From a84ed77ce133430f2bf540d9924487a1d98a9073 Mon Sep 17 00:00:00 2001 From: Justin Aquadro Date: Sun, 18 Sep 2011 01:42:39 +0000 Subject: [PATCH] Updating lighting rules for chests --- Substrate/SubstrateCS/Source/BlockInfo.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Substrate/SubstrateCS/Source/BlockInfo.cs b/Substrate/SubstrateCS/Source/BlockInfo.cs index c86f5c4..084761a 100644 --- a/Substrate/SubstrateCS/Source/BlockInfo.cs +++ b/Substrate/SubstrateCS/Source/BlockInfo.cs @@ -641,7 +641,7 @@ namespace Substrate Fire = new BlockInfo(51, "Fire").SetOpacity(0).SetLuminance(MAX_LUMINANCE).SetState(BlockState.NONSOLID); MonsterSpawner = (BlockInfoEx)new BlockInfoEx(52, "Monster Spawner").SetOpacity(0); WoodStairs = new BlockInfo(53, "Wooden Stairs").SetOpacity(0); - Chest = new BlockInfoEx(54, "Chest"); + Chest = (BlockInfoEx)new BlockInfoEx(54, "Chest").SetOpacity(0); RedstoneWire = new BlockInfo(55, "Redstone Wire").SetOpacity(0).SetState(BlockState.NONSOLID); DiamondOre = new BlockInfo(56, "Diamond Ore"); DiamondBlock = new BlockInfo(57, "Diamond Block");