forked from mirrors/NBTExplorer
Region documentation, various tweaks, prepping for possible region refactoring.
This commit is contained in:
parent
b7b6f88fbe
commit
e952a14b4f
9 changed files with 327 additions and 37 deletions
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@ -30,7 +30,7 @@ namespace Substrate
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new SchemaNodeArray("SkyLight", 16384),
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new SchemaNodeArray("BlockLight", 16384),
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new SchemaNodeArray("HeightMap", 256),
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new SchemaNodeList("Entities", TagType.TAG_COMPOUND, 0, SchemaOptions.CREATE_ON_MISSING),
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new SchemaNodeList("Entities", TagType.TAG_COMPOUND, SchemaOptions.CREATE_ON_MISSING),
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new SchemaNodeList("TileEntities", TagType.TAG_COMPOUND, TileEntity.Schema, SchemaOptions.CREATE_ON_MISSING),
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new SchemaNodeScaler("LastUpdate", TagType.TAG_LONG, SchemaOptions.CREATE_ON_MISSING),
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new SchemaNodeScaler("xPos", TagType.TAG_INT),
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@ -8,6 +8,11 @@ namespace Substrate.Core
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{
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protected readonly byte[] dataArray;
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public ByteArray (int length)
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{
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dataArray = new byte[length];
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}
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public ByteArray (byte[] data)
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{
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dataArray = data;
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@ -51,6 +56,14 @@ namespace Substrate.Core
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private readonly int _ydim;
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private readonly int _zdim;
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public XZYByteArray (int xdim, int ydim, int zdim)
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: base(xdim * ydim * zdim)
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{
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_xdim = xdim;
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_ydim = ydim;
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_zdim = zdim;
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}
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public XZYByteArray (int xdim, int ydim, int zdim, byte[] data)
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: base(data)
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{
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@ -122,11 +135,102 @@ namespace Substrate.Core
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#endregion
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}
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public sealed class YZXByteArray : ByteArray
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{
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private readonly int _xdim;
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private readonly int _ydim;
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private readonly int _zdim;
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public YZXByteArray (int xdim, int ydim, int zdim)
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: base(xdim * ydim * zdim)
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{
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_xdim = xdim;
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_ydim = ydim;
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_zdim = zdim;
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}
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public YZXByteArray (int xdim, int ydim, int zdim, byte[] data)
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: base(data)
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{
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_xdim = xdim;
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_ydim = ydim;
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_zdim = zdim;
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if (xdim * ydim * zdim != data.Length) {
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throw new ArgumentException("Product of dimensions must equal length of data");
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}
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}
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public byte this[int x, int y, int z]
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{
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get
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{
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int index = _xdim * (y * _zdim + z) + x;
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return dataArray[index];
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}
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set
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{
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int index = _xdim * (y * _zdim + z) + x;
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dataArray[index] = value;
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}
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}
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public int XDim
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{
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get { return _xdim; }
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}
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public int YDim
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{
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get { return _ydim; }
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}
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public int ZDim
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{
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get { return _zdim; }
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}
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public int GetIndex (int x, int y, int z)
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{
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return _xdim * (y * _zdim + z) + x;
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}
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public void GetMultiIndex (int index, out int x, out int y, out int z)
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{
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int xzdim = _xdim * _zdim;
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y = index / xzdim;
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int zx = index - (y * xzdim);
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z = zx / _xdim;
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x = zx - (z * _xdim);
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}
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#region ICopyable<YZXByteArray> Members
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public override ByteArray Copy ()
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{
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byte[] data = new byte[dataArray.Length];
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dataArray.CopyTo(data, 0);
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return new YZXByteArray(_xdim, _ydim, _zdim, data);
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}
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#endregion
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}
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public sealed class ZXByteArray : ByteArray
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{
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private readonly int _xdim;
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private readonly int _zdim;
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public ZXByteArray (int xdim, int zdim)
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: base(xdim * zdim)
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{
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_xdim = xdim;
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_zdim = zdim;
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}
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public ZXByteArray (int xdim, int zdim, byte[] data)
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: base(data)
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{
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@ -9,6 +9,11 @@ namespace Substrate.Core
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{
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protected readonly byte[] _data = null;
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public NibbleArray (int length)
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{
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_data = new byte[length / 2];
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}
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public NibbleArray (byte[] data)
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{
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_data = data;
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@ -78,6 +83,14 @@ namespace Substrate.Core
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private readonly int _ydim;
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private readonly int _zdim;
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public XZYNibbleArray (int xdim, int ydim, int zdim)
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: base(xdim * ydim * zdim)
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{
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_xdim = xdim;
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_ydim = ydim;
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_zdim = zdim;
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}
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public XZYNibbleArray (int xdim, int ydim, int zdim, byte[] data)
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: base(data)
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{
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20
Substrate/SubstrateCS/Source/Core/RegionInterface.cs
Normal file
20
Substrate/SubstrateCS/Source/Core/RegionInterface.cs
Normal file
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@ -0,0 +1,20 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Substrate.Core
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{
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public interface IRegionContainer
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{
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bool RegionExists (int rx, int rz);
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Region GetRegion (int rx, int rz);
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Region CreateRegion (int rx, int rz);
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bool DeleteRegion (int rx, int rz);
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}
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public interface IRegionManager : IRegionContainer, IEnumerable<Region>
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{
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}
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}
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@ -13,7 +13,7 @@ namespace Substrate
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/// Entities of Minecraft are registered with the factory at startup and bound to their respective 'id' fields.</remarks>
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public class EntityFactory
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{
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private static Dictionary<string, Type> _registry;
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private static Dictionary<string, Type> _registry = new Dictionary<string, Type>();
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/// <summary>
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/// Create a new instance of a concrete <see cref="EntityTyped"/> type by name.
