import random class Deck(): def __init__(self, suits): self.cards = [] self.suits = suits def generate(self): for suit in self.suits: for cardType in range(1, 14): formattedCard = "" if cardType == 1: formattedCard += "Ace" elif cardType == 11: formattedCard += "Jack" elif cardType == 12: formattedCard += "Queen" elif cardType == 13: formattedCard += 'King' else: formattedCard += str(cardType) formattedCard += ' of %s' % (suit) self.cards.append(formattedCard) def shuffle(self): currentCards = self.cards shuffledCards = [] while len(currentCards) > 0: pick = random.randint(0, len(currentCards) - 1) removedCard = currentCards.pop(pick) shuffledCards.append(removedCard) self.cards = shuffledCards deck = Deck(["Spades", "Hearts", "Diamonds", "Clubs"]) print(deck.cards) deck.generate() print(deck.cards) deck.shuffle() print(deck.cards)