NBTExplorer/SubstrateCS/Source
2012-04-28 16:22:23 -04:00
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Core Organizational 2012-04-28 16:22:23 -04:00
Data Bugfix in color index calculation in mapconverter 2012-02-06 02:01:41 -05:00
Entities Adding EntityAnimal base class and Animal-centric properties 2011-12-15 23:20:03 -05:00
ImportExport Restructuring Repo 2011-10-08 00:01:51 -04:00
Nbt NBT support updated for Anvil. 2012-02-19 16:50:20 -05:00
TileEntities Fixed bug in sign tile entity text setters 2012-01-02 02:32:40 -05:00
AlphaBlock.cs Anvil/Beta/Alpha support unification 2012-04-28 15:52:40 -04:00
AlphaBlockCollection.cs Anvil/Beta/Alpha support unification 2012-04-28 15:52:40 -04:00
AlphaBlockRef.cs Added TileTick infrastructure 2012-01-28 01:42:08 -05:00
AlphaChunk.cs Anvil/Beta/Alpha support unification 2012-04-28 15:52:40 -04:00
AlphaChunkManager.cs Anvil/Beta/Alpha support unification 2012-04-28 15:52:40 -04:00
AlphaWorld.cs Anvil/Beta/Alpha support unification 2012-04-28 15:52:40 -04:00
AnvilChunk.cs Anvil/Beta/Alpha support unification 2012-04-28 15:52:40 -04:00
AnvilRegion.cs Organizational 2012-04-28 16:22:23 -04:00
AnvilRegionManager.cs Organizational 2012-04-28 16:22:23 -04:00
AnvilWorld.cs Anvil/Beta/Alpha support unification 2012-04-28 15:52:40 -04:00
BetaRegion.cs Organizational 2012-04-28 16:22:23 -04:00
BetaRegionManager.cs Organizational 2012-04-28 16:22:23 -04:00
BetaWorld.cs Anvil/Beta/Alpha support unification 2012-04-28 15:52:40 -04:00
BiomeInfo.cs Staged for Anvil branch release. 2012-03-13 21:05:48 -04:00
BlockInfo.cs Added TileTick infrastructure 2012-01-28 01:42:08 -05:00
BlockManager.cs Anvil/Beta/Alpha support unification 2012-04-28 15:52:40 -04:00
CacheTable.cs Restructuring Repo 2011-10-08 00:01:51 -04:00
ChunkRef.cs Anvil/Beta/Alpha support unification 2012-04-28 15:52:40 -04:00
Data.cs Fixes to data enums 2011-12-12 00:22:44 -05:00
Enchantment.cs Integrated Ionic.Zlib, split into .NET2/.NET4 projects, added MC 1.0.0 features and attributes, namely enchantments 2011-12-04 18:55:03 -05:00
EnchantmentInfo.cs Integrated Ionic.Zlib, split into .NET2/.NET4 projects, added MC 1.0.0 features and attributes, namely enchantments 2011-12-04 18:55:03 -05:00
Entity.cs Fixed tileentity data not being copied with chunks. Updated INbtObject types to roundtrip nonstandard data 2011-11-06 15:34:23 -05:00
EntityCollection.cs Anvil/Beta/Alpha support unification 2012-04-28 15:52:40 -04:00
EntityFactory.cs Fixed enumeration bug in EntityCollection 2012-01-04 19:23:37 -05:00
Item.cs Fixing bug in parsing item enchantments 2011-12-17 22:23:33 -05:00
ItemCollection.cs Integrated Ionic.Zlib, split into .NET2/.NET4 projects, added MC 1.0.0 features and attributes, namely enchantments 2011-12-04 18:55:03 -05:00
ItemInfo.cs Un-obsoleting BlockType and ItemType constants, since I don't actually plan to remove them. 2011-11-09 22:03:21 -05:00
Level.cs Staged for Anvil branch release. 2012-03-13 21:05:48 -04:00
LevelIOException.cs Restructuring Repo 2011-10-08 00:01:51 -04:00
NbtWorld.cs Anvil/Beta/Alpha support unification 2012-04-28 15:52:40 -04:00
Orientation.cs Restructuring Repo 2011-10-08 00:01:51 -04:00
Player.cs Fixed bug where player.ClearSpawn() would not clear the spawn data. 2012-01-11 23:02:47 -05:00
PlayerIOException.cs Restructuring Repo 2011-10-08 00:01:51 -04:00
PlayerManager.cs Data resource management (maps) 2011-11-09 21:46:19 -05:00
RegionChunkManager.cs Organizational 2012-04-28 16:22:23 -04:00
SpawnPoint.cs Restructuring Repo 2011-10-08 00:01:51 -04:00
SubstrateException.cs Restructuring Repo 2011-10-08 00:01:51 -04:00
TileEntity.cs Fixed tileentity data not being copied with chunks. Updated INbtObject types to roundtrip nonstandard data 2011-11-06 15:34:23 -05:00
TileEntityFactory.cs Added enumerator to Entity/TileEntity factories 2011-11-14 22:04:06 -05:00
TileTick.cs Added TileTick infrastructure 2012-01-28 01:42:08 -05:00
Vector.cs Restructuring Repo 2011-10-08 00:01:51 -04:00
World.cs Integrated Ionic.Zlib, split into .NET2/.NET4 projects, added MC 1.0.0 features and attributes, namely enchantments 2011-12-04 18:55:03 -05:00