extends Node var previous_window_mode = -1 func _process(delta: float) -> void: # keybinds if Input.is_action_just_pressed("toggle_fullscreen"): var window = get_window() if window.mode == Window.MODE_FULLSCREEN: if previous_window_mode != -1: window.mode = previous_window_mode else: window.mode = Window.MODE_MAXIMIZED else: previous_window_mode = window.mode window.mode = Window.MODE_FULLSCREEN elif Input.is_action_just_pressed("back") and not OS.has_feature("web"): var tree = get_tree() print(tree.current_scene.name) if tree.current_scene.name == "MainMenu": tree.quit() else: tree.change_scene_to_file("res://ui/MainMenu.tscn")