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@ -79,8 +79,6 @@ namespace Substrate
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static EntityFactory ()
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{
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_registry = new Dictionary<string, Type>();
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_registry["Arrow"] = typeof(EntityArrow);
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_registry["Boat"] = typeof(EntityBoat);
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_registry["Chicken"] = typeof(EntityChicken);
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@ -8,6 +8,9 @@ using Substrate.Core;
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namespace Substrate
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{
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/// <summary>
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/// Represents a single region containing 32x32 chunks.
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/// </summary>
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public class Region : IDisposable, IChunkContainer
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{
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private const int XDIM = 32;
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@ -17,41 +20,62 @@ namespace Substrate
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private const int XLOG = 5;
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private const int ZLOG = 5;
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protected int _rx;
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protected int _rz;
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protected bool _disposed = false;
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private int _rx;
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private int _rz;
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private bool _disposed = false;
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protected RegionManager _regionMan;
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private RegionManager _regionMan;
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protected static Regex _namePattern = new Regex("r\\.(-?[0-9]+)\\.(-?[0-9]+)\\.mcr$");
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private static Regex _namePattern = new Regex("r\\.(-?[0-9]+)\\.(-?[0-9]+)\\.mcr$");
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protected WeakReference _regionFile;
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private WeakReference _regionFile;
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//protected Dictionary<ChunkKey, WeakReference> _cache;
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//protected Dictionary<ChunkKey, ChunkRef> _dirty;
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protected ChunkCache _cache;
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private ChunkCache _cache;
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/// <summary>
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/// Gets the global X-coordinate of the region.
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/// </summary>
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public int X
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{
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get { return _rx; }
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}
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/// <summary>
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/// Gets the global Z-coordinate of the region.
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/// </summary>
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public int Z
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{
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get { return _rz; }
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}
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/// <summary>
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/// Gets the length of the X-dimension of the region in chunks.
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/// </summary>
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public int XDim
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{
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get { return XDIM; }
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}
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/// <summary>
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/// Gets the length of the Z-dimension of the region in chunks.
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/// </summary>
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public int ZDim
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{
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get { return ZDIM; }
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}
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/// <summary>
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/// Creates an instance of a <see cref="Region"/> for a given set of coordinates.
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/// </summary>
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/// <param name="rm">The <see cref="RegionManager"/> that should be managing this region.</param>
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/// <param name="cache">A shared cache for holding chunks.</param>
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/// <param name="rx">The global X-coordinate of the region.</param>
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/// <param name="rz">The global Z-coordinate of the region.</param>
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/// <remarks><para>The constructor will not actually open or parse any region files. Given just the region coordinates, the
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/// region will be able to determien the correct region file to look for based on the naming pattern for regions:
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/// r.x.z.mcr, given x and z are integers representing the region's coordinates.</para>
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/// <para>Regions require a <see cref="ChunkCache"/> to be provided because they do not actually store any chunks or references
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/// to chunks on their own. This allows regions to easily pass off requests outside of their bounds, if necessary.</para></remarks>
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public Region (RegionManager rm, ChunkCache cache, int rx, int rz)
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{
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_regionMan = rm;
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_rx = rx;
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_rz = rz;
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//_cache = new Dictionary<ChunkKey, WeakReference>();
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//_dirty = new Dictionary<ChunkKey, ChunkRef>();
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if (!File.Exists(GetFilePath())) {
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throw new FileNotFoundException();
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}
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}
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/// <summary>
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/// Creates an instance of a <see cref="Region"/> for the given region file.
