using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using Substrate.Core;
using Substrate.Nbt;
namespace Substrate
{
///
/// A collection of constants to specify different Minecraft world dimensions.
///
public static class Dimension
{
///
/// Specifies the Nether dimension.
///
public const int NETHER = -1;
///
/// Specifies the default overworld.
///
public const int DEFAULT = 0;
///
/// Specifies the Enderman dimension, The End.
///
public const int THE_END = 1;
}
public class DimensionNotFoundException : Exception { }
}