21 lines
No EOL
664 B
Python
21 lines
No EOL
664 B
Python
import pygame
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from random import randint
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BLACK = (0,0,0)
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class Ball(pygame.sprite.Sprite):
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def __init__(self, color, width, height):
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super().__init__()
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self.image = pygame.Surface([width, height])
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self.image.fill(BLACK)
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self.image.set_colorkey(BLACK)
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pygame.draw.rect(self.image, color, [0, 0, width, height])
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self.velocity = [randint(4,8), randint(-8, 8)]
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self.rect = self.image.get_rect()
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def update(self):
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self.rect.x += self.velocity[0]
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self.rect.y += self.velocity[1]
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def bounce(self):
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self.velocity[0] = -self.velocity[0]
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self.velocity[1] = randint(-8, 8) |