null;
}
public bool RemoveTileEntity (int x, int y, int z)
{
NBT_Compound te = GetTileEntity(x, y, z);
if (te == null) {
return false;
}
NBT_List telist = GetTree().Root["Level"].ToNBTCompound()["TileEntities"].ToNBTList();
return telist.Remove(te);
}
protected bool MarkDirty ()
private bool MarkDirty ()
{
if (_dirty) {
return false;
@ -317,6 +78,23 @@ namespace NBToolkit
return true;
}
public bool Save ()
{
if (_dirty) {
Region r = _chunkMan.GetRegion(_cx, _cz);
if (r == null || !r.ChunkExists(LocalX, LocalZ)) {
throw new MissingChunkException();
}
if (GetChunk().Save(r.GetChunkOutStream(_cx, _cz))) {
_dirty = false;
return true;
}
return false;
}
return true;
}
public ChunkRef GetNorthNeighbor ()
{
return _chunkMan.GetChunk(_cx - 1, _cz);
@ -336,5 +114,186 @@ namespace NBToolkit
{
return _chunkMan.GetChunk(_cx, _cz + 1);
}
#region IChunk Members
public bool IsTerrainPopulated
{
get { return GetChunk().IsTerrainPopulated; }
set
{
if (GetChunk().IsTerrainPopulated != value) {
GetChunk().IsTerrainPopulated = value;
MarkDirty();
}
}
}
public bool Save (Stream outStream)
{
if (_dirty) {
if (GetChunk().Save(outStream)) {
_dirty = false;
return true;
}
return false;
}
return true;
}
public Block GetBlock (int lx, int ly, int lz)
{
return new Block(this, lx, ly, lz);
}
public BlockRef GetBlockRef (int lx, int ly, int lz)
{
return new BlockRef(this, lx, ly, lz);
}
public BlockInfo GetBlockInfo (int lx, int ly, int lz)
{
return GetChunk().GetBlockInfo(lx, ly, lz);
}
public int GetBlockID (int lx, int ly, int lz)
{
return GetChunk().GetBlockID(lx, ly, lz);
}
public int GetBlockData (int lx, int ly, int lz)
{
return GetChunk().GetBlockData(lx, ly, lz);
}
public int GetBlockLight (int lx, int ly, int lz)
{
return GetChunk().GetBlockSkyLight(lx, ly, lz);
}
public int GetBlockSkyLight (int lx, int ly, int lz)
{
return GetChunk().GetBlockSkyLight(lx, ly, lz);
}
public bool SetBlockID (int lx, int ly, int lz, int id)
{
if (GetChunk().SetBlockID(lx, ly, lz, id)) {
MarkDirty();
return true;
}
return false;
}
public bool SetBlockData (int lx, int ly, int lz, int data)
{
if (GetChunk().SetBlockData(lx, ly, lz, data)) {
MarkDirty();
return true;
}
return false;
}
public bool SetBlockLight (int lx, int ly, int lz, int light)
{
if (GetChunk().SetBlockLight(lx, ly, lz, light)) {
MarkDirty();
return true;
}
return false;
}
public bool SetBlockSkyLight (int lx, int ly, int lz, int light)
{
if (GetChunk().SetBlockSkyLight(lx, ly, lz, light)) {
MarkDirty();
return true;
}
return false;
}
public int CountBlockID (int id)
{
return GetChunk().CountBlockID(id);
}
public int CountBlockData (int id, int data)
{
return GetChunk().CountBlockData(id, data);
}
public int GetHeight (int lx, int lz)
{
return GetChunk().GetHeight(lx, lz);
}
public TileEntity GetTileEntity (int lx, int ly, int lz)
{
return GetChunk().GetTileEntity(lx, ly, lz);
}
public bool SetTileEntity (int lx, int ly, int lz, TileEntity te)
{
if (GetChunk().SetTileEntity(lx, ly, lz, te)) {
MarkDirty();
return true;
}
return false;
}
public bool ClearTileEntity (int lx, int ly, int lz)
{
if (GetChunk().ClearTileEntity(lx, ly, lz)) {
MarkDirty();
return true;
}
return false;
}
#endregion
}
/*public bool VerifyTileEntities ()
{
bool pass = true;
NBT_List telist = GetTree().Root["Level"].ToNBTCompound()["TileEntities"].ToNBTList();
foreach (NBT_Value val in telist) {
NBT_Compound tree = val as NBT_Compound;
if (tree == null) {
pass = false;
continue;
}
if (new NBTVerifier(tree, TileEntity.BaseSchema).Verify() == false) {
pass = false;
continue;
}
int x = tree["x"].ToNBTInt() & BlockManager.CHUNK_XMASK;
int y = tree["y"].ToNBTInt() & BlockManager.CHUNK_YMASK;
int z = tree["z"].ToNBTInt() & BlockManager.CHUNK_ZMASK;
int id = GetBlockID(x, y, z);
NBTCompoundNode schema = BlockInfo.SchemaTable[id];
if (schema == null) {
pass = false;
continue;
}
pass = new NBTVerifier(tree, schema).Verify() && pass;
}
return pass;
}
private static bool LocalBounds (int lx, int ly, int lz)
{
return lx >= 0 && lx < BlockManager.CHUNK_XLEN &&
ly >= 0 && ly < BlockManager.CHUNK_YLEN &&
lz >= 0 && lz < BlockManager.CHUNK_ZLEN;
}*/
public class MalformedNBTTreeException : Exception { }
}

