forked from mirrors/NBTExplorer
292 lines
No EOL
7.9 KiB
C#
292 lines
No EOL
7.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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using Substrate.Core;
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using Substrate.NBT;
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namespace Substrate
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{
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public interface IEntityContainer
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{
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List<Entity> FindEntities (string id);
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List<Entity> FindEntities (Predicate<Entity> match);
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bool AddEntity (Entity ent);
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int RemoveEntities (string id);
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int RemoveEntities (Predicate<Entity> match);
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}
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public class UntypedEntity : INBTObject<UntypedEntity>, ICopyable<UntypedEntity>
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{
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public class Vector3
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{
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public double X { get; set; }
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public double Y { get; set; }
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public double Z { get; set; }
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}
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public class Orientation
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{
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public double Pitch { get; set; }
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public double Yaw { get; set; }
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}
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public static readonly SchemaNodeCompound UTBaseSchema = new SchemaNodeCompound("")
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{
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new SchemaNodeList("Pos", TagType.TAG_DOUBLE, 3),
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new SchemaNodeList("Motion", TagType.TAG_DOUBLE, 3),
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new SchemaNodeList("Rotation", TagType.TAG_FLOAT, 2),
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new SchemaNodeScaler("FallDistance", TagType.TAG_FLOAT),
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new SchemaNodeScaler("Fire", TagType.TAG_SHORT),
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new SchemaNodeScaler("Air", TagType.TAG_SHORT),
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new SchemaNodeScaler("OnGround", TagType.TAG_BYTE),
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};
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private Vector3 _pos;
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private Vector3 _motion;
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private Orientation _rotation;
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private float _fallDistance;
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private short _fire;
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private short _air;
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private byte _onGround;
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public Vector3 Position
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{
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get { return _pos; }
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set { _pos = value; }
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}
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public Vector3 Motion
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{
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get { return _motion; }
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set { _motion = value; }
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}
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public Orientation Rotation
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{
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get { return _rotation; }
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set { _rotation = value; }
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}
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public double FallDistance
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{
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get { return _fallDistance; }
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set { _fallDistance = (float)value; }
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}
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public int Fire
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{
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get { return _fire; }
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set { _fire = (short)value; }
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}
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public int Air
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{
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get { return _air; }
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set { _air = (short)value; }
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}
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public bool IsOnGround
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{
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get { return _onGround == 1; }
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set { _onGround = (byte)(value ? 1 : 0); }
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}
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public UntypedEntity ()
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{
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_pos = new Vector3();
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_motion = new Vector3();
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_rotation = new Orientation();
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}
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public UntypedEntity (UntypedEntity e)
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{
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_pos = new Vector3();
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_pos.X = e._pos.X;
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_pos.Y = e._pos.Y;
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_pos.Z = e._pos.Z;
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_motion = new Vector3();
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_motion.X = e._motion.X;
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_motion.Y = e._motion.Y;
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_motion.Z = e._motion.Z;
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_rotation = new Orientation();
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_rotation.Pitch = e._rotation.Pitch;
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_rotation.Yaw = e._rotation.Yaw;
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_fallDistance = e._fallDistance;
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_fire = e._fire;
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_air = e._air;
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_onGround = e._onGround;
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}
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#region INBTObject<Entity> Members
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public UntypedEntity LoadTree (TagNode tree)
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{
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TagNodeCompound ctree = tree as TagNodeCompound;
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if (ctree == null) {
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return null;
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}
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TagNodeList pos = ctree["Pos"].ToTagList();
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_pos = new Vector3();
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_pos.X = pos[0].ToTagDouble();
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_pos.Y = pos[1].ToTagDouble();
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_pos.Z = pos[2].ToTagDouble();
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TagNodeList motion = ctree["Motion"].ToTagList();
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_motion = new Vector3();
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_motion.X = motion[0].ToTagDouble();
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_motion.Y = motion[1].ToTagDouble();
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_motion.Z = motion[2].ToTagDouble();
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TagNodeList rotation = ctree["Rotation"].ToTagList();
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_rotation = new Orientation();
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_rotation.Yaw = rotation[0].ToTagFloat();
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_rotation.Pitch = rotation[1].ToTagFloat();
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_fire = ctree["Fire"].ToTagShort();
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_air = ctree["Air"].ToTagShort();
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_onGround = ctree["OnGround"].ToTagByte();
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return this;
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}
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public UntypedEntity LoadTreeSafe (TagNode tree)
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{
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if (!ValidateTree(tree)) {
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return null;
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}
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return LoadTree(tree);
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}
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public TagNode BuildTree ()
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{
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TagNodeCompound tree = new TagNodeCompound();
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TagNodeList pos = new TagNodeList(TagType.TAG_DOUBLE);
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pos.Add(new TagNodeDouble(_pos.X));
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pos.Add(new TagNodeDouble(_pos.Y));
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pos.Add(new TagNodeDouble(_pos.Z));
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tree["Pos"] = pos;
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TagNodeList motion = new TagNodeList(TagType.TAG_DOUBLE);
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motion.Add(new TagNodeDouble(_motion.X));
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motion.Add(new TagNodeDouble(_motion.Y));
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motion.Add(new TagNodeDouble(_motion.Z));
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tree["Motion"] = motion;
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TagNodeList rotation = new TagNodeList(TagType.TAG_FLOAT);
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rotation.Add(new TagNodeFloat((float)_rotation.Yaw));
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rotation.Add(new TagNodeFloat((float)_rotation.Pitch));
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tree["Rotation"] = rotation;
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tree["FallDistance"] = new TagNodeFloat(_fallDistance);
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tree["Fire"] = new TagNodeShort(_fire);
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tree["Air"] = new TagNodeShort(_air);
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tree["OnGround"] = new TagNodeByte(_onGround);
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return tree;
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}
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public bool ValidateTree (TagNode tree)
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{
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return new NBTVerifier(tree, UTBaseSchema).Verify();
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}
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#endregion
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#region ICopyable<Entity> Members
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public UntypedEntity Copy ()
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{
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return new UntypedEntity(this);
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}
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#endregion
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}
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public class Entity : UntypedEntity, INBTObject<Entity>, ICopyable<Entity>
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{
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public static readonly SchemaNodeCompound BaseSchema = UTBaseSchema.MergeInto(new SchemaNodeCompound("")
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{
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new SchemaNodeScaler("id", TagType.TAG_STRING),
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});
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private string _id;
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public string ID
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{
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get { return _id; }
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}
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public Entity (string id)
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: base()
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{
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_id = id;
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}
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public Entity (Entity e)
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: base(e)
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{
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_id = e._id;
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}
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#region INBTObject<Entity> Members
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public virtual new Entity LoadTree (TagNode tree)
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{
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TagNodeCompound ctree = tree as TagNodeCompound;
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if (ctree == null || base.LoadTree(tree) == null) {
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return null;
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}
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_id = ctree["id"].ToTagString();
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return this;
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}
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public virtual new Entity LoadTreeSafe (TagNode tree)
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{
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if (!ValidateTree(tree)) {
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return null;
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}
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return LoadTree(tree);
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}
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public virtual new TagNode BuildTree ()
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{
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TagNodeCompound tree = base.BuildTree() as TagNodeCompound;
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tree["id"] = new TagNodeString(_id);
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return tree;
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}
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public virtual new bool ValidateTree (TagNode tree)
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{
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return new NBTVerifier(tree, BaseSchema).Verify();
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}
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#endregion
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#region ICopyable<Entity> Members
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public virtual new Entity Copy ()
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{
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return new Entity(this);
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}
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#endregion
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}
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} |