forked from newt/gmtk-2024
feat: bodged crawler walk + main menu
This commit is contained in:
parent
2f33a4c097
commit
d442525fe5
23 changed files with 653 additions and 123 deletions
54
MainMenu.tscn
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54
MainMenu.tscn
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||||
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||||
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|
||||
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|
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|
||||
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||||
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|
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|
||||
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|
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|
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metadata/_aseprite_wizard_config_ = {
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||||
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"o_folder": "res://assets/export",
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||||
"o_name": "crawler-",
|
||||
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|
||||
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|
||||
"source": "res://assets/crawler_walk.aseprite"
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||||
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|
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metadata/_aseprite_wizard_source_file_hash_ = "5428848d159be8aa5f91cd42b4e9cfca"
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[node name="Area2D" type="CollisionShape2D" parent="WhipArea"]
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debug_color = Color(0.949698, 0.110143, 0.492661, 0.42)
|
|
@ -3,9 +3,6 @@
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[ext_resource type="Texture2D" uid="uid://b447sysxt4rhp" path="res://assets/export/crawler-.png" id="1_bdup0"]
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[ext_resource type="Script" path="res://scripts/crawler.gd" id="1_dcux3"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_k4vrw"]
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[sub_resource type="AtlasTexture" id="AtlasTexture_6iqis"]
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|
@ -253,22 +250,22 @@ animations = [{
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_s2a15"]
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[node name="Crawler" type="CharacterBody2D"]
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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||||
frame_progress = 0.768581
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metadata/_aseprite_wizard_config_ = {
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||||
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|
@ -283,9 +280,13 @@ metadata/_aseprite_wizard_interface_config_ = {
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}
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metadata/_aseprite_wizard_source_file_hash_ = "5428848d159be8aa5f91cd42b4e9cfca"
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[node name="WhipArea" type="Area2D" parent="."]
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|
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@ -6,14 +6,14 @@
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[ext_resource type="PackedScene" uid="uid://bxbpvgteyfh02" path="res://components/Viruling.tscn" id="5_w7lww"]
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[ext_resource type="PackedScene" path="res://components/Bars.tscn" id="6_u2jd3"]
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[ext_resource type="PackedScene" uid="uid://clptnshbcs6cn" path="res://components/Bars.tscn" id="6_u2jd3"]
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[ext_resource type="Texture2D" uid="uid://dailayr5c75eu" path="res://assets/export/top-bottom-.png" id="7_gw1ay"]
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[ext_resource type="Script" path="res://scripts/stage_1_spawner.gd" id="8_rl47p"]
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[ext_resource type="Script" path="res://scripts/killbox.gd" id="10_oh0qe"]
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[ext_resource type="Texture2D" uid="uid://fnp2h8e01hi0" path="res://assets/export/go-.png" id="11_2n86p"]
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@ -28,6 +28,7 @@ position = Vector2(-344, -240)
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|||
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@ -47,7 +48,34 @@ position = Vector2(-272, -240)
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|||
[node name="Floor" type="StaticBody2D" parent="."]
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"o_folder": "res://assets/export",
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||||
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|
||||
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|
||||
"source": "res://assets/TopBottom.aseprite"
|
||||
}
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||||
metadata/_aseprite_wizard_interface_config_ = {
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||||
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|
||||
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||||
metadata/_aseprite_wizard_source_file_hash_ = "1b764edd2623a4481e3cf82f9aa840f7"
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||||
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||||
[node name="Ceiling" type="StaticBody2D" parent="."]
