forked from newt/gmtk-2024
14 lines
353 B
GDScript
14 lines
353 B
GDScript
extends Control
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@onready var start_button = $StartButton
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@onready var exit_button = $ExitButton
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func _ready() -> void:
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start_button.button_down.connect(start_game)
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exit_button.button_down.connect(exit_game)
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func start_game() -> void:
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get_tree().change_scene_to_file("res://levels/level1/stage1.tscn")
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func exit_game() -> void:
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get_tree().quit()
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