View file

@ -2,7 +2,7 @@
using System.Collections.Generic;
using System.Text;
namespace NBToolkit
namespace NBToolkit.Map
{
using NBT;

View file

@ -4,8 +4,9 @@ using System.Text;
using System.IO;
using System.IO.Compression;
namespace NBToolkit.NBT
namespace NBToolkit.Map.NBT
{
using Map.Utility;
public class NBT_Tree
{

View file

@ -2,7 +2,7 @@
using System.Collections.Generic;
using System.Text;
namespace NBToolkit.NBT
namespace NBToolkit.Map.NBT
{
public abstract class NBTSchemaNode
{
@ -35,6 +35,34 @@ namespace NBToolkit.NBT
}
}
public class NBTStringNode : NBTSchemaNode
{
private string _value;
private int _length;
public int Length
{
get { return _length; }
}
public string Value
{
get { return _value; }
}
public NBTStringNode (string name, string value)
: base(name)
{
_value = value;
}
public NBTStringNode (string name, int length)
: base(name)
{
_length = length;
}
}
public class NBTArrayNode : NBTSchemaNode
{
private int _length;
@ -61,6 +89,7 @@ namespace NBToolkit.NBT
{
private NBT_Type _type;
private int _length;
private NBTSchemaNode _subschema;
public int Length
{
@ -72,11 +101,15 @@ namespace NBToolkit.NBT
get { return _type; }
}
public NBTSchemaNode SubSchema
{
get { return _subschema; }
}
public NBTListNode (string name, NBT_Type type)
: base(name)
{
_type = type;
_length = 0;
}
public NBTListNode (string name, NBT_Type type, int length)
@ -85,6 +118,21 @@ namespace NBToolkit.NBT
_type = type;
_length = length;
}
public NBTListNode (string name, NBT_Type type, NBTSchemaNode subschema)
: base(name)
{
_type = type;
_subschema = subschema;
}
public NBTListNode (string name, NBT_Type type, int length, NBTSchemaNode subschema)
: base(name)
{
_type = type;
_length = length;
_subschema = subschema;
}
}
public class NBTCompoundNode : NBTSchemaNode, ICollection<NBTSchemaNode>
@ -163,6 +211,10 @@ namespace NBToolkit.NBT
public NBTCompoundNode MergeInto (NBTCompoundNode tree)
{
foreach (NBTSchemaNode node in _subnodes) {
NBTSchemaNode f = tree._subnodes.Find(n => n.Name == node.Name);
if (f != null) {
tree.Remove(f);
}
tree.Add(node);
}

