forked from mirrors/NBTExplorer
328 lines
8.3 KiB
C#
328 lines
8.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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using System.IO;
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namespace NBToolkit.Map
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{
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using NBT;
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public class ChunkRef : IChunk
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{
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private IChunkContainer _container;
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private IChunkCache _cache;
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private Chunk _chunk;
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private int _cx;
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private int _cz;
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private bool _dirty;
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public int X
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{
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get { return _container.ChunkGlobalX(_cx); }
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}
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public int Z
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{
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get { return _container.ChunkGlobalZ(_cz); }
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}
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public int LocalX
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{
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get { return _container.ChunkLocalX(_cx); }
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}
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public int LocalZ
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{
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get { return _container.ChunkLocalZ(_cz); }
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}
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public ChunkRef (IChunkContainer container, IChunkCache cache, int cx, int cz)
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{
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_container = container;
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_cache = cache;
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_cx = cx;
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_cz = cz;
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if (!_container.ChunkExists(cx, cz)) {
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throw new MissingChunkException();
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}
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}
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public int BlockGlobalX (int x)
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{
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return _container.ChunkGlobalX(_cx) * BlockManager.CHUNK_XLEN + x;
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}
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public int BlockGlobalY (int y)
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{
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return y;
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}
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public int BlockGlobalZ (int z)
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{
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return _container.ChunkGlobalZ(_cz) * BlockManager.CHUNK_ZLEN + z;
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}
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public int BlockLocalX (int x)
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{
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return x;
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}
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public int BlockLocalY (int y)
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{
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return y;
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}
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public int BlockLocalZ (int z)
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{
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return z;
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}
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private Chunk GetChunk ()
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{
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if (_chunk == null) {
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_chunk = _container.GetChunk(_cx, _cz);
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}
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return _chunk;
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}
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private bool MarkDirty ()
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{
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if (_dirty) {
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return false;
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}
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_dirty = true;
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_cache.MarkChunkDirty(this);
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return true;
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}
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public ChunkRef GetNorthNeighbor ()
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{
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return _container.GetChunkRef(_cx - 1, _cz);
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}
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public ChunkRef GetSouthNeighbor ()
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{
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return _container.GetChunkRef(_cx + 1, _cz);
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}
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public ChunkRef GetEastNeighbor ()
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{
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return _container.GetChunkRef(_cx, _cz - 1);
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}
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public ChunkRef GetWestNeighbor ()
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{
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return _container.GetChunkRef(_cx, _cz + 1);
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}
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public Chunk GetChunkCopy ()
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{
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return GetChunk().Copy();
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}
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public Chunk GetChunkRef ()
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{
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Chunk chunk = GetChunk();
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_chunk = null;
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return chunk;
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}
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public void SetChunkRef (Chunk chunk)
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{
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_chunk = chunk;
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_chunk.SetLocation(_cx, _cz);
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MarkDirty();
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}
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#region IChunk Members
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public bool IsTerrainPopulated
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{
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get { return GetChunk().IsTerrainPopulated; }
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set
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{
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if (GetChunk().IsTerrainPopulated != value) {
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GetChunk().IsTerrainPopulated = value;
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MarkDirty();
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}
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}
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}
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public bool Save (Stream outStream)
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{
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if (_dirty) {
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if (GetChunk().Save(outStream)) {
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_dirty = false;
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return true;
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}
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return false;
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}
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return true;
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}
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public Block GetBlock (int lx, int ly, int lz)
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{
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return new Block(this, lx, ly, lz);
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}
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public BlockRef GetBlockRef (int lx, int ly, int lz)
