using System; using System.Collections.Generic; using System.Text; namespace Substrate.Entities { using Substrate.NBT; public class EntityFallingSand : Entity { public static readonly NBTCompoundNode FallingSandSchema = BaseSchema.MergeInto(new NBTCompoundNode("") { new NBTStringNode("id", "FallingSand"), new NBTScalerNode("Tile", NBT_Type.TAG_BYTE), }); private byte _tile; public int Tile { get { return _tile; } set { _tile = (byte)value; } } public EntityFallingSand () : base("PrimedTnt") { } public EntityFallingSand (Entity e) : base(e) { EntityFallingSand e2 = e as EntityFallingSand; if (e2 != null) { _tile = e2._tile; } } #region INBTObject Members public override Entity LoadTree (NBT_Value tree) { NBT_Compound ctree = tree as NBT_Compound; if (ctree == null || base.LoadTree(tree) == null) { return null; } _tile = ctree["Tile"].ToNBTByte(); return this; } public override NBT_Value BuildTree () { NBT_Compound tree = base.BuildTree() as NBT_Compound; tree["Tile"] = new NBT_Byte(_tile); return tree; } public override bool ValidateTree (NBT_Value tree) { return new NBTVerifier(tree, FallingSandSchema).Verify(); } #endregion #region ICopyable Members public override Entity Copy () { return new EntityFallingSand(this); } #endregion } }