using System; using System.Collections.Generic; using System.Linq; using System.Windows.Forms; namespace TestApp { static class Program { /// /// The main entry point for the application. /// [STAThread] static void Main() { Application.EnableVisualStyles(); Application.SetCompatibleTextRenderingDefault(false); //NBT.World world = new NBT.World("C:\\Users\\Justin\\AppData\\Roaming\\.minecraft\\saves\\World4"); NBT.World world = new NBT.World("F:\\Minecraft\\tps - Copy (5)"); Form1 form = new Form1(); form.world = world; world.LoadStep += form.updateProgressBar; world.Loaded += form.PostLoadMap; //form.chunk = chunk; /*world.Initialize(); NBT.NBTChunk chunk = new NBT.NBTChunk("C:\\Users\\Justin\\AppData\\Roaming\\.minecraft\\saves\\World4\\0\\0", "c.0.0.dat"); chunk.LoadChunk(); chunk.ActivateChunk();*/ Application.Run(form); } } }