mirror of
https://github.com/Vendicated/Vencord.git
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172 lines
7.6 KiB
TypeScript
172 lines
7.6 KiB
TypeScript
/*
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* Vencord, a Discord client mod
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* Copyright (c) 2023 Vendicated and contributors
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* SPDX-License-Identifier: GPL-3.0-or-later
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*/
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import * as DataStore from "@api/DataStore";
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import { definePluginSettings } from "@api/Settings";
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import ErrorBoundary from "@components/ErrorBoundary";
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import { Devs } from "@utils/constants";
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import { useForceUpdater } from "@utils/react";
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import definePlugin from "@utils/types";
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import { findStoreLazy } from "@webpack";
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import { StatusSettingsStores, Tooltip } from "webpack/common";
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const enum ActivitiesTypes {
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Game,
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Embedded
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}
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interface IgnoredActivity {
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id: string;
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name: string;
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type: ActivitiesTypes;
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}
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const RunningGameStore = findStoreLazy("RunningGameStore");
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function ToggleIcon(activity: IgnoredActivity, tooltipText: string, path: string, fill: string) {
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const forceUpdate = useForceUpdater();
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return (
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<Tooltip text={tooltipText}>
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{tooltipProps => (
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<button
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{...tooltipProps}
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onClick={e => handleActivityToggle(e, activity, forceUpdate)}
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style={{ all: "unset", cursor: "pointer", display: "flex", justifyContent: "center", alignItems: "center" }}
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>
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<svg
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width="24"
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height="24"
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viewBox="0 -960 960 960"
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>
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<path fill={fill} d={path} />
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</svg>
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</button>
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)}
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</Tooltip>
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);
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}
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const ToggleIconOn = (activity: IgnoredActivity, fill: string) => ToggleIcon(activity, "Disable Activity", "M480-320q75 0 127.5-52.5T660-500q0-75-52.5-127.5T480-680q-75 0-127.5 52.5T300-500q0 75 52.5 127.5T480-320Zm0-72q-45 0-76.5-31.5T372-500q0-45 31.5-76.5T480-608q45 0 76.5 31.5T588-500q0 45-31.5 76.5T480-392Zm0 192q-146 0-266-81.5T40-500q54-137 174-218.5T480-800q146 0 266 81.5T920-500q-54 137-174 218.5T480-200Zm0-300Zm0 220q113 0 207.5-59.5T832-500q-50-101-144.5-160.5T480-720q-113 0-207.5 59.5T128-500q50 101 144.5 160.5T480-280Z", fill);
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const ToggleIconOff = (activity: IgnoredActivity, fill: string) => ToggleIcon(activity, "Enable Activity", "m644-428-58-58q9-47-27-88t-93-32l-58-58q17-8 34.5-12t37.5-4q75 0 127.5 52.5T660-500q0 20-4 37.5T644-428Zm128 126-58-56q38-29 67.5-63.5T832-500q-50-101-143.5-160.5T480-720q-29 0-57 4t-55 12l-62-62q41-17 84-25.5t90-8.5q151 0 269 83.5T920-500q-23 59-60.5 109.5T772-302Zm20 246L624-222q-35 11-70.5 16.5T480-200q-151 0-269-83.5T40-500q21-53 53-98.5t73-81.5L56-792l56-56 736 736-56 56ZM222-624q-29 26-53 57t-41 67q50 101 143.5 160.5T480-280q20 0 39-2.5t39-5.5l-36-38q-11 3-21 4.5t-21 1.5q-75 0-127.5-52.5T300-500q0-11 1.5-21t4.5-21l-84-82Zm319 93Zm-151 75Z", fill);
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function ToggleActivityComponent(activity: IgnoredActivity, isPlaying = false) {
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if (getIgnoredActivities().some(act => act.id === activity.id)) return ToggleIconOff(activity, "var(--status-danger)");
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return ToggleIconOn(activity, isPlaying ? "var(--green-300)" : "var(--primary-400)");
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}
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function handleActivityToggle(e: React.MouseEvent<HTMLButtonElement, MouseEvent>, activity: IgnoredActivity, forceUpdateButton: () => void) {
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e.stopPropagation();
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const ignoredActivityIndex = getIgnoredActivities().findIndex(act => act.id === activity.id);
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if (ignoredActivityIndex === -1) settings.store.ignoredActivities = getIgnoredActivities().concat(activity);
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else settings.store.ignoredActivities = getIgnoredActivities().filter((_, index) => index !== ignoredActivityIndex);
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// Trigger activities recalculation
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StatusSettingsStores.ShowCurrentGame.updateSetting(old => old);
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forceUpdateButton();
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}
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const settings = definePluginSettings({}).withPrivateSettings<{
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ignoredActivities: IgnoredActivity[];
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}>();
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function getIgnoredActivities() {
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return settings.store.ignoredActivities ??= [];
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}
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export default definePlugin({
