Commit graph

12 commits

Author SHA1 Message Date
Justin Aquadro
6e40d89c35 Some bugfixes and additional functionality for converting chunks. New example: Convert 2011-06-02 20:08:06 +00:00
Justin Aquadro
b7eefbea0e Major refactoring to chunk model which separates Block and Entity collections from the chunks themselves. This is a compatibility-breaking change. Also numerous bugfixes including Level, Player, and lighting fixes. 2011-05-13 03:09:57 +00:00
Justin Aquadro
bd62ccc04c Switched chunks to factory method, allowing them to be created with or without automatic validation (some ops, like copy, no longer perform unnecessary validation). Skylight recalculation optimization, cuts runtime of flatmap example by two thirds. 2011-04-19 07:50:17 +00:00
Justin Aquadro
9355a016ca ChunkRef switched to factory method to fix performance defect 2011-04-19 01:24:26 +00:00
Justin Aquadro
e88ea3c69a Added some chunk/region creation support 2011-04-09 04:52:43 +00:00
Justin Aquadro
5be6731bb7 Corrected handling of loading and saving Alpha-style chunks. 2011-04-08 23:16:04 +00:00
Justin Aquadro
0cf047c51d ChunkRef enumerators moved into Manager class namespaces; Manager classes now offer enumerators directly. 2011-04-08 20:52:28 +00:00
Justin Aquadro
134e979323 Level info class added, additional work to World. Player, Level, and World implementations are still rough around the edges. 2011-04-07 08:04:53 +00:00
Justin Aquadro
382399c141 Split out generic NBTFile loader, added support for player IO and a PlayerManager. 2011-04-07 07:03:54 +00:00
Justin Aquadro
2ac3252702 Removed unnecessary nested namespace. 2011-04-06 21:20:35 +00:00
Justin Aquadro
97116bd195 Changing namespace to new project 2011-04-06 07:40:38 +00:00
Justin Aquadro
99e986b338 Forking Substrate to separate source tree 2011-04-06 04:43:54 +00:00