This repository has been archived on 2024-08-28. You can view files and clone it, but cannot push or open issues or pull requests.
gmtk-2024/addons/AsepriteWizard/creators/static_texture/texture_creator.gd
2024-08-17 15:22:33 +01:00

26 lines
898 B
GDScript

@tool
extends "../base_sprite_resource_creator.gd"
func load_texture(target_node: Node, aseprite_files: Dictionary, options: Dictionary) -> void:
var source_file = aseprite_files.data_file
var sprite_sheet = aseprite_files.sprite_sheet
var data = _aseprite_file_exporter.load_json_content(source_file)
var texture = ResourceLoader.load(sprite_sheet)
if not data.is_ok:
printerr("Failed to load aseprite source %s" % source_file)
return
if options.slice == "":
target_node.texture = texture
else:
var region = _aseprite.get_slice_rect(data.content, options.slice)
var atlas_texture := AtlasTexture.new()
atlas_texture.atlas = texture
atlas_texture.region = region
target_node.texture = atlas_texture
if target_node is CanvasItem:
target_node.texture_filter = CanvasItem.TEXTURE_FILTER_NEAREST
else:
target_node.texture_filter = BaseMaterial3D.TEXTURE_FILTER_NEAREST