#include #include using namespace std; double karatsuba(double num1, double num2) { int num1Length = to_string((int)num1).size(); int num2Length = to_string((int)num2).size(); // Fallback to traditional multiplication if (num1Length == 1 || num2Length == 1) { return num1 * num2; } else { double n = floor(max(num1Length, num2Length) / 2); double lowNum1 = fmod(num1, pow(10, n)); double lowNum2 = fmod(num2, pow(10, n)); double highNum1 = floor(num1 / pow(10, n)); double highNum2 = floor(num2 / pow(10, n)); double z0 = karatsuba(lowNum1, lowNum2); double z1 = karatsuba(lowNum1 + highNum1, lowNum2 + highNum2); double z2 = karatsuba(highNum1, highNum2); return (z2 * pow(10, n * 2)) + ((z1 - z2 - z0) * pow(10, n)) + z0; } } int main() { cout << "Give me a number! "; double num1; cin >> num1; cout << "Give me a number to multiply " + to_string(num1) + " by! "; double num2; cin >> num2; double karatsubaResult = karatsuba(num1, num2); double quadraticResult = num1 * num2; cout << endl << "Quadratic Result: " + to_string(quadraticResult) << endl; cout << "Karatsuba Result: " + to_string(karatsubaResult); }