Justin Aquadro
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999f4f96fa
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Changes of dubious merit.
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2011-06-30 04:41:29 +00:00 |
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Justin Aquadro
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8ed6977260
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Major namespace refactoring to reduce clutter in the standard Substrate namespace.
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2011-06-29 02:58:34 +00:00 |
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Justin Aquadro
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4097b44c22
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Fixes another lighting bug and a couple regressions from 0.5.2
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2011-06-04 16:16:01 +00:00 |
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Justin Aquadro
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6e40d89c35
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Some bugfixes and additional functionality for converting chunks. New example: Convert
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2011-06-02 20:08:06 +00:00 |
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Justin Aquadro
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bb4950d896
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Some entity updates
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2011-06-01 06:11:50 +00:00 |
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Justin Aquadro
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b7eefbea0e
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Major refactoring to chunk model which separates Block and Entity collections from the chunks themselves. This is a compatibility-breaking change. Also numerous bugfixes including Level, Player, and lighting fixes.
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2011-05-13 03:09:57 +00:00 |
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Justin Aquadro
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bd62ccc04c
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Switched chunks to factory method, allowing them to be created with or without automatic validation (some ops, like copy, no longer perform unnecessary validation). Skylight recalculation optimization, cuts runtime of flatmap example by two thirds.
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2011-04-19 07:50:17 +00:00 |
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Justin Aquadro
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9355a016ca
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ChunkRef switched to factory method to fix performance defect
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2011-04-19 01:24:26 +00:00 |
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Justin Aquadro
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e27595271b
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Fixed a serious cache consistency bug. The design is not terribly satisfying and may be reviewed later, but Beta worlds should live once more. Also including relighting example.
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2011-04-14 07:04:13 +00:00 |
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Justin Aquadro
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6f78009c0e
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Chunk coordinates were being aliased during chunk generation, causing Minecraft to hang. Also fixed player object creation.
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2011-04-13 08:46:06 +00:00 |
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Justin Aquadro
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245e792541
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Cache consistency bug in Region fixed. Ready for 0.3.
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2011-04-12 04:28:38 +00:00 |
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Justin Aquadro
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b3ee8e76d7
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Region functions can now delegate operations on out-of-range coordinates to other regions. Used by relighting code.
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2011-04-11 08:40:48 +00:00 |
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Justin Aquadro
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de21e4d94c
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Fixed region boundary issue with relighting code
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2011-04-11 08:17:52 +00:00 |
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Justin Aquadro
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2adf6ced99
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Initial automatic relighting support for blocklight (not skylight) via chunkref manipulations. There is also untested code for recalculating an entire chunk's light. Relighting still not present in blockmanager.
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2011-04-11 06:13:33 +00:00 |
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Justin Aquadro
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e88ea3c69a
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Added some chunk/region creation support
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2011-04-09 04:52:43 +00:00 |
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Justin Aquadro
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e8a99d62a9
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Numerous fixes to get the library to actually run with software. Rebuilt Ionic.Zlib to incorporate critical patch to Addler32.
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2011-04-08 06:48:27 +00:00 |
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Justin Aquadro
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2ac3252702
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Removed unnecessary nested namespace.
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2011-04-06 21:20:35 +00:00 |
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Justin Aquadro
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97116bd195
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Changing namespace to new project
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2011-04-06 07:40:38 +00:00 |
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Justin Aquadro
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99e986b338
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Forking Substrate to separate source tree
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2011-04-06 04:43:54 +00:00 |
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