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4 commits

32 changed files with 882 additions and 130 deletions

54
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[ext_resource type="Texture2D" uid="uid://cliy3s4yykb3k" path="res://assets/export/health-.png" id="5_1x6di"]
@ -612,6 +613,63 @@ size = Vector2(28, 64)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_mst3b"]
size = Vector2(27, 41)
[sub_resource type="AtlasTexture" id="AtlasTexture_1n7yn"]
atlas = ExtResource("3_jp05m")
region = Rect2(0, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_dtbdr"]
atlas = ExtResource("3_jp05m")
region = Rect2(32, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_dhtio"]
atlas = ExtResource("3_jp05m")
region = Rect2(64, 0, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_t4yk0"]
atlas = ExtResource("3_jp05m")
region = Rect2(0, 32, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_1emd7"]
atlas = ExtResource("3_jp05m")
region = Rect2(32, 32, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_ccqcb"]
atlas = ExtResource("3_jp05m")
region = Rect2(64, 32, 32, 32)
[sub_resource type="AtlasTexture" id="AtlasTexture_g0kbm"]
atlas = ExtResource("3_jp05m")
region = Rect2(0, 64, 32, 32)
[sub_resource type="SpriteFrames" id="SpriteFrames_sbboq"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_1n7yn")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_dtbdr")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_dhtio")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_t4yk0")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_1emd7")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_ccqcb")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_g0kbm")
}],
"loop": true,
"name": &"default",
"speed": 10.0
}]
[sub_resource type="AtlasTexture" id="AtlasTexture_5bnwc"]
atlas = ExtResource("5_1x6di")
region = Rect2(128, 16, 64, 16)
@ -723,6 +781,24 @@ position = Vector2(29, -3)
shape = SubResource("RectangleShape2D_mst3b")
debug_color = Color(2.11775e-06, 0.631094, 0.465774, 0.42)
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="PunchHitbox"]
texture_filter = 1
position = Vector2(26, -6)
sprite_frames = SubResource("SpriteFrames_sbboq")
metadata/_aseprite_wizard_config_ = {
"layer": "",
"o_ex_p": "",
"o_folder": "res://assets/export",
"o_name": "punch-",
"only_visible": true,
"slice": "",
"source": "res://assets/PunchVFX.aseprite"
}
metadata/_aseprite_wizard_interface_config_ = {
"output_section": true
}
metadata/_aseprite_wizard_source_file_hash_ = "4c71a20217ed605bc54873905f5606e3"
[node name="AttackTimer" type="Timer" parent="."]
editor_description = "

View file

@ -209,6 +209,7 @@ shape = SubResource("CircleShape2D_kpyhc")
debug_color = Color(0.972226, 0, 0.442516, 0.42)
[node name="AttackTimer" type="Timer" parent="."]
wait_time = 0.5
one_shot = true
[node name="DeathTimer" type="Timer" parent="."]