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||||
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||||
[node name="Sprite2D" type="Sprite2D" parent="Ceiling"]
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||||
texture_filter = 1
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||||
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||||
scale = Vector2(1, 0.283333)
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|
@ -70,39 +98,10 @@ metadata/_aseprite_wizard_interface_config_ = {
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|||
}
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metadata/_aseprite_wizard_source_file_hash_ = "1b764edd2623a4481e3cf82f9aa840f7"
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||||
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||||
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[node name="Sprite2D" type="Sprite2D" parent="Ceiling"]
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"layer": "",
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"o_ex_p": "",
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"o_folder": "res://assets/export",
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||||
"o_name": "top-bottom-",
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||||
"only_visible": true,
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||||
"slice": "",
|
||||
"source": "res://assets/TopBottom.aseprite"
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||||
}
|
||||
metadata/_aseprite_wizard_interface_config_ = {
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|
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metadata/_aseprite_wizard_source_file_hash_ = "1b764edd2623a4481e3cf82f9aa840f7"
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|
||||
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script = ExtResource("8_rl47p")
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||||
|
||||
|
|
|
@ -1,17 +1,18 @@
|
|||
[gd_scene load_steps=11 format=3 uid="uid://cnpspjqlc7b52"]
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[gd_scene load_steps=12 format=3 uid="uid://cnpspjqlc7b52"]
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[ext_resource type="Script" path="res://scripts/stage_2.gd" id="1_pqela"]
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[ext_resource type="Script" path="res://scripts/stage_2_controller.gd" id="1_pqela"]
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[ext_resource type="AudioStream" uid="uid://ce3soc3run6um" path="res://assets/Level1BGAudio.wav" id="2_v7wia"]
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[ext_resource type="PackedScene" path="res://components/Bars.tscn" id="3_n5aqu"]
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[ext_resource type="PackedScene" uid="uid://clptnshbcs6cn" path="res://components/Bars.tscn" id="3_n5aqu"]
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[ext_resource type="Texture2D" uid="uid://bynsxkfd4t4cn" path="res://assets/export/stage1.png" id="4_d2h5p"]
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[ext_resource type="PackedScene" uid="uid://cjiuycwqqxaxn" path="res://components/Player.tscn" id="5_kc5l1"]
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[ext_resource type="PackedScene" uid="uid://bab4ac3s2n0o1" path="res://components/Borders.tscn" id="6_47554"]
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[ext_resource type="Texture2D" uid="uid://dailayr5c75eu" path="res://assets/export/top-bottom-.png" id="7_gl8tg"]
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[ext_resource type="Texture2D" uid="uid://fnp2h8e01hi0" path="res://assets/export/go-.png" id="8_usr2a"]
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||||
[ext_resource type="Script" path="res://scripts/level_2_spawner.gd" id="9_2n06p"]
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[ext_resource type="Script" path="res://scripts/stage_2_spawner.gd" id="9_2n06p"]
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[ext_resource type="PackedScene" uid="uid://n65kl0jalqdt" path="res://components/Crawler.tscn" id="9_sqnor"]
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@ -23,6 +24,7 @@ position = Vector2(-344, -240)
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stream = ExtResource("2_v7wia")
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@ -35,70 +37,11 @@ scale = Vector2(1.01667, 1)
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[node name="Player" parent="." instance=ExtResource("5_kc5l1")]
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||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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|
@ -126,3 +69,66 @@ one_shot = true
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"only_visible": true,
|
||||
"player": "",
|
||||
"slice": "",
|
||||
"source": "res://assets/TopBottom.aseprite"
|
||||
}
|
||||
metadata/_aseprite_wizard_interface_config_ = {
|
||||
"output_section": true
|
||||
}
|
||||
metadata/_aseprite_wizard_source_file_hash_ = "1b764edd2623a4481e3cf82f9aa840f7"
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Floor"]
|
||||
position = Vector2(-24.25, 55.75)
|
||||
shape = SubResource("RectangleShape2D_6gxrd")
|
||||
|
||||
[node name="Ceiling" type="StaticBody2D" parent="."]
