Justin Aquadro
|
b7eefbea0e
|
Major refactoring to chunk model which separates Block and Entity collections from the chunks themselves. This is a compatibility-breaking change. Also numerous bugfixes including Level, Player, and lighting fixes.
|
2011-05-13 03:09:57 +00:00 |
|
Justin Aquadro
|
0f1c6970c9
|
More preparation towards refactoring
|
2011-05-08 08:17:20 +00:00 |
|
Justin Aquadro
|
c8cdf32eb2
|
Added explicit caching support classes ahead of potential block collection refactoring.
|
2011-05-07 07:36:39 +00:00 |
|
Justin Aquadro
|
9355a016ca
|
ChunkRef switched to factory method to fix performance defect
|
2011-04-19 01:24:26 +00:00 |
|
Justin Aquadro
|
6fa2538130
|
Updates to NBToolkit, edge light reconciliation
|
2011-04-15 03:30:46 +00:00 |
|
Justin Aquadro
|
e27595271b
|
Fixed a serious cache consistency bug. The design is not terribly satisfying and may be reviewed later, but Beta worlds should live once more. Also including relighting example.
|
2011-04-14 07:04:13 +00:00 |
|
Justin Aquadro
|
37d58fcf91
|
Fixed bug in TileEntity factory
|
2011-04-10 21:04:33 +00:00 |
|
Justin Aquadro
|
5be6731bb7
|
Corrected handling of loading and saving Alpha-style chunks.
|
2011-04-08 23:16:04 +00:00 |
|
Justin Aquadro
|
0cf047c51d
|
ChunkRef enumerators moved into Manager class namespaces; Manager classes now offer enumerators directly.
|
2011-04-08 20:52:28 +00:00 |
|
Justin Aquadro
|
e8a99d62a9
|
Numerous fixes to get the library to actually run with software. Rebuilt Ionic.Zlib to incorporate critical patch to Addler32.
|
2011-04-08 06:48:27 +00:00 |
|
Justin Aquadro
|
1e029325bc
|
Major Block interface factoring to ease support of alternative block containers such as Classic Meps or MCSchematic files.
|
2011-04-08 02:16:06 +00:00 |
|
Justin Aquadro
|
9735e27ba5
|
Renaming project files
|
2011-04-06 04:57:32 +00:00 |
|