using System; using System.Collections.Generic; using System.Text; namespace Substrate { public class BiomeType { public const int Ocean = 0; public const int Plains = 1; public const int Desert = 2; public const int ExtremeHills = 3; public const int Forest = 4; public const int Taiga = 5; public const int Swampland = 6; public const int River = 7; public const int Hell = 8; public const int Sky = 9; public const int FrozenOcean = 10; public const int FrozenRiver = 11; public const int IcePlains = 12; public const int IceMountains = 13; public const int MushroomIsland = 14; public const int MushroomIslandShore = 15; public const int Beach = 16; public const int DesertHills = 17; public const int ForestHills = 18; public const int TaigaHills = 19; public const int ExtremeHillsEdge = 20; public const int Jungle = 21; public const int JungleHills = 22; public const int Default = 255; } }