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{
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return new BlockRef(this, lx, ly, lz);
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}
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public BlockInfo GetBlockInfo (int lx, int ly, int lz)
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{
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return GetChunk().GetBlockInfo(lx, ly, lz);
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}
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public void SetBlock (int lx, int ly, int lz, Block block)
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{
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GetChunk().SetBlock(lx, ly, lz, block);
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}
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public int GetBlockID (int lx, int ly, int lz)
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{
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return GetChunk().GetBlockID(lx, ly, lz);
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}
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public int GetBlockData (int lx, int ly, int lz)
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{
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return GetChunk().GetBlockData(lx, ly, lz);
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}
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public int GetBlockLight (int lx, int ly, int lz)
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{
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return GetChunk().GetBlockSkyLight(lx, ly, lz);
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}
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public int GetBlockSkyLight (int lx, int ly, int lz)
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{
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return GetChunk().GetBlockSkyLight(lx, ly, lz);
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}
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public bool SetBlockID (int lx, int ly, int lz, int id)
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{
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if (GetChunk().SetBlockID(lx, ly, lz, id)) {
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MarkDirty();
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return true;
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}
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return false;
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}
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public bool SetBlockData (int lx, int ly, int lz, int data)
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{
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if (GetChunk().SetBlockData(lx, ly, lz, data)) {
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MarkDirty();
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return true;
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}
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return false;
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}
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public bool SetBlockLight (int lx, int ly, int lz, int light)
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{
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if (GetChunk().SetBlockLight(lx, ly, lz, light)) {
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MarkDirty();
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return true;
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}
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return false;
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}
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public bool SetBlockSkyLight (int lx, int ly, int lz, int light)
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{
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if (GetChunk().SetBlockSkyLight(lx, ly, lz, light)) {
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MarkDirty();
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return true;
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}
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return false;
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}
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public int CountBlockID (int id)
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{
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return GetChunk().CountBlockID(id);
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}
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public int CountBlockData (int id, int data)
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{
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return GetChunk().CountBlockData(id, data);
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}
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public int GetHeight (int lx, int lz)
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{
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return GetChunk().GetHeight(lx, lz);
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}
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public TileEntity GetTileEntity (int lx, int ly, int lz)
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{
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return GetChunk().GetTileEntity(lx, ly, lz);
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}
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public bool SetTileEntity (int lx, int ly, int lz, TileEntity te)
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{
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if (GetChunk().SetTileEntity(lx, ly, lz, te)) {
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MarkDirty();
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return true;
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}
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return false;
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}
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public bool ClearTileEntity (int lx, int ly, int lz)
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{
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if (GetChunk().ClearTileEntity(lx, ly, lz)) {
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MarkDirty();
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return true;
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}
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return false;
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}
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#endregion
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}
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/*public bool VerifyTileEntities ()
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{
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bool pass = true;
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NBT_List telist = GetTree().Root["Level"].ToNBTCompound()["TileEntities"].ToNBTList();
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foreach (NBT_Value val in telist) {
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NBT_Compound tree = val as NBT_Compound;
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if (tree == null) {
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pass = false;
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continue;
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}
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if (new NBTVerifier(tree, TileEntity.BaseSchema).Verify() == false) {
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pass = false;
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continue;
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}
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int x = tree["x"].ToNBTInt() & BlockManager.CHUNK_XMASK;
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int y = tree["y"].ToNBTInt() & BlockManager.CHUNK_YMASK;
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int z = tree["z"].ToNBTInt() & BlockManager.CHUNK_ZMASK;
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int id = GetBlockID(x, y, z);
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NBTCompoundNode schema = BlockInfo.SchemaTable[id];
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if (schema == null) {
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pass = false;
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continue;
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}
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pass = new NBTVerifier(tree, schema).Verify() && pass;
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}
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return pass;
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}
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private static bool LocalBounds (int lx, int ly, int lz)
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{
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return lx >= 0 && lx < BlockManager.CHUNK_XLEN &&
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ly >= 0 && ly < BlockManager.CHUNK_YLEN &&
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lz >= 0 && lz < BlockManager.CHUNK_ZLEN;
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}*/
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public class MalformedNBTTreeException : Exception { }
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}
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