forked from mirrors/NBTExplorer
245 lines
7.7 KiB
C#
245 lines
7.7 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using Substrate.Core;
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namespace Substrate
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{
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/// <summary>
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/// Manages the regions of a Beta-compatible world.
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/// </summary>
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public class RegionManager : IRegionManager
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{
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private string _regionPath;
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private Dictionary<RegionKey, Region> _cache;
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private ChunkCache _chunkCache;
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/// <summary>
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/// Creates a new instance of a <see cref="RegionManager"/> for the given region directory and chunk cache.
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/// </summary>
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/// <param name="regionDir">The path to a directory containing region files.</param>
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/// <param name="cache">The shared chunk cache to hold chunk data in.</param>
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public RegionManager (string regionDir, ChunkCache cache)
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{
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_regionPath = regionDir;
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_chunkCache = cache;
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_cache = new Dictionary<RegionKey, Region>();
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}
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/// <summary>
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/// Gets a <see cref="Region"/> at the given coordinates.
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/// </summary>
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/// <param name="rx">The global X-coordinate of a region.</param>
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/// <param name="rz">The global Z-coordinate of a region.</param>
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/// <returns>A <see cref="Region"/> representing a region at the given coordinates, or null if the region does not exist.</returns>
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public Region GetRegion (int rx, int rz)
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{
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RegionKey k = new RegionKey(rx, rz);
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Region r;
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try {
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if (_cache.TryGetValue(k, out r) == false) {
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r = new Region(this, _chunkCache, rx, rz);
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_cache.Add(k, r);
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}
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return r;
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}
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catch (FileNotFoundException) {
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_cache.Add(k, null);
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return null;
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}
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}
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/// <summary>
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/// Determines if a region exists at the given coordinates.
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/// </summary>
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/// <param name="rx">The global X-coordinate of a region.</param>
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/// <param name="rz">The global Z-coordinate of a region.</param>
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/// <returns>True if a region exists at the given global region coordinates; false otherwise.</returns>
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public bool RegionExists (int rx, int rz)
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{
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Region r = GetRegion(rx, rz);
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return r != null;
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}
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/// <summary>
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/// Creates a new empty region at the given coordinates, if no region exists.
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/// </summary>
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/// <param name="rx">The global X-coordinate of a region.</param>
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/// <param name="rz">The global Z-coordinate of a region.</param>
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/// <returns>A new empty <see cref="Region"/> object for the given coordinates, or an existing <see cref="Region"/> if one exists.</returns>
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public Region CreateRegion (int rx, int rz)
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{
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Region r = GetRegion(rx, rz);
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if (r == null) {
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string fp = "r." + rx + "." + rz + ".mcr";
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using (RegionFile rf = new RegionFile(Path.Combine(_regionPath, fp))) {
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}
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r = new Region(this, _chunkCache, rx, rz);
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RegionKey k = new RegionKey(rx, rz);
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_cache[k] = r;
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}
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return r;
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}
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/// <summary>
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/// Gets a <see cref="Region"/> for the given region filename.
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/// </summary>
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/// <param name="filename">The filename of the region to get.</param>
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/// <returns>A <see cref="Region"/> corresponding to the coordinates encoded in the filename.</returns>
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public Region GetRegion (string filename)
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{
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int rx, rz;
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if (!Region.ParseFileName(filename, out rx, out rz)) {
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throw new ArgumentException("Malformed region file name: " + filename, "filename");
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}
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return GetRegion(rx, rz);
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}
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/// <summary>
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/// Get the current region directory path.
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/// </summary>
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/// <returns>The path to the region directory.</returns>
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public string GetRegionPath ()
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{
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return _regionPath;
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}
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// XXX: Exceptions
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/// <summary>
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/// Deletes a region at the given coordinates.
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/// </summary>
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/// <param name="rx">The global X-coordinate of a region.</param>
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/// <param name="rz">The global Z-coordinate of a region.</param>
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/// <returns>True if a region was deleted; false otherwise.</returns>
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public bool DeleteRegion (int rx, int rz)
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{
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Region r = GetRegion(rx, rz);
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if (r == null) {
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return false;
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}
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RegionKey k = new RegionKey(rx, rz);
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_cache.Remove(k);
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r.Dispose();
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try {
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File.Delete(r.GetFilePath());
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}
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catch (Exception e) {
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Console.WriteLine("NOTICE: " + e.Message);
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return false;
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}
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return true;
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}
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#region IEnumerable<Region> Members
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/// <summary>
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/// Returns an enumerator that iterates over all of the regions in the underlying dimension.
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/// </summary>
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/// <returns>An enumerator instance.</returns>
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public IEnumerator<Region> GetEnumerator ()
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{
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return new Enumerator(this);
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}
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#endregion
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#region IEnumerable Members
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/// <summary>
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/// Returns an enumerator that iterates over all of the regions in the underlying dimension.
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/// </summary>
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/// <returns>An enumerator instance.</returns>
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IEnumerator IEnumerable.GetEnumerator ()
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{
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return new Enumerator(this);
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}
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#endregion
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private struct Enumerator : IEnumerator<Region>
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{
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private List<Region> _regions;
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private int _pos;
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public Enumerator (RegionManager rm)
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{
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_regions = new List<Region>();
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_pos = -1;
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if (!Directory.Exists(rm.GetRegionPath())) {
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throw new DirectoryNotFoundException();
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}
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string[] files = Directory.GetFiles(rm.GetRegionPath());
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_regions.Capacity = files.Length;
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foreach (string file in files) {
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try {
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Region r = rm.GetRegion(file);
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_regions.Add(r);
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}
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catch (ArgumentException) {
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continue;
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}
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}
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}
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public bool MoveNext ()
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{
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_pos++;
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return (_pos < _regions.Count);
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}
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public void Reset ()
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{
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_pos = -1;
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}
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void IDisposable.Dispose () { }
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object IEnumerator.Current
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{
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get
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{
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return Current;
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}
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}
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Region IEnumerator<Region>.Current
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{
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get
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{
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return Current;
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}
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}
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public Region Current
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{
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get
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{
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try {
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return _regions[_pos];
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}
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catch (IndexOutOfRangeException) {
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throw new InvalidOperationException();
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}
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}
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}
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}
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}
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}
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