View file

@ -6,14 +6,14 @@
[ext_resource type="PackedScene" uid="uid://cjiuycwqqxaxn" path="res://components/Player.tscn" id="2_sxo5w"]
[ext_resource type="PackedScene" uid="uid://bab4ac3s2n0o1" path="res://components/Borders.tscn" id="3_04xvl"]
[ext_resource type="PackedScene" uid="uid://bxbpvgteyfh02" path="res://components/Viruling.tscn" id="5_w7lww"]
[ext_resource type="PackedScene" path="res://components/Bars.tscn" id="6_u2jd3"]
[ext_resource type="PackedScene" uid="uid://clptnshbcs6cn" path="res://components/Bars.tscn" id="6_u2jd3"]
[ext_resource type="Texture2D" uid="uid://dailayr5c75eu" path="res://assets/export/top-bottom-.png" id="7_gw1ay"]
[ext_resource type="Script" path="res://scripts/level_1_spawner.gd" id="8_rl47p"]
[ext_resource type="Script" path="res://scripts/stage_1_spawner.gd" id="8_rl47p"]
[ext_resource type="Script" path="res://scripts/killbox.gd" id="10_oh0qe"]
[ext_resource type="Texture2D" uid="uid://fnp2h8e01hi0" path="res://assets/export/go-.png" id="11_2n86p"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_h5wua"]
size = Vector2(492, 101)
size = Vector2(485.25, 101)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_wlwhn"]
size = Vector2(46, 359)
@ -28,6 +28,7 @@ position = Vector2(-344, -240)
stream = ExtResource("2_qcnna")
[node name="Bars" parent="." instance=ExtResource("6_u2jd3")]
z_index = 1
offset_left = -344.0
offset_top = -240.0
offset_right = -304.0
@ -47,7 +48,34 @@ position = Vector2(-272, -240)
[node name="Floor" type="StaticBody2D" parent="."]
[node name="Sprite2D" type="Sprite2D" parent="Floor"]
z_index = 1
texture_filter = 1
position = Vector2(-22.75, 70)
scale = Vector2(0.984663, 0.284722)
texture = ExtResource("7_gw1ay")
metadata/_aseprite_wizard_config_ = {
"i_mode": 1,
"keep_anim_length": false,
"layer": "",
"o_ex_p": "",
"o_folder": "res://assets/export",
"o_name": "top-bottom-",
"only_visible": true,
"player": "",
"slice": "",
"source": "res://assets/TopBottom.aseprite"
}
metadata/_aseprite_wizard_interface_config_ = {
"output_section": true
}
metadata/_aseprite_wizard_source_file_hash_ = "1b764edd2623a4481e3cf82f9aa840f7"
[node name="CollisionShape2D" type="CollisionShape2D" parent="Floor"]
position = Vector2(-24.25, 70)
shape = SubResource("RectangleShape2D_h5wua")
[node name="Ceiling" type="StaticBody2D" parent="."]
[node name="Sprite2D" type="Sprite2D" parent="Ceiling"]
texture_filter = 1
position = Vector2(-28, -191)
scale = Vector2(1, 0.283333)
@ -70,39 +98,10 @@ metadata/_aseprite_wizard_interface_config_ = {
}
metadata/_aseprite_wizard_source_file_hash_ = "1b764edd2623a4481e3cf82f9aa840f7"
[node name="CollisionShape2D" type="CollisionShape2D" parent="Floor"]
position = Vector2(-28, 69)
shape = SubResource("RectangleShape2D_h5wua")
[node name="Ceiling" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ceiling"]
position = Vector2(-29, -190)
position = Vector2(-26.625, -190)
shape = SubResource("RectangleShape2D_h5wua")
[node name="Sprite2D" type="Sprite2D" parent="Ceiling"]
z_index = 1
texture_filter = 1
position = Vector2(-28.5, 68.25)
scale = Vector2(0.99591, 0.284722)
texture = ExtResource("7_gw1ay")
metadata/_aseprite_wizard_config_ = {
"i_mode": 1,
"keep_anim_length": false,
"layer": "",
"o_ex_p": "",
"o_folder": "res://assets/export",
"o_name": "top-bottom-",
"only_visible": true,
"player": "",
"slice": "",
"source": "res://assets/TopBottom.aseprite"
}
metadata/_aseprite_wizard_interface_config_ = {
"output_section": true
}
metadata/_aseprite_wizard_source_file_hash_ = "1b764edd2623a4481e3cf82f9aa840f7"
[node name="Level1Spawner" type="Node2D" parent="."]
script = ExtResource("8_rl47p")