|
||||
|
||||
[node name="Sprite2D" type="Sprite2D" parent="Ceiling"]
|
||||
texture_filter = 1
|
||||
position = Vector2(-28, -177.5)
|
||||
scale = Vector2(1, 0.358333)
|
||||
texture = ExtResource("7_gl8tg")
|
||||
flip_v = true
|
||||
metadata/_aseprite_wizard_config_ = {
|
||||
"i_mode": 1,
|
||||
"keep_anim_length": false,
|
||||
"layer": "",
|
||||
"o_ex_p": "",
|
||||
"o_folder": "res://assets/export",
|
||||
"o_name": "top-bottom-",
|
||||
"only_visible": true,
|
||||
"player": "",
|
||||
"slice": "",
|
||||
"source": "res://assets/TopBottom.aseprite"
|
||||
}
|
||||
metadata/_aseprite_wizard_interface_config_ = {
|
||||
"output_section": true
|
||||
}
|
||||
metadata/_aseprite_wizard_source_file_hash_ = "1b764edd2623a4481e3cf82f9aa840f7"
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ceiling"]
|
||||
position = Vector2(-24, -177)
|
||||
shape = SubResource("RectangleShape2D_6gxrd")
|
||||
|
|
|
@ -12,8 +12,9 @@ config_version=5
|
|||
|
||||
config/name="claustrophemia"
|
||||
config/version="0.0.1"
|
||||
run/main_scene="res://levels/level1/stage1.tscn"
|
||||
run/main_scene="res://MainMenu.tscn"
|
||||
config/features=PackedStringArray("4.3", "Forward Plus")
|
||||
boot_splash/bg_color=Color(0, 0, 0, 1)
|
||||
boot_splash/show_image=false
|
||||
config/icon="res://icon.svg"
|
||||
|
||||
|
@ -62,11 +63,6 @@ jump={
|
|||
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
trigger_completed={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194323,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||
]
|
||||
}
|
||||
toggle_fullscreen={
|
||||
"deadzone": 0.5,
|
||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194342,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
|
||||
|
|
|
@ -1,3 +1,56 @@
|
|||
class_name Crawler extends Entity
|
||||
|
||||
@onready var player = get_parent().get_parent().get_node("Player");
|
||||
@onready var sprite = $AnimatedSprite2D
|
||||
@onready var main_collider = $CollisionShape2D
|
||||
@onready var whip = $WhipArea
|
||||
|
||||
## Crawl towards the player but stay within striking distance and not super close
|
||||
|
||||
const HEALTH = 40
|
||||
const SPEED_MULTIPLIER = 50
|
||||
const ATTACK_DAMAGE = 20
|
||||
|
||||
func _init() -> void:
|
||||
super._init(HEALTH, SPEED_MULTIPLIER, ATTACK_DAMAGE)
|
||||
|
||||
#func _ready() -> void:
|
||||
#whip.visible = false
|
||||
|
||||
func face_player():
|
||||
var player_position = player.global_position
|
||||
var crawler_position = global_position
|
||||
|
||||
if player_position.x > crawler_position.x and not sprite.flip_h:
|
||||
sprite.flip_h = true
|
||||
main_collider.position.x -= 62
|
||||
position.x += 62
|
||||
whip.position.x += 10
|
||||
elif player_position.x < crawler_position.x and sprite.flip_h:
|
||||
sprite.flip_h = false
|
||||
main_collider.position.x += 62
|
||||
position.x -= 62
|
||||
whip.position.x -= 10
|
||||
|
||||
func _physics_process(delta: float) -> void:
|
||||
var distanceToPlayer = global_position.distance_to(player.global_position)
|
||||
var desiredDistance = 70
|
||||
|
||||
if sprite.flip_h:
|
||||
desiredDistance -= 69
|
||||
face_player()
|
||||
print(distanceToPlayer)
|
||||
|
||||
if distanceToPlayer > desiredDistance:
|
||||
velocity.x = speed
|
||||
face_player()
|
||||
|
||||
if not sprite.flip_h:
|
||||
velocity.x *= -1
|
||||
|
||||
sprite.play("walk")
|
||||
else:
|
||||
velocity.x = 0
|
||||
sprite.play("Whip")
|
||||
|
||||
move_and_slide()
|
||||
|
|
14
scripts/menu.gd
Normal file
14
scripts/menu.gd
Normal file
|
@ -0,0 +1,14 @@
|
|||
extends Control
|
||||
|
||||
@onready var start_button = $StartButton
|
||||
@onready var exit_button = $ExitButton
|
||||
|
||||
func _ready() -> void:
|
||||
start_button.button_down.connect(start_game)
|
||||
exit_button.button_down.connect(exit_game)
|
||||
|
||||
func start_game() -> void:
|
||||
get_tree().change_scene_to_file("res://levels/level1/stage1.tscn")
|
||||
|
||||
func exit_game() -> void:
|
||||
get_tree().quit()
|
Loading…
Reference in a new issue