Commit graph

19 commits

Author SHA1 Message Date
Justin Aquadro
613fc34df7 Fixed unicode handling bug in NBT Strings, which could result in an inconsistent NBT binary. 2012-08-24 00:14:53 -04:00
Justin Aquadro
f062f736ef Fixed bug in player loading introduced in 1.3.2 2012-07-31 20:33:50 -04:00
Justin Aquadro
fcfe3bc2d0 Setting version 1.3.2 2012-07-22 00:23:45 -04:00
Justin Aquadro
e9fe001656 Fixed bug in chunk creation aliasing Z coordinate to X 2012-05-13 14:53:40 -04:00
Justin Aquadro
2b6dec51bf A bunch of bugfixes 2012-04-28 20:34:22 -04:00
Justin Aquadro
f65238abde If biome data is absent, default data will be created instead of failing. 2012-03-25 14:35:58 -04:00
Justin Aquadro
ac82c122dc Staged for Anvil branch release. 2012-03-13 21:05:48 -04:00
Justin Aquadro
02691712f9 NBT support updated for Anvil. 2012-02-19 16:50:20 -05:00
Justin Aquadro
6473402fab Added TileTick infrastructure 2012-01-28 01:42:08 -05:00
Justin Aquadro
1400ef1d55 Version 2012-01-15 20:56:18 -05:00
Justin Aquadro
1a7e157d9d Version 2012-01-04 19:27:32 -05:00
Justin Aquadro
b2981ac04f Adding EntityAnimal base class and Animal-centric properties 2011-12-15 23:20:03 -05:00
Justin Aquadro
b5512934d6 Integrated Ionic.Zlib, split into .NET2/.NET4 projects, added MC 1.0.0 features and attributes, namely enchantments 2011-12-04 18:55:03 -05:00
Justin Aquadro
432d87ac4f Assembly version 2011-11-09 22:12:12 -05:00
Justin Aquadro
d9230b0d31 versioning 2011-11-06 15:34:50 -05:00
Justin Aquadro
40ef315b00 Introduced MoveBy virtual method to Entity and TileEntity types to handle additional relocation requirements. Fixed relocation of paintings. 2011-11-06 12:32:43 -05:00
Justin Aquadro
73ab937783 Fixing chunks to update entity, tileentity coordinates along with chunk coordinates 2011-11-05 23:33:35 -04:00
Justin Aquadro
3ee1bf753a Exposed cache size argument to BetaWorld 2011-11-05 15:12:48 -04:00
Justin Aquadro
e23ab933ef Restructuring Repo 2011-10-08 00:01:51 -04:00