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/// </summary>
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/// <param name="rm">The <see cref="RegionManager"/> that should be managing this region.</param>
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/// <param name="cache">A shared cache for holding chunks.</param>
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/// <param name="filename">The region file to derive the region from.</param>
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/// <remarks><para>The constructor will not actually open or parse the region file. It will only read the file's name in order
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/// to derive the region's coordinates, based on a strict naming pattern for regions: r.x.z.mcr, given x and z are integers
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/// representing the region's coordinates.</para>
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/// <para>Regions require a <see cref="ChunkCache"/> to be provided because they do not actually store any chunks or references
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/// to chunks on their own. This allows regions to easily pass off requests outside of their bounds, if necessary.</para></remarks>
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public Region (RegionManager rm, ChunkCache cache, string filename)
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{
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_regionMan = rm;
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@ -81,17 +113,27 @@ namespace Substrate
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}
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}
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/// <summary>
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/// Region finalizer that ensures any resources are cleaned up
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/// </summary>
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~Region ()
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{
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Dispose(false);
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}
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/// <summary>
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/// Disposes any managed and unmanaged resources held by the region.
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/// </summary>
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public void Dispose ()
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{
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Dispose(true);
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System.GC.SuppressFinalize(this);
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}
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/// <summary>
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/// Conditionally dispose managed or unmanaged resources.
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/// </summary>
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/// <param name="disposing">True if the call to Dispose was explicit.</param>
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protected virtual void Dispose (bool disposing)
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{
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if (!_disposed) {
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@ -109,12 +151,21 @@ namespace Substrate
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_disposed = true;
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}
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/// <summary>
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/// Get the appropriate filename for this region.
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/// </summary>
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/// <returns>The filename of the region with encoded coordinates.</returns>
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public string GetFileName ()
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{
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return "r." + _rx + "." + _rz + ".mcr";
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}
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/// <summary>
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/// Tests if the given filename conforms to the general naming pattern for any region.
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/// </summary>
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/// <param name="filename">The filename to test.</param>
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/// <returns>True if the filename is a valid region name; false if it does not conform to the pattern.</returns>
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public static bool TestFileName (string filename)
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{
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Match match = _namePattern.Match(filename);
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@ -125,6 +176,13 @@ namespace Substrate
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return true;
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}
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/// <summary>
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/// Parses the given filename to extract encoded region coordinates.
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/// </summary>
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/// <param name="filename">The region filename to parse.</param>
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/// <param name="x">This parameter will contain the X-coordinate of a region.</param>
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/// <param name="z">This parameter will contain the Z-coordinate of a region.</param>
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/// <returns>True if the filename could be correctly parse; false otherwise.</returns>
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public static bool ParseFileName (string filename, out int x, out int z)
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{
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x = 0;
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@ -140,12 +198,16 @@ namespace Substrate
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return true;
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}
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/// <summary>
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/// Gets the full path of the region's backing file.
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/// </summary>
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/// <returns>Gets the path of the region's file based on the <see cref="RegionManager"/>'s region path and the region's on filename.</returns>
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public string GetFilePath ()
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{
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return System.IO.Path.Combine(_regionMan.GetRegionPath(), GetFileName());
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}
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protected RegionFile GetRegionFile ()
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private RegionFile GetRegionFile ()
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{
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RegionFile rf = _regionFile.Target as RegionFile;
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if (rf == null) {
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@ -156,6 +218,12 @@ namespace Substrate
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return rf;
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}
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/// <summary>
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/// Gets the <see cref="NbtTree"/> for a chunk given local coordinates into the region.
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/// </summary>
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/// <param name="lcx">The local X-coordinate of a chunk within the region.</param>
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/// <param name="lcz">The local Z-coordinate of a chunk within the region.</param>
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/// <returns>An <see cref="NbtTree"/> for a local chunk, or null if there is no chunk at the given coordinates.</returns>
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public NbtTree GetChunkTree (int lcx, int lcz)
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{
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if (!LocalBoundsCheck(lcx, lcz)) {
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@ -175,6 +243,16 @@ namespace Substrate
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return tree;
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}
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// XXX: Exceptions
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/// <summary>
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/// Saves an <see cref="NbtTree"/> for a chunk back to the region's data store at the given local coordinates.
