NBTExplorer/Mac/AppDelegate.designer.cs
2012-11-07 01:28:58 -05:00

226 lines
4.7 KiB
C#

// WARNING
//
// This file has been generated automatically by MonoDevelop to store outlets and
// actions made in the Xcode designer. If it is removed, they will be lost.
// Manual changes to this file may not be handled correctly.
//
using MonoMac.Foundation;
namespace NBTExplorer
{
[Register ("AppDelegate")]
partial class AppDelegate
{
[Outlet]
MonoMac.AppKit.NSMenuItem _menuAbout { get; set; }
[Outlet]
MonoMac.AppKit.NSMenuItem _menuQuit { get; set; }
[Outlet]
MonoMac.AppKit.NSMenuItem _menuOpen { get; set; }
[Outlet]
MonoMac.AppKit.NSMenuItem _menuOpenFolder { get; set; }
[Outlet]
MonoMac.AppKit.NSMenuItem _menuOpenMinecraft { get; set; }
[Outlet]
MonoMac.AppKit.NSMenuItem _menuSave { get; set; }
[Outlet]
MonoMac.AppKit.NSMenuItem _menuCut { get; set; }
[Outlet]
MonoMac.AppKit.NSMenuItem _menuCopy { get; set; }
[Outlet]
MonoMac.AppKit.NSMenuItem _menuPaste { get; set; }
[Outlet]
MonoMac.AppKit.NSMenuItem _menuRename { get; set; }
[Outlet]
MonoMac.AppKit.NSMenuItem _menuEditValue { get; set; }
[Outlet]
MonoMac.AppKit.NSMenuItem _menuDelete { get; set; }
[Outlet]
MonoMac.AppKit.NSMenuItem _menuFind { get; set; }
[Outlet]
MonoMac.AppKit.NSMenuItem _menuFindNext { get; set; }
[Outlet]
MonoMac.AppKit.NSMenuItem _menuInsertByte { get; set; }
[Outlet]
MonoMac.AppKit.NSMenuItem _menuInsertShort { get; set; }
[Outlet]
MonoMac.AppKit.NSMenuItem _menuInsertInt { get; set; }
[Outlet]
MonoMac.AppKit.NSMenuItem _menuInsertLong { get; set; }
[Outlet]
MonoMac.AppKit.NSMenuItem _menuInsertFloat { get; set; }
[Outlet]
MonoMac.AppKit.NSMenuItem _menuInsertDouble { get; set; }
[Outlet]
MonoMac.AppKit.NSMenuItem _menuInsertByteArray { get; set; }
[Outlet]
MonoMac.AppKit.NSMenuItem _menuInsertIntArray { get; set; }
[Outlet]
MonoMac.AppKit.NSMenuItem _menuInsertString { get; set; }
[Outlet]
MonoMac.AppKit.NSMenuItem _menuInsertList { get; set; }
[Outlet]
MonoMac.AppKit.NSMenuItem _menuInsertCompound { get; set; }
[Action ("ActionRename:")]
partial void ActionRename (MonoMac.Foundation.NSObject sender);
[Action ("ActionEditValue:")]
partial void ActionEditValue (MonoMac.Foundation.NSObject sender);
[Action ("ActionDelete:")]
partial void ActionDelete (MonoMac.Foundation.NSObject sender);
void ReleaseDesignerOutlets ()
{
if (_menuAbout != null) {
_menuAbout.Dispose ();
_menuAbout = null;
}
if (_menuQuit != null) {
_menuQuit.Dispose ();
_menuQuit = null;
}
if (_menuOpen != null) {
_menuOpen.Dispose ();
_menuOpen = null;
}
if (_menuOpenFolder != null) {
_menuOpenFolder.Dispose ();
_menuOpenFolder = null;
}
if (_menuOpenMinecraft != null) {
_menuOpenMinecraft.Dispose ();
_menuOpenMinecraft = null;
}
if (_menuSave != null) {
_menuSave.Dispose ();
_menuSave = null;
}
if (_menuCut != null) {
_menuCut.Dispose ();
_menuCut = null;
}
if (_menuCopy != null) {
_menuCopy.Dispose ();
_menuCopy = null;
}
if (_menuPaste != null) {
_menuPaste.Dispose ();
_menuPaste = null;
}
if (_menuRename != null) {
_menuRename.Dispose ();
_menuRename = null;
}
if (_menuEditValue != null) {
_menuEditValue.Dispose ();
_menuEditValue = null;
}
if (_menuDelete != null) {
_menuDelete.Dispose ();
_menuDelete = null;
}
if (_menuFind != null) {
_menuFind.Dispose ();
_menuFind = null;
}
if (_menuFindNext != null) {
_menuFindNext.Dispose ();
_menuFindNext = null;
}
if (_menuInsertByte != null) {
_menuInsertByte.Dispose ();
_menuInsertByte = null;
}
if (_menuInsertShort != null) {
_menuInsertShort.Dispose ();
_menuInsertShort = null;
}
if (_menuInsertInt != null) {
_menuInsertInt.Dispose ();
_menuInsertInt = null;
}
if (_menuInsertLong != null) {
_menuInsertLong.Dispose ();
_menuInsertLong = null;
}
if (_menuInsertFloat != null) {
_menuInsertFloat.Dispose ();
_menuInsertFloat = null;
}
if (_menuInsertDouble != null) {
_menuInsertDouble.Dispose ();
_menuInsertDouble = null;
}
if (_menuInsertByteArray != null) {
_menuInsertByteArray.Dispose ();
_menuInsertByteArray = null;
}
if (_menuInsertIntArray != null) {
_menuInsertIntArray.Dispose ();
_menuInsertIntArray = null;
}
if (_menuInsertString != null) {
_menuInsertString.Dispose ();
_menuInsertString = null;
}
if (_menuInsertList != null) {
_menuInsertList.Dispose ();
_menuInsertList = null;
}
if (_menuInsertCompound != null) {
_menuInsertCompound.Dispose ();
_menuInsertCompound = null;
}
}
}
}