Justin Aquadro
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79cd9afa7b
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Begging to incorporate inline documentation.
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2011-06-17 04:41:08 +00:00 |
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Justin Aquadro
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ff0140d60d
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Early fluid recalculation support (for water)
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2011-06-07 02:56:07 +00:00 |
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Justin Aquadro
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b7eefbea0e
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Major refactoring to chunk model which separates Block and Entity collections from the chunks themselves. This is a compatibility-breaking change. Also numerous bugfixes including Level, Player, and lighting fixes.
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2011-05-13 03:09:57 +00:00 |
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Justin Aquadro
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c8cdf32eb2
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Added explicit caching support classes ahead of potential block collection refactoring.
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2011-05-07 07:36:39 +00:00 |
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Justin Aquadro
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0657cf5bd3
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Bugfixes and more relighting control
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2011-04-16 01:46:46 +00:00 |
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Justin Aquadro
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3d0caa7a28
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NBT type renaming. Added more casting options to NBT Value types.
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2011-04-09 02:50:42 +00:00 |
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Justin Aquadro
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e8a99d62a9
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Numerous fixes to get the library to actually run with software. Rebuilt Ionic.Zlib to incorporate critical patch to Addler32.
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2011-04-08 06:48:27 +00:00 |
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Justin Aquadro
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0860bae2bc
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Added hidden base type UntypedEntity above Entity, added Player entity as UntypedEntity. Added options field to NBT Schema.
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2011-04-07 02:44:17 +00:00 |
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Justin Aquadro
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428c576925
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Added entity access points into Chunks (as IEntityContainer interface). Added predicate-based find/remove capability to NBT Lists.
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2011-04-06 23:54:41 +00:00 |
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Justin Aquadro
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50375d326d
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Added remaining entities. Fixed a few remaining namespace inconsistencies.
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2011-04-06 22:01:22 +00:00 |
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Justin Aquadro
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2ac3252702
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Removed unnecessary nested namespace.
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2011-04-06 21:20:35 +00:00 |
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Justin Aquadro
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334ce12773
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Additional entities. Additional compound schema constructor.
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2011-04-06 21:18:48 +00:00 |
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Justin Aquadro
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97116bd195
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Changing namespace to new project
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2011-04-06 07:40:38 +00:00 |
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Justin Aquadro
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99e986b338
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Forking Substrate to separate source tree
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2011-04-06 04:43:54 +00:00 |
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