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/// </summary>
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/// <param name="lcx">The local X-coordinate of the chunk within the region.</param>
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/// <param name="lcz">The local Z-coordinate of the chunk within the region.</param>
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/// <param name="tree">The <see cref="NbtTree"/> of a chunk to write back to the region.</param>
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/// <returns>True if the save succeeded.</returns>
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/// <remarks>It is up to the programmer to ensure that the global coordinates defined within the chunk's tree
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/// are consistent with the local coordinates of the region being written into.</remarks>
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public bool SaveChunkTree (int lcx, int lcz, NbtTree tree)
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{
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if (!LocalBoundsCheck(lcx, lcz)) {
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@ -194,6 +272,13 @@ namespace Substrate
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return true;
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}
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/// <summary>
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/// Gets an output stream for replacing chunk data at the given coordinates within the region.
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/// </summary>
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/// <param name="lcx">The local X-coordinate of the chunk to replace within the region.</param>
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/// <param name="lcz">The local Z-coordinate of the chunk to replace within the region.</param>
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/// <returns>An output stream that can be written to on demand.</returns>
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/// <remarks>There is no guarantee that any data will be saved until the stream is closed.</remarks>
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public Stream GetChunkOutStream (int lcx, int lcz)
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{
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if (!LocalBoundsCheck(lcx, lcz)) {
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@ -205,6 +290,10 @@ namespace Substrate
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return rf.GetChunkDataOutputStream(lcx, lcz);
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}
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/// <summary>
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/// Returns the count of valid chunks stored in this region.
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/// </summary>
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/// <returns>The count of currently stored chunks.</returns>
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public int ChunkCount ()
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{
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RegionFile rf = GetRegionFile();
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@ -221,6 +310,17 @@ namespace Substrate
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return count;
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}
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// XXX: Consider revising foreign lookup support
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/// <summary>
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/// Gets a <see cref="ChunkRef"/> for a chunk at the given local coordinates relative to this region.
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/// </summary>
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/// <param name="lcx">The local X-coordinate of a chunk relative to this region.</param>
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/// <param name="lcz">The local Z-coordinate of a chunk relative to this region.</param>
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/// <returns>A <see cref="ChunkRef"/> at the given local coordinates, or null if no chunk exists.</returns>
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/// <remarks>The local coordinates do not strictly need to be within the bounds of the region. If coordinates are detected
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/// as being out of bounds, the lookup will be delegated to the correct region and the lookup will be performed there
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/// instead. This allows any <see cref="Region"/> to perform a similar task to <see cref="ChunkManager"/>, but with a
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/// region-local frame of reference instead of a global frame of reference.</remarks>
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public ChunkRef GetChunkRef (int lcx, int lcz)
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{
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if (!LocalBoundsCheck(lcx, lcz)) {
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|
@ -245,6 +345,14 @@ namespace Substrate
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return c;
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}
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/// <summary>
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/// Creates a new chunk at the given local coordinates relative to this region and returns a new <see cref="ChunkRef"/> for it.
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/// </summary>
|
||||
/// <param name="lcx">The local X-coordinate of a chunk relative to this region.</param>
|
||||
/// <param name="lcz">The local Z-coordinate of a chunk relative to this region.</param>
|
||||
/// <returns>A <see cref="ChunkRef"/> for the newly created chunk.</returns>
|
||||
/// <remarks>If the local coordinates are out of bounds for this region, the action will be forwarded to the correct region
|
||||
/// transparently.</remarks>
|
||||
public ChunkRef CreateChunk (int lcx, int lcz)
|
||||
{
|
||||
if (!LocalBoundsCheck(lcx, lcz)) {
|
||||
|
@ -269,26 +377,55 @@ namespace Substrate
|
|||
|
||||
#region IChunkCollection Members
|
||||
|
||||
// XXX: This also feels dirty.
|
||||
/// <summary>
|
||||
/// Gets the global X-coordinate of a chunk given an internal coordinate handed out by a <see cref="Region"/> container.
|
||||
/// </summary>
|
||||
/// <param name="cx">An internal X-coordinate given to a <see cref="ChunkRef"/> by any instance of a <see cref="Region"/> container.</param>
|
||||
/// <returns>The global X-coordinate of the corresponding chunk.</returns>
|
||||
public int ChunkGlobalX (int cx)
|
||||
{
|
||||
return _rx * ChunkManager.REGION_XLEN + cx;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the global Z-coordinate of a chunk given an internal coordinate handed out by a <see cref="Region"/> container.
