forked from mirrors/NBTExplorer
123 lines
5.8 KiB
C#
123 lines
5.8 KiB
C#
using System;
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using System.Collections.Generic;
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using Substrate.Entities;
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using Substrate.Nbt;
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namespace Substrate
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{
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/// <summary>
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/// Creates new instances of concrete <see cref="TypedEntity"/> types from a dynamic registry.
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/// </summary>
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/// <remarks>This factory allows specific <see cref="TypedEntity"/> objects to be generated as an NBT tree is parsed. New types can be
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/// registered with the factory at any time, so that custom <see cref="TypedEntity"/> types can be supported. By default, the standard
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/// Entities of Minecraft are registered with the factory at startup and bound to their respective 'id' fields.</remarks>
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public class EntityFactory
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{
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private static Dictionary<string, Type> _registry = new Dictionary<string, Type>();
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/// <summary>
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/// Create a new instance of a concrete <see cref="TypedEntity"/> type by name.
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/// </summary>
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/// <param name="type">The name that a concrete <see cref="TypedEntity"/> type was registered with.</param>
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/// <returns>A new instance of a concrete <see cref="TypedEntity"/> type, or null if no type was registered with the given name.</returns>
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public static TypedEntity Create (string type)
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{
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Type t;
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if (!_registry.TryGetValue(type, out t)) {
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return null;
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}
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return Activator.CreateInstance(t) as TypedEntity;
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}
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/// <summary>
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/// Create a new instance of a concrete <see cref="TypedEntity"/> type by NBT node.
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/// </summary>
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/// <param name="tree">A <see cref="TagNodeCompound"/> representing a single Entity, containing an 'id' field of the Entity's registered name.</param>
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/// <returns>A new instance of a concrete <see cref="TypedEntity"/> type, or null if no type was registered with the given name.</returns>
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public static TypedEntity Create (TagNodeCompound tree)
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{
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TagNode type;
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if (!tree.TryGetValue("id", out type)) {
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return null;
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}
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Type t;
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if (!_registry.TryGetValue(type.ToTagString(), out t)) {
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return null;
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}
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TypedEntity te = Activator.CreateInstance(t) as TypedEntity;
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return te.LoadTreeSafe(tree);
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}
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/// <summary>
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/// Lookup a concrete <see cref="TypedEntity"/> type by name.
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/// </summary>
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/// <param name="type">The name that a concrete <see cref="TypedEntity"/> type was registered with.</param>
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/// <returns>The <see cref="Type"/> of a concrete <see cref="TypedEntity"/> type, or null if no type was registered with the given name.</returns>
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public static Type Lookup (string type)
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{
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Type t;
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if (!_registry.TryGetValue(type, out t)) {
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return null;
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}
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return t;
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}
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/// <summary>
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/// Registers a new concrete <see cref="TypedEntity"/> type with the <see cref="EntityFactory"/>, binding it to a given name.
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/// </summary>
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/// <param name="id">The name to bind to a concrete <see cref="TypedEntity"/> type.</param>
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/// <param name="subtype">The <see cref="Type"/> of a concrete <see cref="TypedEntity"/> type.</param>
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public static void Register (string id, Type subtype)
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{
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_registry[id] = subtype;
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}
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static EntityFactory ()
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{
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_registry["Arrow"] = typeof(EntityArrow);
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_registry["Blaze"] = typeof(EntityBlaze);
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_registry["Boat"] = typeof(EntityBoat);
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_registry["CaveSpider"] = typeof(EntityCaveSpider);
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_registry["Chicken"] = typeof(EntityChicken);
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_registry["Cow"] = typeof(EntityCow);
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_registry["Creeper"] = typeof(EntityCreeper);
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_registry["Egg"] = typeof(EntityEgg);
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_registry["EnderDragon"] = typeof(EntityEnderDragon);
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_registry["Enderman"] = typeof(EntityEnderman);
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_registry["EyeOfEnderSignal"] = typeof(EntityEnderEye);
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_registry["FallingSand"] = typeof(EntityFallingSand);
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_registry["Fireball"] = typeof(EntityFireball);
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_registry["Ghast"] = typeof(EntityGhast);
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_registry["Giant"] = typeof(EntityGiant);
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_registry["Item"] = typeof(EntityItem);
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_registry["LavaSlime"] = typeof(EntityMagmaCube);
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_registry["Minecart"] = typeof(EntityMinecart);
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_registry["Mob"] = typeof(EntityMob);
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_registry["Monster"] = typeof(EntityMonster);
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_registry["MushroomCow"] = typeof(EntityMooshroom);
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_registry["Painting"] = typeof(EntityPainting);
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_registry["Pig"] = typeof(EntityPig);
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_registry["PigZombie"] = typeof(EntityPigZombie);
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_registry["PrimedTnt"] = typeof(EntityPrimedTnt);
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_registry["Sheep"] = typeof(EntitySheep);
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_registry["Silverfish"] = typeof(EntitySilverfish);
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_registry["Skeleton"] = typeof(EntitySkeleton);
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_registry["Slime"] = typeof(EntitySlime);
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_registry["SmallFireball"] = typeof(EntitySmallFireball);
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_registry["Snowball"] = typeof(EntitySnowball);
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_registry["SnowMan"] = typeof(EntitySnowman);
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_registry["Spider"] = typeof(EntitySpider);
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_registry["Squid"] = typeof(EntitySquid);
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_registry["ThrownEnderpearl"] = typeof(EntityEnderPearl);
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_registry["Villager"] = typeof(EntityVillager);
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_registry["Wolf"] = typeof(EntityWolf);
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_registry["XPOrb"] = typeof(EntityXPOrb);
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_registry["Zombie"] = typeof(EntityZombie);
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}
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}
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}
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