Commit graph

12 commits

Author SHA1 Message Date
Justin Aquadro
8ed6977260 Major namespace refactoring to reduce clutter in the standard Substrate namespace. 2011-06-29 02:58:34 +00:00
Justin Aquadro
bfe7efcd1c Fixed inventory-based Tile Entity verification failure 2011-06-10 05:46:05 +00:00
Justin Aquadro
ff0140d60d Early fluid recalculation support (for water) 2011-06-07 02:56:07 +00:00
Justin Aquadro
c33b616ae8 lighting range bugfix 2011-06-04 06:01:30 +00:00
Justin Aquadro
8894b4a3c5 More lighting bugs, woo! 2011-06-04 02:56:57 +00:00
Justin Aquadro
c2ff6a3a92 Fixed serious lighting (heightmap) bug that messes with MC's normal lighting and generation behavior. 2011-06-04 02:03:40 +00:00
Justin Aquadro
41cfa1b425 A little more optimization 2011-05-23 01:52:05 +00:00
Justin Aquadro
b03fe0fa09 Another global lighting performance increase 2011-05-22 08:00:09 +00:00
Justin Aquadro
c0e5fea8dc A collection of lighting correctness, performance, and bug fixes. 2011-05-22 05:34:49 +00:00
Justin Aquadro
434f7808fe Fixed lighting bug (maybe?), added weather attributes to level format, added additional example. 2011-05-14 21:53:39 +00:00
Justin Aquadro
d56fcc288f Changed some identifier names from BlockXX to XX, since they're no longer part of an overloaded chunk interface. 2011-05-13 03:21:53 +00:00
Justin Aquadro
b7eefbea0e Major refactoring to chunk model which separates Block and Entity collections from the chunks themselves. This is a compatibility-breaking change. Also numerous bugfixes including Level, Player, and lighting fixes. 2011-05-13 03:09:57 +00:00