.. |
Core
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Added TileTick infrastructure
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2012-01-28 01:42:08 -05:00 |
Data
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DataManager.Save should be virtual
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2011-11-09 21:55:14 -05:00 |
Entities
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Adding EntityAnimal base class and Animal-centric properties
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2011-12-15 23:20:03 -05:00 |
ImportExport
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Restructuring Repo
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2011-10-08 00:01:51 -04:00 |
Nbt
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Integrated Ionic.Zlib, split into .NET2/.NET4 projects, added MC 1.0.0 features and attributes, namely enchantments
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2011-12-04 18:55:03 -05:00 |
TileEntities
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Fixed bug in sign tile entity text setters
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2012-01-02 02:32:40 -05:00 |
AlphaBlock.cs
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Added TileTick infrastructure
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2012-01-28 01:42:08 -05:00 |
AlphaBlockCollection.cs
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Added TileTick infrastructure
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2012-01-28 01:42:08 -05:00 |
AlphaBlockRef.cs
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Added TileTick infrastructure
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2012-01-28 01:42:08 -05:00 |
AlphaChunkManager.cs
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Restructuring Repo
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2011-10-08 00:01:51 -04:00 |
AlphaWorld.cs
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Restructuring Repo
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2011-10-08 00:01:51 -04:00 |
BetaChunkManager.cs
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Restructuring Repo
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2011-10-08 00:01:51 -04:00 |
BetaWorld.cs
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Exposing access to the worlds' ChunkCaches.
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2011-12-17 01:43:41 -05:00 |
BlockInfo.cs
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Added TileTick infrastructure
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2012-01-28 01:42:08 -05:00 |
BlockManager.cs
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Added TileTick infrastructure
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2012-01-28 01:42:08 -05:00 |
CacheTable.cs
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Restructuring Repo
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2011-10-08 00:01:51 -04:00 |
Chunk.cs
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Added TileTick infrastructure
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2012-01-28 01:42:08 -05:00 |
ChunkRef.cs
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Restructuring Repo
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2011-10-08 00:01:51 -04:00 |
Data.cs
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Fixes to data enums
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2011-12-12 00:22:44 -05:00 |
Enchantment.cs
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Integrated Ionic.Zlib, split into .NET2/.NET4 projects, added MC 1.0.0 features and attributes, namely enchantments
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2011-12-04 18:55:03 -05:00 |
EnchantmentInfo.cs
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Integrated Ionic.Zlib, split into .NET2/.NET4 projects, added MC 1.0.0 features and attributes, namely enchantments
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2011-12-04 18:55:03 -05:00 |
Entity.cs
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Fixed tileentity data not being copied with chunks. Updated INbtObject types to roundtrip nonstandard data
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2011-11-06 15:34:23 -05:00 |
EntityCollection.cs
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Fixed enumeration bug in EntityCollection
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2012-01-04 19:23:37 -05:00 |
EntityFactory.cs
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Fixed enumeration bug in EntityCollection
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2012-01-04 19:23:37 -05:00 |
Item.cs
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Fixing bug in parsing item enchantments
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2011-12-17 22:23:33 -05:00 |
ItemCollection.cs
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Integrated Ionic.Zlib, split into .NET2/.NET4 projects, added MC 1.0.0 features and attributes, namely enchantments
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2011-12-04 18:55:03 -05:00 |
ItemInfo.cs
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Un-obsoleting BlockType and ItemType constants, since I don't actually plan to remove them.
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2011-11-09 22:03:21 -05:00 |
Level.cs
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Integrated Ionic.Zlib, split into .NET2/.NET4 projects, added MC 1.0.0 features and attributes, namely enchantments
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2011-12-04 18:55:03 -05:00 |
LevelIOException.cs
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Restructuring Repo
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2011-10-08 00:01:51 -04:00 |
NbtWorld.cs
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Data resource management (maps)
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2011-11-09 21:46:19 -05:00 |
Orientation.cs
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Restructuring Repo
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2011-10-08 00:01:51 -04:00 |
Player.cs
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Fixed bug where player.ClearSpawn() would not clear the spawn data.
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2012-01-11 23:02:47 -05:00 |
PlayerIOException.cs
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Restructuring Repo
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2011-10-08 00:01:51 -04:00 |
PlayerManager.cs
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Data resource management (maps)
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2011-11-09 21:46:19 -05:00 |
Region.cs
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Fixed cache resolution bug when deleting chunks
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2012-01-15 20:52:23 -05:00 |
RegionManager.cs
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Restructuring Repo
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2011-10-08 00:01:51 -04:00 |
SpawnPoint.cs
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Restructuring Repo
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2011-10-08 00:01:51 -04:00 |
SubstrateException.cs
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Restructuring Repo
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2011-10-08 00:01:51 -04:00 |
TileEntity.cs
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Fixed tileentity data not being copied with chunks. Updated INbtObject types to roundtrip nonstandard data
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2011-11-06 15:34:23 -05:00 |
TileEntityFactory.cs
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Added enumerator to Entity/TileEntity factories
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2011-11-14 22:04:06 -05:00 |
TileTick.cs
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Added TileTick infrastructure
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2012-01-28 01:42:08 -05:00 |
Vector.cs
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Restructuring Repo
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2011-10-08 00:01:51 -04:00 |
World.cs
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Integrated Ionic.Zlib, split into .NET2/.NET4 projects, added MC 1.0.0 features and attributes, namely enchantments
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2011-12-04 18:55:03 -05:00 |