NBTExplorer/Substrate/SubstrateCS/Source
2011-04-12 04:28:38 +00:00
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Entities NBT type renaming. Added more casting options to NBT Value types. 2011-04-09 02:50:42 +00:00
NBT NBT type renaming. Added more casting options to NBT Value types. 2011-04-09 02:50:42 +00:00
TileEntities NBT type renaming. Added more casting options to NBT Value types. 2011-04-09 02:50:42 +00:00
Utility Corrected handling of loading and saving Alpha-style chunks. 2011-04-08 23:16:04 +00:00
Block.cs Refactoring World class to separate invocations of Alpha and Beta maps. Dead code removal. 2011-04-09 00:56:40 +00:00
BlockInfo.cs Skylight recalculations added 2011-04-12 00:30:17 +00:00
BlockInterface.cs Fixed bug in TileEntity factory 2011-04-10 21:04:33 +00:00
BlockKey.cs Initial automatic relighting support for blocklight (not skylight) via chunkref manipulations. There is also untested code for recalculating an entire chunk's light. Relighting still not present in blockmanager. 2011-04-11 06:13:33 +00:00
BlockManager.cs Refactoring World class to separate invocations of Alpha and Beta maps. Dead code removal. 2011-04-09 00:56:40 +00:00
BlockRef.cs Refactoring World class to separate invocations of Alpha and Beta maps. Dead code removal. 2011-04-09 00:56:40 +00:00
Chunk.cs Skylight recalculations added 2011-04-12 00:30:17 +00:00
ChunkFile.cs Corrected handling of loading and saving Alpha-style chunks. 2011-04-08 23:16:04 +00:00
ChunkFileManager.cs Added some chunk/region creation support 2011-04-09 04:52:43 +00:00
ChunkInterface.cs Added some chunk/region creation support 2011-04-09 04:52:43 +00:00
ChunkKey.cs Removed unnecessary nested namespace. 2011-04-06 21:20:35 +00:00
ChunkManager.cs Cache consistency bug in Region fixed. Ready for 0.3. 2011-04-12 04:28:38 +00:00
ChunkRef.cs Skylight recalculations added 2011-04-12 00:30:17 +00:00
Entity.cs NBT type renaming. Added more casting options to NBT Value types. 2011-04-09 02:50:42 +00:00
EntityFactory.cs Entity factory bugfix 2011-04-10 21:08:56 +00:00
Item.cs NBT type renaming. Added more casting options to NBT Value types. 2011-04-09 02:50:42 +00:00
Level.cs NBT type renaming. Added more casting options to NBT Value types. 2011-04-09 02:50:42 +00:00
NBTFile.cs Corrected handling of loading and saving Alpha-style chunks. 2011-04-08 23:16:04 +00:00
Player.cs NBT type renaming. Added more casting options to NBT Value types. 2011-04-09 02:50:42 +00:00
PlayerFile.cs Split out generic NBTFile loader, added support for player IO and a PlayerManager. 2011-04-07 07:03:54 +00:00
PlayerManager.cs NBT type renaming. Added more casting options to NBT Value types. 2011-04-09 02:50:42 +00:00
Region.cs Cache consistency bug in Region fixed. Ready for 0.3. 2011-04-12 04:28:38 +00:00
RegionFile.cs Fixed bug in TileEntity factory 2011-04-10 21:04:33 +00:00
RegionKey.cs Removed unnecessary nested namespace. 2011-04-06 21:20:35 +00:00
RegionManager.cs Fixed bug in TileEntity factory 2011-04-10 21:04:33 +00:00
TileEntity.cs NBT type renaming. Added more casting options to NBT Value types. 2011-04-09 02:50:42 +00:00
TileEntityFactory.cs Fixed bug in TileEntity factory 2011-04-10 21:04:33 +00:00
World.cs Fixed bug in TileEntity factory 2011-04-10 21:04:33 +00:00