using System; using System.Collections.Generic; using System.Text; using System.IO; using Substrate.Core; using Substrate.Nbt; namespace Substrate { /// /// A collection of constants to specify different Minecraft world dimensions. /// public static class Dimension { /// /// Specifies the Nether dimension. /// public const int NETHER = -1; /// /// Specifies the default overworld. /// public const int DEFAULT = 0; /// /// Specifies the Enderman dimension, The End. /// public const int THE_END = 1; } public class DimensionNotFoundException : Exception { } }