View file

@ -2,7 +2,9 @@
using System.Collections.Generic;
using System.Text;
namespace NBToolkit.NBT {
namespace NBToolkit.Map.NBT {
using Map.Utility;
/// <summary>
/// Describes the type of value held by an NBT_Tag
@ -22,7 +24,7 @@ namespace NBToolkit.NBT {
TAG_COMPOUND = 10
}
public abstract class NBT_Value
public abstract class NBT_Value : ICopyable<NBT_Value>
{
virtual public NBT_Null ToNBTNull () { throw new InvalidCastException(); }
virtual public NBT_Byte ToNBTByte () { throw new InvalidCastException(); }
@ -37,12 +39,22 @@ namespace NBToolkit.NBT {
virtual public NBT_Compound ToNBTCompound () { throw new InvalidCastException(); }
virtual public NBT_Type GetNBTType () { return NBT_Type.TAG_END; }
public virtual NBT_Value Copy ()
{
return null;
}
}
public class NBT_Null : NBT_Value
{
override public NBT_Null ToNBTNull () { return this; }
override public NBT_Type GetNBTType () { return NBT_Type.TAG_END; }
public override NBT_Value Copy ()
{
return new NBT_Null();
}
}
public class NBT_Byte : NBT_Value
@ -65,6 +77,11 @@ namespace NBToolkit.NBT {
_data = d;
}
public override NBT_Value Copy ()
{
return new NBT_Byte(_data);
}
public static implicit operator NBT_Byte (byte b)
{
return new NBT_Byte(b);
@ -96,6 +113,11 @@ namespace NBToolkit.NBT {
_data = d;
}
public override NBT_Value Copy ()
{
return new NBT_Short(_data);
}
public static implicit operator NBT_Short (short s)
{
return new NBT_Short(s);
@ -127,6 +149,11 @@ namespace NBToolkit.NBT {
_data = d;
}
public override NBT_Value Copy ()
{
return new NBT_Int(_data);
}
public static implicit operator NBT_Int (int i)
{
return new NBT_Int(i);
@ -158,6 +185,11 @@ namespace NBToolkit.NBT {
_data = d;
}
public override NBT_Value Copy ()
{
return new NBT_Long(_data);
}
public static implicit operator NBT_Long (long l)
{
return new NBT_Long(l);
@ -189,6 +221,11 @@ namespace NBToolkit.NBT {
_data = d;
}
public override NBT_Value Copy ()
{
return new NBT_Float(_data);
}
public static implicit operator NBT_Float (float f)
{
return new NBT_Float(f);
@ -220,6 +257,11 @@ namespace NBToolkit.NBT {
_data = d;
}
public override NBT_Value Copy ()
{
return new NBT_Double(_data);
}
public static implicit operator NBT_Double (double d)
{
return new NBT_Double(d);
@ -256,6 +298,14 @@ namespace NBToolkit.NBT {
_data = d;
}
public override NBT_Value Copy ()
{
byte[] arr = new byte[_data.Length];
_data.CopyTo(arr, 0);
return new NBT_ByteArray(arr);
}
public byte this [int index] {
get { return _data[index]; }
set { _data[index] = value; }
@ -292,6 +342,11 @@ namespace NBToolkit.NBT {
_data = d;
}
public override NBT_Value Copy ()
{
return new NBT_String(_data);
}
public static implicit operator NBT_String (string s)
{
return new NBT_String(s);
@ -334,6 +389,15 @@ namespace NBToolkit.NBT {
_items = items;
}
public override NBT_Value Copy ()
{
NBT_List list = new NBT_List(_type);
foreach (NBT_Value item in _items) {
list.Add(item.Copy());
}
return list;
}
#region IList<NBT_Value> Members
public int IndexOf (NBT_Value item)
@ -435,6 +499,15 @@ namespace NBToolkit.NBT {
_tags = new Dictionary<string, NBT_Value>();
}
public override NBT_Value Copy ()
{
NBT_Compound list = new NBT_Compound();
foreach (KeyValuePair<string, NBT_Value> item in _tags) {
list[item.Key] = item.Value.Copy();
}
return list;
}
#region IDictionary<string,NBT_Value> Members
public void Add (string key, NBT_Value value)

