Justin Aquadro
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2b6dec51bf
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A bunch of bugfixes
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2012-04-28 20:34:22 -04:00 |
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Justin Aquadro
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f65238abde
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If biome data is absent, default data will be created instead of failing.
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2012-03-25 14:35:58 -04:00 |
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Justin Aquadro
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ac82c122dc
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Staged for Anvil branch release.
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2012-03-13 21:05:48 -04:00 |
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Justin Aquadro
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02691712f9
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NBT support updated for Anvil.
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2012-02-19 16:50:20 -05:00 |
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Justin Aquadro
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6473402fab
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Added TileTick infrastructure
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2012-01-28 01:42:08 -05:00 |
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Justin Aquadro
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1400ef1d55
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Version
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2012-01-15 20:56:18 -05:00 |
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Justin Aquadro
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1a7e157d9d
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Version
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2012-01-04 19:27:32 -05:00 |
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Justin Aquadro
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b2981ac04f
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Adding EntityAnimal base class and Animal-centric properties
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2011-12-15 23:20:03 -05:00 |
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Justin Aquadro
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b5512934d6
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Integrated Ionic.Zlib, split into .NET2/.NET4 projects, added MC 1.0.0 features and attributes, namely enchantments
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2011-12-04 18:55:03 -05:00 |
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Justin Aquadro
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432d87ac4f
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Assembly version
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2011-11-09 22:12:12 -05:00 |
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Justin Aquadro
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d9230b0d31
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versioning
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2011-11-06 15:34:50 -05:00 |
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Justin Aquadro
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40ef315b00
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Introduced MoveBy virtual method to Entity and TileEntity types to handle additional relocation requirements. Fixed relocation of paintings.
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2011-11-06 12:32:43 -05:00 |
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Justin Aquadro
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73ab937783
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Fixing chunks to update entity, tileentity coordinates along with chunk coordinates
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2011-11-05 23:33:35 -04:00 |
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Justin Aquadro
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3ee1bf753a
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Exposed cache size argument to BetaWorld
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2011-11-05 15:12:48 -04:00 |
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Justin Aquadro
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e23ab933ef
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Restructuring Repo
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2011-10-08 00:01:51 -04:00 |
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