View file

@ -1,17 +1,18 @@
[gd_scene load_steps=11 format=3 uid="uid://cnpspjqlc7b52"]
[gd_scene load_steps=12 format=3 uid="uid://cnpspjqlc7b52"]
[ext_resource type="Script" path="res://scripts/stage_2.gd" id="1_pqela"]
[ext_resource type="Script" path="res://scripts/stage_2_controller.gd" id="1_pqela"]
[ext_resource type="AudioStream" uid="uid://ce3soc3run6um" path="res://assets/Level1BGAudio.wav" id="2_v7wia"]
[ext_resource type="PackedScene" path="res://components/Bars.tscn" id="3_n5aqu"]
[ext_resource type="PackedScene" uid="uid://clptnshbcs6cn" path="res://components/Bars.tscn" id="3_n5aqu"]
[ext_resource type="Texture2D" uid="uid://bynsxkfd4t4cn" path="res://assets/export/stage1.png" id="4_d2h5p"]
[ext_resource type="PackedScene" uid="uid://cjiuycwqqxaxn" path="res://components/Player.tscn" id="5_kc5l1"]
[ext_resource type="PackedScene" uid="uid://bab4ac3s2n0o1" path="res://components/Borders.tscn" id="6_47554"]
[ext_resource type="Texture2D" uid="uid://dailayr5c75eu" path="res://assets/export/top-bottom-.png" id="7_gl8tg"]
[ext_resource type="Texture2D" uid="uid://fnp2h8e01hi0" path="res://assets/export/go-.png" id="8_usr2a"]
[ext_resource type="Script" path="res://scripts/level_2_spawner.gd" id="9_2n06p"]
[ext_resource type="Script" path="res://scripts/stage_2_spawner.gd" id="9_2n06p"]
[ext_resource type="PackedScene" uid="uid://n65kl0jalqdt" path="res://components/Crawler.tscn" id="9_sqnor"]
[sub_resource type="RectangleShape2D" id="RectangleShape2D_a73r6"]
size = Vector2(492, 144.5)
[sub_resource type="RectangleShape2D" id="RectangleShape2D_6gxrd"]
size = Vector2(485.25, 129.5)
[node name="World" type="Node2D"]
position = Vector2(344, 241)
@ -23,6 +24,7 @@ position = Vector2(-344, -240)
stream = ExtResource("2_v7wia")
[node name="Bars" parent="." instance=ExtResource("3_n5aqu")]
z_index = 1
offset_left = -344.0
offset_top = -240.0
offset_right = -304.0
@ -35,70 +37,11 @@ scale = Vector2(1.01667, 1)
texture = ExtResource("4_d2h5p")
[node name="Player" parent="." instance=ExtResource("5_kc5l1")]
position = Vector2(-247, -41)
position = Vector2(-154, -43)
[node name="Borders" parent="." instance=ExtResource("6_47554")]
position = Vector2(-272, -240)
[node name="Floor" type="StaticBody2D" parent="."]
[node name="Sprite2D" type="Sprite2D" parent="Floor"]
z_index = 1
texture_filter = 1
position = Vector2(-28, -168.5)
scale = Vector2(1, 0.408333)
texture = ExtResource("7_gl8tg")
flip_v = true
metadata/_aseprite_wizard_config_ = {
"i_mode": 1,
"keep_anim_length": false,
"layer": "",
"o_ex_p": "",
"o_folder": "res://assets/export",
"o_name": "top-bottom-",
"only_visible": true,
"player": "",
"slice": "",
"source": "res://assets/TopBottom.aseprite"
}
metadata/_aseprite_wizard_interface_config_ = {
"output_section": true
}
metadata/_aseprite_wizard_source_file_hash_ = "1b764edd2623a4481e3cf82f9aa840f7"
[node name="CollisionShape2D" type="CollisionShape2D" parent="Floor"]