View file

@ -2,7 +2,7 @@
using System.Collections.Generic;
using System.Text;
namespace NBToolkit.NBT
namespace NBToolkit.Map.NBT
{
public delegate void MissingTagHandler (Object o, TagEventArgs e);
public delegate void InvalidTagTypeHandler (Object o, TagEventArgs e);
@ -28,11 +28,6 @@ namespace NBToolkit.NBT
get { return _tagName; }
}
/* public NBT_Tag Tag
{
get { return _tag; }
}*/
public TagEventArgs (string tagName)
: base()
{
@ -56,7 +51,7 @@ namespace NBToolkit.NBT
public class NBTVerifier : INBTVerifier
{
private NBT_Compound _root;
private NBT_Value _root;
private NBTSchemaNode _schema;
public event MissingTagHandler MissingTag;
@ -65,7 +60,7 @@ namespace NBToolkit.NBT
public NBTVerifier () { }
public NBTVerifier (NBT_Compound root, NBTSchemaNode schema)
public NBTVerifier (NBT_Value root, NBTSchemaNode schema)
{
_root = root;
_schema = schema;
@ -96,6 +91,11 @@ namespace NBToolkit.NBT
return VerifyScaler(tag, scaler);
}
NBTStringNode str = schema as NBTStringNode;
if (str != null) {
return VerifyString(tag, str);
}
NBTArrayNode array = schema as NBTArrayNode;
if (array != null) {
return VerifyArray(tag, array);
@ -124,6 +124,26 @@ namespace NBToolkit.NBT
return true;
}
private bool VerifyString (NBT_Value tag, NBTStringNode schema)
{
NBT_String stag = tag as NBT_String;
if (stag == null) {
OnInvalidTagType(new TagEventArgs(schema, tag));
return false;
}
if (schema.Length > 0 && stag.Length > schema.Length) {
OnInvalidTagValue(new TagEventArgs(schema, tag));
return false;
}
if (schema.Name != null && stag.Data != schema.Value) {
OnInvalidTagValue(new TagEventArgs(schema, tag));
return false;
}
return true;
}
private bool VerifyArray (NBT_Value tag, NBTArrayNode schema)
{
NBT_ByteArray atag = tag as NBT_ByteArray;
@ -155,7 +175,17 @@ namespace NBToolkit.NBT
return false;
}
return true;
bool pass = true;
// If a subschema is set, test all items in list against it
if (schema.SubSchema != null) {
foreach (NBT_Value v in ltag) {
pass = Verify(v, schema.SubSchema) && pass;
}
}
return pass;
}
private bool VerifyCompound (NBT_Value tag, NBTCompoundNode schema)

View file

@ -4,7 +4,7 @@ using System.Text;
using System.Text.RegularExpressions;
using System.IO;
namespace NBToolkit
namespace NBToolkit.Map
{
using NBT;
@ -160,6 +160,12 @@ namespace NBToolkit
return true;
}
public Stream GetChunkOutStream (int lcx, int lcz)
{
RegionFile rf = GetRegionFile();
return rf.GetChunkDataOutputStream(lcx, lcz);
}
public bool ChunkExists (int lcx, int lcz)
{
RegionFile rf = GetRegionFile();

View file

@ -5,7 +5,7 @@ using System.Text;
using System.Text.RegularExpressions;
using System.IO;
namespace NBToolkit
namespace NBToolkit.Map
{
public class RegionList : IEnumerable<Region>
{

View file

@ -5,7 +5,7 @@ using System.IO;
using Ionic.Zlib;
using System.Collections;
namespace NBToolkit
namespace NBToolkit.Map
{
public class RegionFile : IDisposable {

View file

@ -2,7 +2,7 @@
using System.Collections.Generic;
using System.Text;
namespace NBToolkit
namespace NBToolkit.Map
{
public struct RegionKey : IEquatable<RegionKey>
{

