the-honk/languages/c++/pascal.cc

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#include <iostream>
#include <vector>
using namespace std;
// Calculate Pascal's triangle
vector<vector<int>> pascal(int rowCount) {
vector<vector<int>> rows{{1}};
for (int i = 0; i < rowCount; i++) {
vector<int> previousRow = rows[rows.size() - 1];
vector<int> newRow{1};
for (int j = 0; j < previousRow.size() - 1; j++) {
newRow.push_back(previousRow[j] + previousRow[j + 1]);
}
newRow.push_back(1);
rows.push_back(newRow);
}
return rows;
}
int vectorStringLength(vector<int> vector) {
int value = vector.size();
for (int i = 0; i < vector.size(); i++) {
value += to_string(vector[i]).size();
}
return value;
}
int main() {
vector<vector<int>> pascalsTriangle = pascal(10);
int bottomRowSize = vectorStringLength(pascalsTriangle[pascalsTriangle.size() - 1]);
// Output the triangle
for (int i = 0; i < pascalsTriangle.size(); i++) {
vector<int> currentRow = pascalsTriangle[i];
int rowSize = vectorStringLength(currentRow);
int sizeDifference = bottomRowSize - rowSize;
string spacing = "";
for (int j = 0; j < sizeDifference / 2; j++) {
spacing += " ";
}
for (int j = 0; j < currentRow.size(); j++) {
if (j == 0) {
cout << spacing;
}
cout << to_string(currentRow[j]) + " ";
if (j == currentRow.size() - 1) {
cout << spacing;
}
}
if (i != pascalsTriangle.size() - 1) {
cout << endl;
}
}
}