Justin Aquadro
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ca56f70379
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Updating example code to reflect changes in Substrate API.
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2011-07-24 20:03:47 +00:00 |
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Justin Aquadro
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325472a00a
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Documenting and refactoring blocks, chunks. Updated some inconsistencies in entities and tile entities.
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2011-07-07 04:27:48 +00:00 |
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Justin Aquadro
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3f55f419d6
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Functional fluid simulation
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2011-06-08 01:51:59 +00:00 |
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Justin Aquadro
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cfe59afc9e
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Re-exposed access to player manager. New example: GiveItem
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2011-06-03 05:16:12 +00:00 |
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Justin Aquadro
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6e40d89c35
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Some bugfixes and additional functionality for converting chunks. New example: Convert
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2011-06-02 20:08:06 +00:00 |
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Justin Aquadro
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7d2361a919
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Updated example documentation, added example: BlockReplace
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2011-06-02 07:35:25 +00:00 |
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Justin Aquadro
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438cec3bdf
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TileEntity bugfixes, new example: GoodyChest
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2011-06-02 04:54:17 +00:00 |
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Justin Aquadro
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bb4950d896
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Some entity updates
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2011-06-01 06:11:50 +00:00 |
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Justin Aquadro
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e3021a66a4
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Example fix
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2011-05-22 05:35:55 +00:00 |
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Justin Aquadro
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434f7808fe
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Fixed lighting bug (maybe?), added weather attributes to level format, added additional example.
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2011-05-14 21:53:39 +00:00 |
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Justin Aquadro
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32dd74415f
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Adding random 3D maze generator example
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2011-05-13 06:12:40 +00:00 |
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Justin Aquadro
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d56fcc288f
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Changed some identifier names from BlockXX to XX, since they're no longer part of an overloaded chunk interface.
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2011-05-13 03:21:53 +00:00 |
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Justin Aquadro
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b7eefbea0e
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Major refactoring to chunk model which separates Block and Entity collections from the chunks themselves. This is a compatibility-breaking change. Also numerous bugfixes including Level, Player, and lighting fixes.
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2011-05-13 03:09:57 +00:00 |
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Justin Aquadro
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77438fa1bf
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Added PurgeEntities example program
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2011-04-30 05:18:30 +00:00 |
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Justin Aquadro
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bb12d60c0c
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Added heightmap rebuilding (for maps with invalid heightmaps), and added it to the relight example. Made a couple level.dat fields auto-create if missing.
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2011-04-21 00:30:13 +00:00 |
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Justin Aquadro
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0657cf5bd3
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Bugfixes and more relighting control
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2011-04-16 01:46:46 +00:00 |
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Justin Aquadro
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e27595271b
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Fixed a serious cache consistency bug. The design is not terribly satisfying and may be reviewed later, but Beta worlds should live once more. Also including relighting example.
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2011-04-14 07:04:13 +00:00 |
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Justin Aquadro
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6f78009c0e
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Chunk coordinates were being aliased during chunk generation, causing Minecraft to hang. Also fixed player object creation.
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2011-04-13 08:46:06 +00:00 |
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Justin Aquadro
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8cb719f200
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Added per-chunkref toggle for automatic relighting. Added manual whole-chunk relighting to chunkref, which severely improves generation speed of new chunks. Added first complete example, a "Flat Map" world generator.
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2011-04-13 07:51:13 +00:00 |
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