View file

@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Text;
using System.IO;
namespace NBToolkit
namespace NBToolkit.Map
{
public class RegionManager
{

View file

@ -0,0 +1,128 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace NBToolkit.Map
{
using NBT;
using Utility;
public class TileEntity : ICopyable<TileEntity>
{
private NBT_Compound _tree;
public NBT_Compound Root
{
get { return _tree; }
}
public TileEntity (NBT_Compound tree)
{
_tree = tree;
}
public bool Verify ()
{
NBTVerifier v = new NBTVerifier(Root, BaseSchema);
return v.Verify();
}
public bool Verify (NBTSchemaNode schema)
{
NBTVerifier v = new NBTVerifier(Root, schema);
return v.Verify();
}
public bool LocatedAt (int lx, int ly, int lz)
{
return _tree["x"].ToNBTInt().Data == lx &&
_tree["y"].ToNBTInt().Data == ly &&
_tree["z"].ToNBTInt().Data == lz;
}
public bool Relocate (int lx, int ly, int lz)
{
if (lx >= 0 && lx < BlockManager.CHUNK_XLEN &&
ly >= 0 && ly < BlockManager.CHUNK_YLEN &&
lz >= 0 && lz < BlockManager.CHUNK_ZLEN) {
_tree["x"].ToNBTInt().Data = lx;
_tree["y"].ToNBTInt().Data = ly;
_tree["z"].ToNBTInt().Data = lz;
return true;
}
return false;
}
#region Predefined Schemas
public static readonly NBTCompoundNode InventorySchema = new NBTCompoundNode("")
{
new NBTScalerNode("id", NBT_Type.TAG_SHORT),
new NBTScalerNode("Damage", NBT_Type.TAG_SHORT),
new NBTScalerNode("Count", NBT_Type.TAG_BYTE),
new NBTScalerNode("Slot", NBT_Type.TAG_BYTE),
};
public static readonly NBTCompoundNode BaseSchema = new NBTCompoundNode("")
{
new NBTScalerNode("id", NBT_Type.TAG_STRING),
new NBTScalerNode("x", NBT_Type.TAG_INT),
new NBTScalerNode("y", NBT_Type.TAG_INT),
new NBTScalerNode("z", NBT_Type.TAG_INT),
};
public static readonly NBTCompoundNode FurnaceSchema = BaseSchema.MergeInto(new NBTCompoundNode("")
{
new NBTStringNode("id", "Furnace"),
new NBTScalerNode("BurnTime", NBT_Type.TAG_SHORT),
new NBTScalerNode("CookTime", NBT_Type.TAG_SHORT),
new NBTListNode("Items", NBT_Type.TAG_COMPOUND),
});
public static readonly NBTCompoundNode SignSchema = BaseSchema.MergeInto(new NBTCompoundNode("")
{
new NBTStringNode("id", "Sign"),
new NBTScalerNode("Text1", NBT_Type.TAG_STRING),
new NBTScalerNode("Text2", NBT_Type.TAG_STRING),
new NBTScalerNode("Text3", NBT_Type.TAG_STRING),
new NBTScalerNode("Text4", NBT_Type.TAG_STRING),
});
public static readonly NBTCompoundNode MonsterSpawnerSchema = BaseSchema.MergeInto(new NBTCompoundNode("")
{
new NBTStringNode("id", "MonsterSpawner"),
new NBTScalerNode("EntityId", NBT_Type.TAG_STRING),
new NBTScalerNode("Delay", NBT_Type.TAG_SHORT),
});
public static readonly NBTCompoundNode ChestSchema = BaseSchema.MergeInto(new NBTCompoundNode("")
{
new NBTStringNode("id", "Chest"),
new NBTListNode("Items", NBT_Type.TAG_COMPOUND, InventorySchema),
});
public static readonly NBTCompoundNode MusicSchema = BaseSchema.MergeInto(new NBTCompoundNode("")
{
new NBTStringNode("id", "Music"),
new NBTScalerNode("note", NBT_Type.TAG_BYTE),
});
public static readonly NBTCompoundNode TrapSchema = BaseSchema.MergeInto(new NBTCompoundNode("")
{
new NBTStringNode("id", "Trap"),
new NBTListNode("Items", NBT_Type.TAG_COMPOUND, InventorySchema),
});
#endregion
#region ICopyable<TileEntity> Members
public TileEntity Copy ()
{
return new TileEntity(_tree.Copy() as NBT_Compound);
}
#endregion
}
}