position = Vector2(-28, 69)
shape = SubResource("RectangleShape2D_a73r6")
[node name="Ceiling" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ceiling"]
position = Vector2(-29, -168.25)
shape = SubResource("RectangleShape2D_a73r6")
[node name="Sprite2D" type="Sprite2D" parent="Ceiling"]
z_index = 1
texture_filter = 1
position = Vector2(-28.5, 57.75)
scale = Vector2(0.99591, 0.343055)
texture = ExtResource("7_gl8tg")
metadata/_aseprite_wizard_config_ = {
"i_mode": 1,
"keep_anim_length": false,
"layer": "",
"o_ex_p": "",
"o_folder": "res://assets/export",
"o_name": "top-bottom-",
"only_visible": true,
"player": "",
"slice": "",
"source": "res://assets/TopBottom.aseprite"
}
metadata/_aseprite_wizard_interface_config_ = {
"output_section": true
}
metadata/_aseprite_wizard_source_file_hash_ = "1b764edd2623a4481e3cf82f9aa840f7"
[node name="GoArrow" type="Sprite2D" parent="."]
texture_filter = 1
position = Vector2(174, -50)
@ -126,3 +69,66 @@ one_shot = true
[node name="Level2Spawner" type="Node2D" parent="."]
script = ExtResource("9_2n06p")
[node name="Crawler2" parent="Level2Spawner" instance=ExtResource("9_sqnor")]
position = Vector2(-306, -39)
[node name="Crawler" parent="Level2Spawner" instance=ExtResource("9_sqnor")]
position = Vector2(307, -42)
[node name="Floor" type="StaticBody2D" parent="."]
[node name="Sprite2D" type="Sprite2D" parent="Floor"]
texture_filter = 1
position = Vector2(-22.75, 56.125)
scale = Vector2(0.984663, 0.361805)
texture = ExtResource("7_gl8tg")
metadata/_aseprite_wizard_config_ = {
"i_mode": 1,
"keep_anim_length": false,
"layer": "",
"o_ex_p": "",
"o_folder": "res://assets/export",
"o_name": "top-bottom-",
"only_visible": true,
"player": "",
"slice": "",
"source": "res://assets/TopBottom.aseprite"
}
metadata/_aseprite_wizard_interface_config_ = {
"output_section": true
}
metadata/_aseprite_wizard_source_file_hash_ = "1b764edd2623a4481e3cf82f9aa840f7"
[node name="CollisionShape2D" type="CollisionShape2D" parent="Floor"]
position = Vector2(-24.25, 55.75)
shape = SubResource("RectangleShape2D_6gxrd")
[node name="Ceiling" type="StaticBody2D" parent="."]
[node name="Sprite2D" type="Sprite2D" parent="Ceiling"]
texture_filter = 1
position = Vector2(-28, -177.5)
scale = Vector2(1, 0.358333)
texture = ExtResource("7_gl8tg")
flip_v = true
metadata/_aseprite_wizard_config_ = {
"i_mode": 1,
"keep_anim_length": false,
"layer": "",
"o_ex_p": "",
"o_folder": "res://assets/export",
"o_name": "top-bottom-",
"only_visible": true,
"player": "",
"slice": "",
"source": "res://assets/TopBottom.aseprite"
}
metadata/_aseprite_wizard_interface_config_ = {
"output_section": true
}
metadata/_aseprite_wizard_source_file_hash_ = "1b764edd2623a4481e3cf82f9aa840f7"
[node name="CollisionShape2D" type="CollisionShape2D" parent="Ceiling"]
position = Vector2(-24, -177)
shape = SubResource("RectangleShape2D_6gxrd")