|
||||
/// </summary>
|
||||
/// <param name="cx">An internal Z-coordinate given to a <see cref="ChunkRef"/> by any instance of a <see cref="Region"/> container.</param>
|
||||
/// <returns>The global Z-coordinate of the corresponding chunk.</returns>
|
||||
public int ChunkGlobalZ (int cz)
|
||||
{
|
||||
return _rz * ChunkManager.REGION_ZLEN + cz;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the region-local X-coordinate of a chunk given an internal coordinate handed out by a <see cref="Region"/> container.
|
||||
/// </summary>
|
||||
/// <param name="cx">An internal X-coordinate given to a <see cref="ChunkRef"/> by any instance of a <see cref="Region"/> container.</param>
|
||||
/// <returns>The region-local X-coordinate of the corresponding chunk.</returns>
|
||||
public int ChunkLocalX (int cx)
|
||||
{
|
||||
return cx;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets the region-local Z-coordinate of a chunk given an internal coordinate handed out by a <see cref="Region"/> container.
|
||||
/// </summary>
|
||||
/// <param name="cx">An internal Z-coordinate given to a <see cref="ChunkRef"/> by any instance of a <see cref="Region"/> container.</param>
|
||||
/// <returns>The region-local Z-coordinate of the corresponding chunk.</returns>
|
||||
public int ChunkLocalZ (int cz)
|
||||
{
|
||||
return cz;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns a <see cref="Chunk"/> given local coordinates relative to this region.
|
||||
/// </summary>
|
||||
/// <param name="lcx">The local X-coordinate of a chunk relative to this region.</param>
|
||||
/// <param name="lcz">The local Z-coordinate of a chunk relative to this region.</param>
|
||||
/// <returns>A <see cref="Chunk"/> object for the given coordinates, or null if the chunk does not exist.</returns>
|
||||
/// <remarks>If the local coordinates are out of bounds for this region, the action will be forwarded to the correct region
|
||||
/// transparently. The returned <see cref="Chunk"/> object may either come from cache, or be regenerated from disk.</remarks>
|
||||
public Chunk GetChunk (int lcx, int lcz)
|
||||
{
|
||||
if (!LocalBoundsCheck(lcx, lcz)) {
|
||||
|
@ -303,6 +440,14 @@ namespace Substrate
|
|||
return Chunk.CreateVerified(GetChunkTree(lcx, lcz));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if a chunk exists at the given local coordinates relative to this region.
|
||||
/// </summary>
|
||||
/// <param name="lcx">The local X-coordinate of a chunk relative to this region.</param>
|
||||
/// <param name="lcz">The local Z-coordinate of a chunk relative to this region.</param>
|
||||
/// <returns>True if there is a chunk at the given coordinates; false otherwise.</returns>
|
||||
/// <remarks>If the local coordinates are out of bounds for this region, the action will be forwarded to the correct region
|
||||
/// transparently.</remarks>
|
||||
public bool ChunkExists (int lcx, int lcz)
|
||||
{
|
||||
if (!LocalBoundsCheck(lcx, lcz)) {
|
||||
|
@ -314,6 +459,14 @@ namespace Substrate
|
|||
return rf.HasChunk(lcx, lcz);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Deletes a chunk from the underlying data store at the given local coordinates relative to this region.
|
||||
/// </summary>
|
||||
/// <param name="lcx">The local X-coordinate of a chunk relative to this region.</param>
|
||||
/// <param name="lcz">The local Z-coordinate of a chunk relative to this region.</param>
|
||||
/// <returns>True if there is a chunk was deleted; false otherwise.</returns>
|
||||
/// <remarks>If the local coordinates are out of bounds for this region, the action will be forwarded to the correct region
|
||||
/// transparently.</remarks>
|
||||
public bool DeleteChunk (int lcx, int lcz)
|
||||
{
|
||||
if (!LocalBoundsCheck(lcx, lcz)) {
|
||||
|
@ -338,6 +491,15 @@ namespace Substrate
|
|||
return true;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Saves an existing <see cref="Chunk"/> to the region at the given local coordinates.
