diff --git a/SubstrateCS/Source/BlockInfo.cs b/SubstrateCS/Source/BlockInfo.cs
index 1cd1117..baa4fe1 100644
--- a/SubstrateCS/Source/BlockInfo.cs
+++ b/SubstrateCS/Source/BlockInfo.cs
@@ -7,7 +7,7 @@ namespace Substrate
///
/// Provides named id values for known block types.
///
- /// The BlockType constants are obsolete. The preferred method to lookup
+ /// The preferred method to lookup
/// Minecraft block IDs is to access the ID field of the corresponding static BlockInfo
/// object in the BlockInfo class.
/// The static BlockInfo objects can be re-bound to new BlockInfo objects, allowing
@@ -15,7 +15,6 @@ namespace Substrate
/// in supporting nonstandard worlds, and the ability to future-proof their application against
/// changes to Block IDs, by implementing functionality to import block/ID mappings from an
/// external source and rebinding the objects in BlockInfo.
- [Obsolete("Prefer using BlockInfo.Something.ID over BlockType.SOMETHING")]
public static class BlockType
{
public const int AIR = 0;
diff --git a/SubstrateCS/Source/ItemInfo.cs b/SubstrateCS/Source/ItemInfo.cs
index a6344cb..8889195 100644
--- a/SubstrateCS/Source/ItemInfo.cs
+++ b/SubstrateCS/Source/ItemInfo.cs
@@ -7,9 +7,7 @@ namespace Substrate
///
/// Provides named id values for known item types.
///
- /// The BlockType constants are obsolete. See for additional
- /// information.
- [Obsolete("Prefer using ItemInfo.Something.ID over ItemType.SOMETHING")]
+ /// See for additional information.
public static class ItemType
{
public const int IRON_SHOVEL = 256;