View file

@ -12,8 +12,9 @@ config_version=5
config/name="claustrophemia"
config/version="0.0.1"
run/main_scene="res://levels/level1/stage1.tscn"
run/main_scene="res://MainMenu.tscn"
config/features=PackedStringArray("4.3", "Forward Plus")
boot_splash/bg_color=Color(0, 0, 0, 1)
boot_splash/show_image=false
config/icon="res://icon.svg"
@ -62,11 +63,6 @@ jump={
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
]
}
trigger_completed={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194323,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
toggle_fullscreen={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194342,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)

View file

@ -1,3 +1,111 @@
class_name Crawler extends Entity
@onready var player = get_parent().get_parent().get_node("Player");
@onready var sprite = $AnimatedSprite2D
@onready var main_collider = $CollisionShape2D
@onready var whip = $WhipArea
@onready var speed_mult = 0
@onready var is_dying = false
@onready var explosion_sfx = $ExplosionSFX
@onready var death_timer = $DeathTimer
@onready var hurting = false
@onready var hurt_timer = $HurtTimer
@onready var attack_timer = $AttackTimer
@onready var recharge_timer = $Recharge
## Crawl towards the player but stay within striking distance and not super close
const HEALTH = 45
const SPEED_MULTIPLIER = 50
const ATTACK_DAMAGE = 20
var death_timer_started = false
var attacking = true
func _init() -> void:
super._init(HEALTH, SPEED_MULTIPLIER, ATTACK_DAMAGE)
func _ready() -> void:
whip.visible = false
func face_player():
var player_position = player.global_position
var crawler_position = global_position
if player_position.x > crawler_position.x and not sprite.flip_h:
sprite.flip_h = true
main_collider.position.x -= 62
position.x += 62
whip.position.x += 10
elif player_position.x < crawler_position.x and sprite.flip_h:
sprite.flip_h = false
main_collider.position.x += 62
position.x -= 62
whip.position.x -= 10
func _physics_process(delta: float) -> void:
var distanceToPlayer = global_position.distance_to(player.global_position)
var desiredDistance = 70
if health <= 0 and !death_timer_started:
is_dying = true
death_timer_started = true
death_timer.start()
if !is_dying:
if !hurting:
if sprite.flip_h:
desiredDistance -= 69
face_player()
if distanceToPlayer > desiredDistance:
velocity.x = speed * speed_mult
face_player()
if not sprite.flip_h:
velocity.x *= -1
sprite.play("walk")
else:
if recharge_timer.is_stopped():
attacking = true
whip.visible = true
whip.connect("body_entered", whip_hit)
attack_timer.start()
if attacking and !attack_timer.is_stopped():
velocity.x = 0
sprite.play("Whip")
elif attacking and attack_timer.is_stopped():
recharge_timer.start()
whip.visible = false
whip.disconnect("body_entered", whip_hit)
attacking = false
if hurt_timer.is_stopped():
hurting = false
else:
sprite.play("jump back")
move_and_slide()
else:
sprite.play("death")
explosion_sfx.play()
speed_mult = 0
if death_timer.is_stopped():
queue_free()
func charge() -> void:
speed_mult = 1
func hurt_anim():
hurting = true
hurt_timer.start()
func whip_hit(node: Node) -> void:
if node is Player:
node.health -= ATTACK_DAMAGE
node.take_knockback(50)
if node.has_method("hurt_anim"):
node.call("hurt_anim")

14
scripts/menu.gd Normal file
View file

@ -0,0 +1,14 @@
extends Control
@onready var start_button = $StartButton
@onready var exit_button = $ExitButton
func _ready() -> void:
start_button.button_down.connect(start_game)
exit_button.button_down.connect(exit_game)
func start_game() -> void:
get_tree().change_scene_to_file("res://levels/level1/stage1.tscn")
func exit_game() -> void:
get_tree().quit()

View file

@ -12,6 +12,7 @@ class_name Player extends Entity
@onready var player_death_sfx = $PlayerDeathSfx
@onready var hurt_timer = $HurtTimer
@onready var health_bar = $HealthBar
@onready var punch_vfx = $PunchHitbox/AnimatedSprite2D
var jumping = false
var facing_right = true
@ -20,7 +21,7 @@ var hurting = false
var is_dying = false
var is_death_sfx = false
const ATTACK_DAMAGE = 25
const ATTACK_DAMAGE = 20
const INITIAL_HEALTH = 50
const SPEED_MULTIPLIER = 300
const ATTACK_KNOCKBACK = 5000
@ -99,10 +100,11 @@ func _process(delta: float) -> void:
# Reset to start on death
if death_timer.is_stopped():
get_tree().change_scene_to_file("res://levels/level1/stage1.tscn")
get_tree().change_scene_to_file("res://MainMenu.tscn")
if attack_timer.is_stopped() and Input.is_action_just_pressed("attack"):
attack_timer.start()
punch_vfx.play("default")
if is_on_floor():
animated_sprite.play("Right" if right_punch else "Left")

View file

@ -1,15 +1,21 @@
extends Node2D
@onready var complete = false
@onready var wave_1 = [$Crawler, $Crawler2]
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
for crawler in wave_1:
crawler.charge()
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
pass
for crawler in wave_1:
if crawler.is_dying:
wave_1.erase(crawler)
if wave_1 == []:
complete = true
func is_complete() -> bool:
return complete