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boss_stage.gd
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feat: stage 2, boss fight, credits. viable prototype!
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2024-08-19 00:21:33 +01:00 |
crawler.gd
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feat: stage 2, boss fight, credits. viable prototype!
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2024-08-19 00:21:33 +01:00 |
entity.gd
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feat: add bars + more anims
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2024-08-17 22:39:51 +01:00 |
global.gd
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feat: add bars + more anims
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2024-08-17 22:39:51 +01:00 |
health_bar.gd
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feat:fix animations, add sfx + bgm, healthbar, spawner node
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2024-08-18 03:04:28 +01:00 |
killbox.gd
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feat: fixed stage transition, go arrow, proper wave and stage completion stage 1, ready for stage 2
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2024-08-18 16:29:35 +01:00 |
menu.gd
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feat: bodged crawler walk + main menu
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2024-08-18 18:12:13 +01:00 |
player.gd
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feat: stage 2, boss fight, credits. viable prototype!
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2024-08-19 00:21:33 +01:00 |
stage_1_controller.gd
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feat: fixed stage transition, go arrow, proper wave and stage completion stage 1, ready for stage 2
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2024-08-18 16:29:35 +01:00 |
stage_1_spawner.gd
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feat: bodged crawler walk + main menu
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2024-08-18 18:12:13 +01:00 |
stage_2_controller.gd
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feat: bodged crawler walk + main menu
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2024-08-18 18:12:13 +01:00 |
stage_2_spawner.gd
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feat: bodged stage 2, ready for boss fight
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2024-08-18 20:05:00 +01:00 |
the_hive_mind.gd
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feat: stage 2, boss fight, credits. viable prototype!
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2024-08-19 00:21:33 +01:00 |
viruling.gd
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feat: fixed stage transition, go arrow, proper wave and stage completion stage 1, ready for stage 2
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2024-08-18 16:29:35 +01:00 |