View file

@ -0,0 +1,11 @@
using System;
using System.Collections.Generic;
using System.Text;
namespace NBToolkit.Map.Utility
{
public interface ICopyable <T>
{
T Copy ();
}
}

View file

@ -43,7 +43,7 @@ namespace NBToolkit
{
get
{
return _data.Length >> 1;
return _data.Length << 1;
}
}
}

View file

@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Text;
using System.IO;
namespace NBToolkit
namespace NBToolkit.Map
{
public class World
{

View file

@ -62,6 +62,7 @@
<Compile Include="Map\BlockKey.cs" />
<Compile Include="Map\BlockManager.cs" />
<Compile Include="Map\BlockRef.cs" />
<Compile Include="Map\Chunk.cs" />
<Compile Include="Map\ChunkRef.cs" />
<Compile Include="Map\ChunkEnumerator.cs" />
<Compile Include="ChunkFilter.cs" />
@ -70,13 +71,15 @@
<Compile Include="Map\ChunkVerifier.cs" />
<Compile Include="FilteredChunkEnumerator.cs" />
<Compile Include="GenOres.cs" />
<Compile Include="Map\TileEntity.cs" />
<Compile Include="Map\Utility\Interface.cs" />
<Compile Include="MathHelper.cs" />
<Compile Include="NBT\NBT.cs" />
<Compile Include="NBT\NBTSchema.cs" />
<Compile Include="NBT\NBTValues.cs" />
<Compile Include="NBT\NBTVerifier.cs" />
<Compile Include="Map\NBT\NBT.cs" />
<Compile Include="Map\NBT\NBTSchema.cs" />
<Compile Include="Map\NBT\NBTValues.cs" />
<Compile Include="Map\NBT\NBTVerifier.cs" />
<Compile Include="NDesk\Options.cs" />
<Compile Include="NibbleArray.cs" />
<Compile Include="Map\Utility\NibbleArray.cs" />
<Compile Include="Oregen.cs" />
<Compile Include="Purge.cs" />
<Compile Include="Map\Region.cs" />

View file

@ -5,7 +5,8 @@ using NDesk.Options;
namespace NBToolkit
{
using NBT;
using Map;
using Map.NBT;
public class OregenOptions : TKOptions, IChunkFilterable
{
@ -186,7 +187,7 @@ namespace NBToolkit
int affectedChunks = 0;
foreach (ChunkRef chunk in new FilteredChunkList(world.GetChunkManager(), opt.GetChunkFilter())) {
if (chunk == null || !chunk.IsPopulated()) {
if (chunk == null || !chunk.IsTerrainPopulated) {
continue;
}
@ -263,7 +264,7 @@ namespace NBToolkit
return false;
}
int blockID = base.GetBlockID(x, y, z);
int blockID = _cache.GetBlockID(x & CHUNK_XMASK, y, z & CHUNK_ZMASK);
if (
((opt.OPT_OA) && (blockID != opt.OPT_ID)) ||

View file

@ -4,7 +4,8 @@ using System.Text;
namespace NBToolkit
{
using NBT;
using Map;
using Map.NBT;
class Program
{

View file

@ -5,7 +5,8 @@ using NDesk.Options;
namespace NBToolkit
{
using NBT;
using Map;
using Map.NBT;
public class PurgeOptions : TKOptions, IChunkFilterable
{

View file

@ -5,7 +5,8 @@ using NDesk.Options;
namespace NBToolkit
{
using NBT;
using Map;
using Map.NBT;
public class ReplaceOptions : TKOptions, IChunkFilterable
{