Readme and license for git tree

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Justin Aquadro 2011-10-05 23:46:46 -04:00
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Copyright (C) 2011 by Justin Aquadro
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

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Substrate
Copyright (C) 2011 Justin Aquadro
LICENSE:
Substrate is licensed under the MIT License. See LICENSE.txt.
ABOUT:
Substrate is a fully-developed .NET SDK for editing Minecraft worlds. Substrate
provides high- and low-level APIs for manipulating Alpha and Beta-compatible
maps and player data. Substrate is developed in C# as a CLS-compliant assembly,
and example code is provided for both C# and VB.NET. A brief list of
Substrate's capabilities are:
* Alpha and Beta map compatibility
* Separate block, chunk, and region views
* Global and local coordinate systems
* Automatic and manual light recalculation
* Automatic and manual fluid recalculation
* Automatic chunk cache management
* Automatic TileEntity? and Heightmap consistency
* Entity editing support
* Player editing support
* Level data editing support
* Edit existing worlds or create new ones
* Schematic import and export
* Low-level APIs for NBT reading, writing, and validation
Most of the Substrate APIs are fully documented, including a compiled API
reference document and XML documentation for Intellisense. A number of
different example projects are provided in C# and VB.NET.
Substrate is compatible with .NET Framework 2.0 or higher and Mono, and should
be compatible with any CLI language. All feedback is welcome: open an Issue or
respond in our Minecraft Forums thread.