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name: "IgnoreActivities",
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authors: [Devs.Nuckyz],
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description: "Ignore activities from showing up on your status ONLY. You can configure which ones are ignored from the Registered Games and Activities tabs.",
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settings,
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patches: [
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{
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find: '.displayName="LocalActivityStore"',
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replacement: [
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{
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match: /LISTENING.+?}\),(?<=(\i)\.push.+?)/,
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replace: (m, activities) => `${m}${activities}=${activities}.filter($self.isActivityNotIgnored),`
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}
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]
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},
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{
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find: ".Messages.SETTINGS_GAMES_TOGGLE_OVERLAY",
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replacement: {
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match: /\.Messages\.SETTINGS_GAMES_TOGGLE_OVERLAY.+?}\(\),(?<={overlay:\i,.+?=(\i),.+?)(?=!(\i))/,
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replace: (m, props, nowPlaying) => `${m}$self.renderToggleGameActivityButton(${props},${nowPlaying}),`
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}
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},
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{
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find: ".activityTitleText,variant",
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replacement: {
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match: /(?<=\i\.activityTitleText.+?children:(\i)\.name.*?}\),)/,
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replace: (_, props) => `$self.renderToggleActivityButton(${props}),`
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},
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},
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{
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find: ".activityCardDetails,children",
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replacement: {
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match: /(?<=\i\.activityCardDetails.+?children:(\i\.application)\.name.*?}\),)/,
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replace: (_, props) => `$self.renderToggleActivityButton(${props}),`
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}
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}
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],
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async start() {
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const oldIgnoredActivitiesData = await DataStore.get<Map<IgnoredActivity["id"], IgnoredActivity>>("IgnoreActivities_ignoredActivities");
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if (oldIgnoredActivitiesData != null) {
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settings.store.ignoredActivities = Array.from(oldIgnoredActivitiesData.values())
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.map(activity => ({ ...activity, name: "Unknown Name" }));
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DataStore.del("IgnoreActivities_ignoredActivities");
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}
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if (getIgnoredActivities().length !== 0) {
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const gamesSeen = RunningGameStore.getGamesSeen() as { id?: string; exePath: string; }[];
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for (const [index, ignoredActivity] of getIgnoredActivities().entries()) {
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if (ignoredActivity.type !== ActivitiesTypes.Game) continue;
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if (!gamesSeen.some(game => game.id === ignoredActivity.id || game.exePath === ignoredActivity.id)) {
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getIgnoredActivities().splice(index, 1);
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}
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}
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}
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},
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isActivityNotIgnored(props: { type: number; application_id?: string; name?: string; }) {
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if (props.type === 0 || props.type === 3) {
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if (props.application_id != null) return !getIgnoredActivities().some(activity => activity.id === props.application_id);
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else {
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const exePath = RunningGameStore.getRunningGames().find(game => game.name === props.name)?.exePath;
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if (exePath) return !getIgnoredActivities().some(activity => activity.id === exePath);
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}
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}
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return true;
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},
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renderToggleGameActivityButton(props: { id?: string; name: string, exePath: string; }, nowPlaying: boolean) {
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return (
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<ErrorBoundary noop>
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<div style={{ marginLeft: 12, zIndex: 0 }}>
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{ToggleActivityComponent({ id: props.id ?? props.exePath, name: props.name, type: ActivitiesTypes.Game }, nowPlaying)}
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</div>
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</ErrorBoundary>
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);
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},
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renderToggleActivityButton(props: { id: string; name: string; }) {
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return (
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<ErrorBoundary noop>
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{ToggleActivityComponent({ id: props.id, name: props.name, type: ActivitiesTypes.Embedded })}
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</ErrorBoundary>
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);
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}
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});
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