Justin Aquadro
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438cec3bdf
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TileEntity bugfixes, new example: GoodyChest
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2011-06-02 04:54:17 +00:00 |
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Justin Aquadro
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b7eefbea0e
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Major refactoring to chunk model which separates Block and Entity collections from the chunks themselves. This is a compatibility-breaking change. Also numerous bugfixes including Level, Player, and lighting fixes.
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2011-05-13 03:09:57 +00:00 |
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Justin Aquadro
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77438fa1bf
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Added PurgeEntities example program
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2011-04-30 05:18:30 +00:00 |
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Justin Aquadro
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0657cf5bd3
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Bugfixes and more relighting control
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2011-04-16 01:46:46 +00:00 |
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Justin Aquadro
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e27595271b
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Fixed a serious cache consistency bug. The design is not terribly satisfying and may be reviewed later, but Beta worlds should live once more. Also including relighting example.
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2011-04-14 07:04:13 +00:00 |
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Justin Aquadro
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8cb719f200
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Added per-chunkref toggle for automatic relighting. Added manual whole-chunk relighting to chunkref, which severely improves generation speed of new chunks. Added first complete example, a "Flat Map" world generator.
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2011-04-13 07:51:13 +00:00 |
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