NBTExplorer/Properties/AssemblyInfo.cs

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
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[assembly: AssemblyTitle("NBTExplorer")]
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[assembly: AssemblyDescription("Graphical editor for most NBT data sources. NBT is used by Minecraft.")]
[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("NBTExplorer")]
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[assembly: AssemblyCopyright("Copyright © Justin Aquadro 2011-2012")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("11f3587a-6155-499e-b7b5-ebd48fdca479")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("2.4.0.0")]
[assembly: AssemblyFileVersion("2.4.0.0")]