Internalizing Ionic.Zlib classes

This commit is contained in:
Justin Aquadro 2013-04-18 00:56:05 -04:00
parent 51511529ba
commit d71c75e033
9 changed files with 13 additions and 13 deletions

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@ -52,7 +52,7 @@ namespace Ionic.Zlib
#if !NETCF #if !NETCF
[Interop.ClassInterface(Interop.ClassInterfaceType.AutoDispatch)] [Interop.ClassInterface(Interop.ClassInterfaceType.AutoDispatch)]
#endif #endif
public class CRC32 internal class CRC32
{ {
/// <summary> /// <summary>
/// indicates the total number of bytes read on the CRC stream. /// indicates the total number of bytes read on the CRC stream.
@ -322,7 +322,7 @@ namespace Ionic.Zlib
/// DotNetZip library. /// DotNetZip library.
/// </para> /// </para>
/// </remarks> /// </remarks>
public class CrcCalculatorStream : System.IO.Stream, System.IDisposable internal class CrcCalculatorStream : System.IO.Stream, System.IDisposable
{ {
private static readonly Int64 UnsetLengthLimit = -99; private static readonly Int64 UnsetLengthLimit = -99;

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@ -78,7 +78,7 @@ namespace Ionic.Zlib
/// <remarks> /// <remarks>
/// The different FlushType values are useful when using a Deflate in a streaming application. /// The different FlushType values are useful when using a Deflate in a streaming application.
/// </remarks> /// </remarks>
public enum FlushType internal enum FlushType
{ {
/// <summary>No flush at all.</summary> /// <summary>No flush at all.</summary>
None = 0, None = 0,

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@ -59,7 +59,7 @@ namespace Ionic.Zlib
/// ///
/// <seealso cref="DeflateStream" /> /// <seealso cref="DeflateStream" />
/// <seealso cref="GZipStream" /> /// <seealso cref="GZipStream" />
public class DeflateStream : System.IO.Stream internal class DeflateStream : System.IO.Stream
{ {
internal ZlibBaseStream _baseStream; internal ZlibBaseStream _baseStream;
internal System.IO.Stream _innerStream; internal System.IO.Stream _innerStream;

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@ -81,7 +81,7 @@ namespace Ionic.Zlib
/// ///
/// <seealso cref="DeflateStream" /> /// <seealso cref="DeflateStream" />
/// <seealso cref="ZlibStream" /> /// <seealso cref="ZlibStream" />
public class GZipStream : System.IO.Stream internal class GZipStream : System.IO.Stream
{ {
// GZip format // GZip format
// source: http://tools.ietf.org/html/rfc1952 // source: http://tools.ietf.org/html/rfc1952

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@ -90,7 +90,7 @@ namespace Ionic.Zlib
/// ///
/// </remarks> /// </remarks>
/// <seealso cref="Ionic.Zlib.DeflateStream" /> /// <seealso cref="Ionic.Zlib.DeflateStream" />
public class ParallelDeflateOutputStream : System.IO.Stream internal class ParallelDeflateOutputStream : System.IO.Stream
{ {
private static readonly int IO_BUFFER_SIZE_DEFAULT = 64 * 1024; // 128k private static readonly int IO_BUFFER_SIZE_DEFAULT = 64 * 1024; // 128k

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@ -73,7 +73,7 @@ namespace Ionic.Zlib
/// <summary> /// <summary>
/// The compression level to be used when using a DeflateStream or ZlibStream with CompressionMode.Compress. /// The compression level to be used when using a DeflateStream or ZlibStream with CompressionMode.Compress.
/// </summary> /// </summary>
public enum CompressionLevel internal enum CompressionLevel
{ {
/// <summary> /// <summary>
/// None means that the data will be simply stored, with no change at all. /// None means that the data will be simply stored, with no change at all.
@ -152,7 +152,7 @@ namespace Ionic.Zlib
/// work better on different sorts of data. The strategy parameter can affect the compression /// work better on different sorts of data. The strategy parameter can affect the compression
/// ratio and the speed of compression but not the correctness of the compresssion. /// ratio and the speed of compression but not the correctness of the compresssion.
/// </summary> /// </summary>
public enum CompressionStrategy internal enum CompressionStrategy
{ {
/// <summary> /// <summary>
/// The default strategy is probably the best for normal data. /// The default strategy is probably the best for normal data.
@ -179,7 +179,7 @@ namespace Ionic.Zlib
/// <summary> /// <summary>
/// An enum to specify the direction of transcoding - whether to compress or decompress. /// An enum to specify the direction of transcoding - whether to compress or decompress.
/// </summary> /// </summary>
public enum CompressionMode internal enum CompressionMode
{ {
/// <summary> /// <summary>
/// Used to specify that the stream should compress the data. /// Used to specify that the stream should compress the data.
@ -196,7 +196,7 @@ namespace Ionic.Zlib
/// A general purpose exception class for exceptions in the Zlib library. /// A general purpose exception class for exceptions in the Zlib library.
/// </summary> /// </summary>
[Interop.GuidAttribute("ebc25cf6-9120-4283-b972-0e5520d0000E")] [Interop.GuidAttribute("ebc25cf6-9120-4283-b972-0e5520d0000E")]
public class ZlibException : System.Exception internal class ZlibException : System.Exception
{ {
/// <summary> /// <summary>
/// The ZlibException class captures exception information generated /// The ZlibException class captures exception information generated

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@ -84,7 +84,7 @@ namespace Ionic.Zlib
#if !NETCF #if !NETCF
[Interop.ClassInterface(Interop.ClassInterfaceType.AutoDispatch)] [Interop.ClassInterface(Interop.ClassInterfaceType.AutoDispatch)]
#endif #endif
sealed public class ZlibCodec sealed internal class ZlibCodec
{ {
/// <summary> /// <summary>
/// The buffer from which data is taken. /// The buffer from which data is taken.

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@ -68,7 +68,7 @@ namespace Ionic.Zlib
/// <summary> /// <summary>
/// A bunch of constants used in the Zlib interface. /// A bunch of constants used in the Zlib interface.
/// </summary> /// </summary>
public static class ZlibConstants internal static class ZlibConstants
{ {
/// <summary> /// <summary>
/// The maximum number of window bits for the Deflate algorithm. /// The maximum number of window bits for the Deflate algorithm.

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@ -68,7 +68,7 @@ namespace Ionic.Zlib
/// </remarks> /// </remarks>
/// <seealso cref="DeflateStream" /> /// <seealso cref="DeflateStream" />
/// <seealso cref="GZipStream" /> /// <seealso cref="GZipStream" />
public class ZlibStream : System.IO.Stream internal class ZlibStream : System.IO.Stream
{ {
internal ZlibBaseStream _baseStream; internal ZlibBaseStream _baseStream;
bool _disposed; bool _disposed;