|
||||
/// </summary>
|
||||
/// <param name="lcx">The local X-coordinate of a chunk relative to this region.</param>
|
||||
/// <param name="lcz">The local Z-coordinate of a chunk relative to this region.</param>
|
||||
/// <param name="chunk">A <see cref="Chunk"/> to save to the given location.</param>
|
||||
/// <returns>A <see cref="ChunkRef"/> represneting the <see cref="Chunk"/> at its new location.</returns>
|
||||
/// <remarks>If the local coordinates are out of bounds for this region, the action will be forwarded to the correct region
|
||||
/// transparently. The <see cref="Chunk"/>'s internal global coordinates will be updated to reflect the new location.</remarks>
|
||||
public ChunkRef SetChunk (int lcx, int lcz, Chunk chunk)
|
||||
{
|
||||
if (!LocalBoundsCheck(lcx, lcz)) {
|
||||
|
@ -359,6 +521,10 @@ namespace Substrate
|
|||
return cr;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Saves all chunks within this region that have been marked as dirty.
|
||||
/// </summary>
|
||||
/// <returns>The number of chunks that were saved.</returns>
|
||||
public int Save ()
|
||||
{
|
||||
_cache.SyncDirty();
|
||||
|
@ -381,6 +547,8 @@ namespace Substrate
|
|||
return saved;
|
||||
}
|
||||
|
||||
// XXX: Allows a chunk not part of this region to be saved to it
|
||||
/// <exclude/>
|
||||
public bool SaveChunk (Chunk chunk)
|
||||
{
|
||||
//Console.WriteLine("Region[{0}, {1}].Save({2}, {3})", _rx, _rz, ForeignX(chunk.X),ForeignZ(chunk.Z));
|
||||
|
|
|
@ -6,20 +6,7 @@ using Substrate.Core;
|
|||
|
||||
namespace Substrate
|
||||
{
|
||||
public interface IRegionContainer
|
||||
{
|
||||
bool RegionExists (int rx, int rz);
|
||||
|
||||
Region GetRegion (int rx, int rz);
|
||||
Region CreateRegion (int rx, int rz);
|
||||
|
||||
bool DeleteRegion (int rx, int rz);
|
||||
}
|
||||
|
||||
public interface IRegionManager : IRegionContainer, IEnumerable<Region>
|
||||
{
|
||||
}
|
||||
|
||||
|
||||
public class RegionManager : IRegionManager
|
||||
{
|
||||
protected string _regionPath;
|
||||
|
@ -152,11 +139,11 @@ namespace Substrate
|
|||
private List<Region> _regions;
|
||||
private int _pos;
|
||||
|
||||
public Enumerator (List<Region> regs)
|
||||
/*public Enumerator (List<Region> regs)
|
||||
{
|
||||
_regions = regs;
|
||||
_pos = -1;
|
||||
}
|
||||
}*/
|
||||
|
||||
public Enumerator (RegionManager rm)
|
||||
{
|
||||
|
|
|
@ -14,7 +14,7 @@ namespace Substrate
|
|||
/// Tile Entities of Minecraft are registered with the factory at startup and bound to their respective 'id' fields.</remarks>
|
||||
public class TileEntityFactory
|
||||
{
|
||||
private static Dictionary<string, Type> _registry;
|
||||
private static Dictionary<string, Type> _registry = new Dictionary<string, Type>();
|
||||
|
||||
/// <summary>
|
||||
/// Create a new instance of a concrete <see cref="TileEntity"/> type by name.
|
||||
|
@ -77,8 +77,6 @@ namespace Substrate
|
|||
|
||||
static TileEntityFactory ()
|
||||
{
|
||||
_registry = new Dictionary<string, Type>();
|
||||
|
||||
_registry["Chest"] = typeof(TileEntityChest);
|
||||
_registry["Furnace"] = typeof(TileEntityFurnace);
|
||||
_registry["MobSpawner"] = typeof(TileEntityMobSpawner);
|
||||
|
|
|
@ -65,6 +65,8 @@
|
|||
<Compile Include="Source\AlphaWorld.cs" />
|
||||
<Compile Include="Source\BetaWorld.cs" />
|
||||
<Compile Include="Source\Core\OpenWorldEvent.cs" />
|
||||
<Compile Include="Source\Core\RegionInterface.cs" />
|
||||
<Compile Include="Source\IO\Schematic.cs" />
|
||||
<Compile Include="Source\LevelIOException.cs" />
|
||||
<Compile Include="Source\AlphaBlock.cs" />
|
||||
<Compile Include="Source\AlphaBlockRef.cs" />
|
||||
|
|
Loading…
Reference in a new issue