[gd_scene load_steps=6 format=3 uid="uid://cei5gjgfoginb"] [ext_resource type="Script" path="res://stageController.gd" id="1_m1n7w"] [ext_resource type="PackedScene" uid="uid://cjiuycwqqxaxn" path="res://Player.tscn" id="2_sxo5w"] [ext_resource type="PackedScene" uid="uid://bab4ac3s2n0o1" path="res://Borders.tscn" id="3_04xvl"] [sub_resource type="QuadMesh" id="QuadMesh_seics"] size = Vector2(480, 64) [sub_resource type="RectangleShape2D" id="RectangleShape2D_h5wua"] size = Vector2(480, 66) [node name="World" type="Node2D"] position = Vector2(272, 240) script = ExtResource("1_m1n7w") next_stage = "res://levels/level1/stage2.tscn" [node name="Player" parent="." instance=ExtResource("2_sxo5w")] position = Vector2(-192, 0) [node name="Borders" parent="." instance=ExtResource("3_04xvl")] position = Vector2(-272, -240) [node name="Floor" type="StaticBody2D" parent="."] [node name="MeshInstance2D" type="MeshInstance2D" parent="Floor"] position = Vector2(-32, 88) mesh = SubResource("QuadMesh_seics") [node name="CollisionShape2D" type="CollisionShape2D" parent="Floor"] position = Vector2(-32, 89) shape = SubResource("RectangleShape2D_h5wua")